Daily Board Analysis

Daily Catan Board Insight for June 13, 2025 | Catan Tools

Today's map is city-heavy, port-driven, polarized.

city-heavy port-driven polarized
Setup ID
798
Saved At
2026-01-25 00:11:00
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 3 3 T1 Ore 10 10 T2 Sheep 6 6 T3 Wheat 4 4 T4 Brick 8 8 T5 Brick 3 3 T6 Wood 11 11 T7 Wood 10 10 T8 Sheep 2 2 T9 Ore 5 5 T10 Wheat 8 8 T11 Sheep 4 4 T12 Wheat 9 9 T13 Desert T14 Brick 5 5 T15 Wood 9 9 T16 Wood 11 11 T17 Wheat 12 12 T18 Ore 6 6 T19 I01 = Ore 10 / Sheep 3 I01 I02 = Ore 10 / Brick 8 / Sheep 3 I02 I03 = Brick 8 / Wheat 4 / Sheep 3 I03 I04 = Wheat 4 / Sheep 3 I04 I05 = Sheep 3 I05 I06 = Sheep 3 I06 I07 = Ore 10 / Sheep 6 I07 I08 = Ore 10 / Sheep 6 / Brick 3 I08 10 I09 = Ore 10 / Brick 8 / Brick 3 I09 I10 = Ore 10 I10 I11 = Sheep 6 I11 I12 = Wood 11 / Sheep 6 I12 I13 = Wood 11 / Sheep 6 / Brick 3 I13 I14 = Sheep 6 I14 I15 = Brick 8 / Wheat 4 / Sheep 2 I15 I16 = Wood 10 / Wheat 4 / Sheep 2 I16 I17 = Wood 10 / Wheat 4 I17 I18 = Wheat 4 I18 I19 = Brick 8 / Ore 5 / Brick 3 I19 I20 = Brick 8 / Ore 5 / Sheep 2 I20 9 I21 = Wood 11 / Wheat 8 / Brick 3 I21 I22 = Wheat 8 / Ore 5 / Brick 3 I22 5 I23 = Wood 11 I23 I24 = Wood 11 / Sheep 4 I24 I25 = Wood 11 / Wheat 8 / Sheep 4 I25 6 I26 = Wood 10 / Wheat 9 / Sheep 2 I26 I27 = Wood 10 / Wheat 9 I27 I28 = Wood 10 I28 I29 = Wood 10 I29 I30 = Ore 5 / Sheep 2 I30 I31 = Wheat 9 / Sheep 2 I31 I32 = Wheat 8 / Ore 5 / Brick 5 I32 2 I33 = Ore 5 / Brick 5 I33 I34 = Wood 9 / Wheat 8 / Sheep 4 I34 3 I35 = Wood 9 / Wheat 8 / Brick 5 I35 4 I36 = Sheep 4 I36 I37 = Sheep 4 I37 I38 = Wood 9 / Sheep 4 I38 8 I39 = Wood 11 / Wheat 9 I39 I40 = Wood 11 / Wheat 9 I40 I41 = Wheat 9 I41 I42 = Wheat 12 / Brick 5 I42 I43 = Wheat 12 / Wood 11 I43 I44 = Wood 9 / Ore 6 / Brick 5 I44 1 I45 = Wheat 12 / Ore 6 / Brick 5 I45 7 I46 = Wood 9 I46 I47 = Wood 9 / Ore 6 I47 I48 = Wheat 12 / Wood 11 I48 I49 = Wood 11 I49 I50 = Wood 11 I50 I51 = Wheat 12 / Ore 6 I51 I52 = Wheat 12 I52 I53 = Ore 6 I53 I54 = Ore 6 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is city-heavy, port-driven, polarized.

The strongest overall opening is I44 (Wood 9 / Ore 6 / Brick 5), while I32 is the best city-focused start, I35 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I34 (Wood 9 / Wheat 8 / Sheep 4) + I44 (Wood 9 / Ore 6 / Brick 5).

  • Scarce resources: none.
  • Abundant resources: wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I44 Wood 9 / Ore 6 / Brick 5 21.87
2 I32 Wheat 8 / Ore 5 / Brick 5 21.81
3 I34 Wood 9 / Wheat 8 / Sheep 4 21.26
4 I35 Wood 9 / Wheat 8 / Brick 5 20.74
5 I22 Wheat 8 / Ore 5 / Brick 3 19.37
6 I25 Wood 11 / Wheat 8 / Sheep 4 18.47
7 I45 Wheat 12 / Ore 6 / Brick 5 18.37
8 I38 Wood 9 / Sheep 4 18.36
9 I20 Brick 8 / Ore 5 / Sheep 2 17.74
10 I08 Ore 10 / Sheep 6 / Brick 3 17.69

Best City Starts

  1. I32 = Wheat 8 / Ore 5 / Brick 5
    City score: 22.95
  2. I22 = Wheat 8 / Ore 5 / Brick 3
    City score: 21.15
  3. I35 = Wood 9 / Wheat 8 / Brick 5
    City score: 17.95
  4. I44 = Wood 9 / Ore 6 / Brick 5
    City score: 17.95
  5. I34 = Wood 9 / Wheat 8 / Sheep 4
    City score: 17.80

Best Road Starts

  1. I35 = Wood 9 / Wheat 8 / Brick 5
    Road score: 22.30
  2. I44 = Wood 9 / Ore 6 / Brick 5
    Road score: 22.30
  3. I19 = Brick 8 / Ore 5 / Brick 3
    Road score: 19.05
  4. I09 = Ore 10 / Brick 8 / Brick 3
    Road score: 18.15
  5. I32 = Wheat 8 / Ore 5 / Brick 5
    Road score: 17.30

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 58.18
I34 + I44
I34 = Wood 9 / Wheat 8 / Sheep 4
I44 = Wood 9 / Ore 6 / Brick 5
Combined resources: wheat, sheep, wood, brick, ore

Pair 2

Score: 56.38
I32 + I34
I32 = Wheat 8 / Ore 5 / Brick 5
I34 = Wood 9 / Wheat 8 / Sheep 4
Combined resources: ore, wheat, brick, sheep, wood

Pair 3

Score: 55.39
I25 + I44
I25 = Wood 11 / Wheat 8 / Sheep 4
I44 = Wood 9 / Ore 6 / Brick 5
Combined resources: wood, wheat, sheep, brick, ore

Pair 4

Score: 55.28
I32 + I38
I32 = Wheat 8 / Ore 5 / Brick 5
I38 = Wood 9 / Sheep 4
Combined resources: ore, wheat, brick, sheep, wood
Ports: wood

Pair 5

Score: 54.68
I34 + I45
I34 = Wood 9 / Wheat 8 / Sheep 4
I45 = Wheat 12 / Ore 6 / Brick 5
Combined resources: wheat, sheep, wood, brick, ore

Pair 6

Score: 54.53
I32 + I44
I32 = Wheat 8 / Ore 5 / Brick 5
I44 = Wood 9 / Ore 6 / Brick 5
Combined resources: ore, wheat, brick, wood

Seat Advice

Player 1

  • I44
    Wood 9 / Ore 6 / Brick 5
  • I32
    Wheat 8 / Ore 5 / Brick 5
  • I34
    Wood 9 / Wheat 8 / Sheep 4

Player 2

  • I44
    Wood 9 / Ore 6 / Brick 5
  • I32
    Wheat 8 / Ore 5 / Brick 5
  • I34
    Wood 9 / Wheat 8 / Sheep 4

Player 3

  • I44
    Wood 9 / Ore 6 / Brick 5
  • I32
    Wheat 8 / Ore 5 / Brick 5
  • I34
    Wood 9 / Wheat 8 / Sheep 4

Best Player 4 Recovery Pairs

I34 + I44
I34 = Wood 9 / Wheat 8 / Sheep 4
I44 = Wood 9 / Ore 6 / Brick 5
I32 + I34
I32 = Wheat 8 / Ore 5 / Brick 5
I34 = Wood 9 / Wheat 8 / Sheep 4
I25 + I44
I25 = Wood 11 / Wheat 8 / Sheep 4
I44 = Wood 9 / Ore 6 / Brick 5
I32 + I38
I32 = Wheat 8 / Ore 5 / Brick 5
I38 = Wood 9 / Sheep 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.