Daily Board Analysis

Daily Catan Board Insight for June 20, 2025

This board gives cities more room to grow.

city-heavy port-driven polarized wood-scarce
Setup ID
1772
Saved At
2026-04-06 01:58:55
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I44 + I13. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 ore.

  • The board produces relatively little wood, brick; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • Keep I42 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Desert T1 Ore 10 10 T2 Wood 11 11 T3 Wood 10 10 T4 Wheat 12 12 T5 Brick 9 9 T6 Ore 8 8 T7 Sheep 6 6 T8 Wheat 3 3 T9 Brick 2 2 T10 Wood 3 3 T11 Sheep 4 4 T12 Sheep 4 4 T13 Ore 8 8 T14 Wheat 5 5 T15 Sheep 5 5 T16 Wood 11 11 T17 Brick 9 9 T18 Wheat 6 6 T19 I01 = Ore 10 I01 I02 = Wheat 12 / Ore 10 I02 I03 = Wheat 12 / Wood 10 I03 I04 = Wood 10 I04 I05 = I05 I06 = I06 I07 = Wood 11 / Ore 10 I07 I08 = Wood 11 / Ore 10 / Brick 9 I08 I09 = Wheat 12 / Ore 10 / Brick 9 I09 I10 = Ore 10 I10 I11 = Wood 11 I11 I12 = Wood 11 / Ore 8 I12 I13 = Wood 11 / Brick 9 / Ore 8 I13 5 I14 = Wood 11 I14 I15 = Wheat 12 / Wood 10 / Wheat 3 I15 I16 = Wood 10 / Sheep 6 / Wheat 3 I16 9 I17 = Wood 10 / Sheep 6 I17 I18 = Wood 10 I18 I19 = Wheat 12 / Brick 9 / Brick 2 I19 I20 = Wheat 12 / Wheat 3 / Brick 2 I20 I21 = Brick 9 / Ore 8 / Wood 3 I21 6 I22 = Brick 9 / Wood 3 / Brick 2 I22 I23 = Ore 8 I23 I24 = Ore 8 / Sheep 4 I24 I25 = Ore 8 / Sheep 4 / Wood 3 I25 10 I26 = Sheep 6 / Sheep 4 / Wheat 3 I26 I27 = Sheep 6 / Sheep 4 I27 I28 = Sheep 6 I28 I29 = Sheep 6 I29 I30 = Ore 8 / Wheat 3 / Brick 2 I30 I31 = Ore 8 / Sheep 4 / Wheat 3 I31 I32 = Wheat 5 / Wood 3 / Brick 2 I32 I33 = Ore 8 / Wheat 5 / Brick 2 I33 I34 = Sheep 5 / Sheep 4 / Wood 3 I34 I35 = Wheat 5 / Sheep 5 / Wood 3 I35 8 I36 = Sheep 4 I36 I37 = Sheep 4 I37 I38 = Sheep 5 / Sheep 4 I38 I39 = Wood 11 / Ore 8 / Sheep 4 I39 7 I40 = Wood 11 / Sheep 4 I40 I41 = Sheep 4 I41 I42 = Brick 9 / Ore 8 / Wheat 5 I42 1 I43 = Wood 11 / Brick 9 / Ore 8 I43 4 I44 = Wheat 6 / Wheat 5 / Sheep 5 I44 3 I45 = Brick 9 / Wheat 6 / Wheat 5 I45 2 I46 = Sheep 5 I46 I47 = Wheat 6 / Sheep 5 I47 I48 = Wood 11 / Brick 9 I48 I49 = Wood 11 I49 I50 = Wood 11 I50 I51 = Brick 9 / Wheat 6 I51 I52 = Brick 9 I52 I53 = Wheat 6 I53 I54 = Wheat 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I42 Brick 9 / Ore 8 / Wheat 5 18.39
2 I45 Brick 9 / Wheat 6 / Wheat 5 16.79
3 I44 Wheat 6 / Wheat 5 / Sheep 5 16.64
4 I43 Wood 11 / Brick 9 / Ore 8 16.59
5 I13 Wood 11 / Brick 9 / Ore 8 16.26
6 I21 Brick 9 / Ore 8 / Wood 3 16.13
7 I39 Wood 11 / Ore 8 / Sheep 4 15.45
8 I35 Wheat 5 / Sheep 5 / Wood 3 15.23
9 I16 Wood 10 / Sheep 6 / Wheat 3 14.97
10 I25 Ore 8 / Sheep 4 / Wood 3 14.86

Best City Starts

  1. I42 = Brick 9 / Ore 8 / Wheat 5
    City score: 11.19
  2. I44 = Wheat 6 / Wheat 5 / Sheep 5
    City score: 9.45
  3. I31 = Ore 8 / Sheep 4 / Wheat 3
    City score: 9.27
  4. I33 = Ore 8 / Wheat 5 / Brick 2
    City score: 9.24
  5. I45 = Brick 9 / Wheat 6 / Wheat 5
    City score: 9.02

Best Road Starts

  1. I42 = Brick 9 / Ore 8 / Wheat 5
    Road score: 10.25
  2. I45 = Brick 9 / Wheat 6 / Wheat 5
    Road score: 10.25
  3. I44 = Wheat 6 / Wheat 5 / Sheep 5
    Road score: 9.59
  4. I13 = Wood 11 / Brick 9 / Ore 8
    Road score: 9.52
  5. I21 = Brick 9 / Ore 8 / Wood 3
    Road score: 9.52

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.91
I44 + I13
I44 = Wheat 6 / Wheat 5 / Sheep 5
I13 = Wood 11 / Brick 9 / Ore 8
Combined resources: wood, brick, ore, wheat, sheep

Pair 2

Score: 52.87
I44 + I21
I44 = Wheat 6 / Wheat 5 / Sheep 5
I21 = Brick 9 / Ore 8 / Wood 3
Combined resources: brick, ore, wood, wheat, sheep

Pair 3

Score: 52.51
I44 + I43
I44 = Wheat 6 / Wheat 5 / Sheep 5
I43 = Wood 11 / Brick 9 / Ore 8
Combined resources: ore, wood, brick, wheat, sheep

Pair 4

Score: 52.23
I44 + I42
I44 = Wheat 6 / Wheat 5 / Sheep 5
I42 = Brick 9 / Ore 8 / Wheat 5
Combined resources: ore, wheat, brick, sheep

Pair 5

Score: 51.23
I42 + I16
I42 = Brick 9 / Ore 8 / Wheat 5
I16 = Wood 10 / Sheep 6 / Wheat 3
Combined resources: wood, sheep, wheat, ore, brick

Pair 6

Score: 50.67
I45 + I13
I45 = Brick 9 / Wheat 6 / Wheat 5
I13 = Wood 11 / Brick 9 / Ore 8
Combined resources: wood, brick, ore, wheat

Seat Advice

Player 1

  • I45
    Brick 9 / Wheat 6 / Wheat 5
  • I44
    Wheat 6 / Wheat 5 / Sheep 5
  • I42
    Brick 9 / Ore 8 / Wheat 5

Player 2

  • I44
    Wheat 6 / Wheat 5 / Sheep 5
  • I21
    Brick 9 / Ore 8 / Wood 3
  • I51
    Brick 9 / Wheat 6

Player 3

  • I21
    Brick 9 / Ore 8 / Wood 3
  • I13
    Wood 11 / Brick 9 / Ore 8
  • I08
    Wood 11 / Ore 10 / Brick 9

Best Player 4 Recovery Pairs

I44 + I13
I44 = Wheat 6 / Wheat 5 / Sheep 5
I13 = Wood 11 / Brick 9 / Ore 8
I44 + I21
I44 = Wheat 6 / Wheat 5 / Sheep 5
I21 = Brick 9 / Ore 8 / Wood 3
I44 + I43
I44 = Wheat 6 / Wheat 5 / Sheep 5
I43 = Wood 11 / Brick 9 / Ore 8
I44 + I42
I44 = Wheat 6 / Wheat 5 / Sheep 5
I42 = Brick 9 / Ore 8 / Wheat 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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