Daily Board Analysis

Daily Catan Board Insight for June 24, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, ore-scarce.

road-race port-driven polarized ore-scarce
Setup ID
380
Saved At
2025-09-22 22:14:07
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 6 6 T1 Wheat 11 11 T2 Wood 5 5 T3 Ore 4 4 T4 Brick 3 3 T5 Ore 10 10 T6 Brick 11 11 T7 Wheat 5 5 T8 Wood 8 8 T9 Sheep 9 9 T10 Wood 12 12 T11 Wheat 10 10 T12 Sheep 9 9 T13 Ore 2 2 T14 Wheat 4 4 T15 Desert T16 Wood 8 8 T17 Sheep 3 3 T18 Brick 6 6 T19 I01 = Wheat 11 / Sheep 6 I01 I02 = Wheat 11 / Sheep 6 / Brick 3 I02 I03 = Sheep 6 / Ore 4 / Brick 3 I03 5 I04 = Sheep 6 / Ore 4 I04 6 I05 = Sheep 6 I05 I06 = Sheep 6 I06 I07 = Wheat 11 / Wood 5 I07 I08 = Wheat 11 / Ore 10 / Wood 5 I08 I09 = Wheat 11 / Ore 10 / Brick 3 I09 I10 = Wheat 11 I10 I11 = Wood 5 I11 I12 = Brick 11 / Wood 5 I12 I13 = Brick 11 / Ore 10 / Wood 5 I13 I14 = Wood 5 I14 I15 = Wood 8 / Ore 4 / Brick 3 I15 4 I16 = Wood 8 / Wheat 5 / Ore 4 I16 2 I17 = Wheat 5 / Ore 4 I17 I18 = Ore 4 I18 I19 = Ore 10 / Sheep 9 / Brick 3 I19 I20 = Sheep 9 / Wood 8 / Brick 3 I20 3 I21 = Wood 12 / Brick 11 / Ore 10 I21 I22 = Wood 12 / Ore 10 / Sheep 9 I22 I23 = Brick 11 I23 I24 = Brick 11 / Wheat 10 I24 I25 = Wood 12 / Brick 11 / Wheat 10 I25 I26 = Sheep 9 / Wood 8 / Wheat 5 I26 1 I27 = Sheep 9 / Wheat 5 I27 I28 = Wheat 5 I28 I29 = Wheat 5 I29 I30 = Sheep 9 / Wood 8 / Ore 2 I30 7 I31 = Sheep 9 / Wood 8 / Ore 2 I31 9 I32 = Wood 12 / Sheep 9 / Wheat 4 I32 I33 = Sheep 9 / Wheat 4 / Ore 2 I33 I34 = Wood 12 / Wheat 10 I34 I35 = Wood 12 / Wheat 4 I35 I36 = Wheat 10 I36 I37 = Wheat 10 I37 I38 = Wheat 10 I38 I39 = Sheep 9 / Wood 8 / Ore 2 I39 8 I40 = Sheep 9 / Wood 8 I40 I41 = Sheep 9 I41 I42 = Wheat 4 / Sheep 3 / Ore 2 I42 I43 = Wood 8 / Sheep 3 / Ore 2 I43 I44 = Brick 6 / Wheat 4 I44 I45 = Brick 6 / Wheat 4 / Sheep 3 I45 10 I46 = I46 I47 = Brick 6 I47 I48 = Wood 8 / Sheep 3 I48 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Brick 6 / Sheep 3 I51 I52 = Sheep 3 I52 I53 = Brick 6 I53 I54 = Brick 6 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, ore-scarce.

The strongest overall opening is I26 (Sheep 9 / Wood 8 / Wheat 5), while I16 is the best city-focused start, I20 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I03 (Sheep 6 / Ore 4 / Brick 3) + I16 (Wood 8 / Wheat 5 / Ore 4).

  • Scarce resources: ore, brick.
  • Abundant resources: wood, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I26 Sheep 9 / Wood 8 / Wheat 5 21.10
2 I16 Wood 8 / Wheat 5 / Ore 4 20.83
3 I20 Sheep 9 / Wood 8 / Brick 3 20.07
4 I15 Wood 8 / Ore 4 / Brick 3 19.81
5 I03 Sheep 6 / Ore 4 / Brick 3 19.51
6 I04 Sheep 6 / Ore 4 19.38
7 I30 Sheep 9 / Wood 8 / Ore 2 18.73
8 I39 Sheep 9 / Wood 8 / Ore 2 18.73
9 I31 Sheep 9 / Wood 8 / Ore 2 18.47
10 I45 Brick 6 / Wheat 4 / Sheep 3 17.51

Best City Starts

  1. I16 = Wood 8 / Wheat 5 / Ore 4
    City score: 19.55
  2. I26 = Sheep 9 / Wood 8 / Wheat 5
    City score: 17.70
  3. I17 = Wheat 5 / Ore 4
    City score: 15.05
  4. I08 = Wheat 11 / Ore 10 / Wood 5
    City score: 14.35
  5. I03 = Sheep 6 / Ore 4 / Brick 3
    City score: 14.00

Best Road Starts

  1. I20 = Sheep 9 / Wood 8 / Brick 3
    Road score: 20.25
  2. I26 = Sheep 9 / Wood 8 / Wheat 5
    Road score: 19.55
  3. I15 = Wood 8 / Ore 4 / Brick 3
    Road score: 18.35
  4. I16 = Wood 8 / Wheat 5 / Ore 4
    Road score: 17.65
  5. I30 = Sheep 9 / Wood 8 / Ore 2
    Road score: 16.85

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.04
I03 + I16
I03 = Sheep 6 / Ore 4 / Brick 3
I16 = Wood 8 / Wheat 5 / Ore 4
Combined resources: sheep, ore, brick, wheat, wood

Pair 2

Score: 52.06
I03 + I26
I03 = Sheep 6 / Ore 4 / Brick 3
I26 = Sheep 9 / Wood 8 / Wheat 5
Combined resources: sheep, ore, brick, wheat, wood

Pair 3

Score: 52.04
I16 + I45
I16 = Wood 8 / Wheat 5 / Ore 4
I45 = Brick 6 / Wheat 4 / Sheep 3
Combined resources: ore, wheat, wood, sheep, brick

Pair 4

Score: 51.55
I15 + I26
I15 = Wood 8 / Ore 4 / Brick 3
I26 = Sheep 9 / Wood 8 / Wheat 5
Combined resources: ore, brick, wood, wheat, sheep

Pair 5

Score: 51.55
I16 + I20
I16 = Wood 8 / Wheat 5 / Ore 4
I20 = Sheep 9 / Wood 8 / Brick 3
Combined resources: ore, wheat, wood, brick, sheep

Pair 6

Score: 51.01
I15 + I45
I15 = Wood 8 / Ore 4 / Brick 3
I45 = Brick 6 / Wheat 4 / Sheep 3
Combined resources: ore, brick, wood, wheat, sheep

Seat Advice

Player 1

  • I16
    Wood 8 / Wheat 5 / Ore 4
  • I26
    Sheep 9 / Wood 8 / Wheat 5
  • I20
    Sheep 9 / Wood 8 / Brick 3

Player 2

  • I26
    Sheep 9 / Wood 8 / Wheat 5
  • I16
    Wood 8 / Wheat 5 / Ore 4
  • I20
    Sheep 9 / Wood 8 / Brick 3

Player 3

  • I26
    Sheep 9 / Wood 8 / Wheat 5
  • I16
    Wood 8 / Wheat 5 / Ore 4
  • I20
    Sheep 9 / Wood 8 / Brick 3

Best Player 4 Recovery Pairs

I03 + I16
I03 = Sheep 6 / Ore 4 / Brick 3
I16 = Wood 8 / Wheat 5 / Ore 4
I03 + I26
I03 = Sheep 6 / Ore 4 / Brick 3
I26 = Sheep 9 / Wood 8 / Wheat 5
I16 + I45
I16 = Wood 8 / Wheat 5 / Ore 4
I45 = Brick 6 / Wheat 4 / Sheep 3
I15 + I26
I15 = Wood 8 / Ore 4 / Brick 3
I26 = Sheep 9 / Wood 8 / Wheat 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.