Daily Board Analysis

Daily Catan Board Insight for June 26, 2025 | Catan Tools

Today's map is city-heavy, port-driven, polarized, brick-scarce.

city-heavy port-driven polarized brick-scarce
Setup ID
738
Saved At
2026-01-15 20:28:02
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 6 6 T1 Brick 3 3 T2 Desert T3 Sheep 12 12 T4 Wood 3 3 T5 Sheep 4 4 T6 Wood 11 11 T7 Ore 6 6 T8 Ore 2 2 T9 Sheep 10 10 T10 Wood 9 9 T11 Wheat 5 5 T12 Sheep 5 5 T13 Wheat 4 4 T14 Brick 9 9 T15 Brick 11 11 T16 Wood 8 8 T17 Wheat 10 10 T18 Ore 8 8 T19 I01 = Wheat 6 / Brick 3 I01 I02 = Wheat 6 / Brick 3 / Wood 3 I02 I03 = Sheep 12 / Wheat 6 / Wood 3 I03 I04 = Sheep 12 / Wheat 6 I04 I05 = Wheat 6 I05 I06 = Wheat 6 I06 I07 = Brick 3 I07 I08 = Sheep 4 / Brick 3 I08 I09 = Sheep 4 / Brick 3 / Wood 3 I09 I10 = Brick 3 I10 I11 = I11 I12 = Wood 11 I12 I13 = Wood 11 / Sheep 4 I13 I14 = I14 I15 = Sheep 12 / Wood 3 / Ore 2 I15 I16 = Sheep 12 / Ore 6 / Ore 2 I16 I17 = Sheep 12 / Ore 6 I17 I18 = Sheep 12 I18 I19 = Sheep 10 / Sheep 4 / Wood 3 I19 I20 = Sheep 10 / Wood 3 / Ore 2 I20 I21 = Wood 11 / Wood 9 / Sheep 4 I21 I22 = Sheep 10 / Wood 9 / Sheep 4 I22 I23 = Wood 11 I23 I24 = Wood 11 / Wheat 5 I24 I25 = Wood 11 / Wood 9 / Wheat 5 I25 I26 = Ore 6 / Sheep 5 / Ore 2 I26 10 I27 = Ore 6 / Sheep 5 I27 I28 = Ore 6 I28 I29 = Ore 6 I29 I30 = Sheep 10 / Wheat 4 / Ore 2 I30 I31 = Sheep 5 / Wheat 4 / Ore 2 I31 I32 = Sheep 10 / Wood 9 / Brick 9 I32 3 I33 = Sheep 10 / Brick 9 / Wheat 4 I33 4 I34 = Brick 11 / Wood 9 / Wheat 5 I34 8 I35 = Brick 11 / Wood 9 / Brick 9 I35 9 I36 = Wheat 5 I36 I37 = Wheat 5 I37 I38 = Brick 11 / Wheat 5 I38 I39 = Wood 8 / Sheep 5 / Wheat 4 I39 2 I40 = Wood 8 / Sheep 5 I40 I41 = Sheep 5 I41 I42 = Wheat 10 / Brick 9 / Wheat 4 I42 I43 = Wheat 10 / Wood 8 / Wheat 4 I43 5 I44 = Brick 11 / Brick 9 / Ore 8 I44 6 I45 = Wheat 10 / Brick 9 / Ore 8 I45 1 I46 = Brick 11 I46 I47 = Brick 11 / Ore 8 I47 I48 = Wheat 10 / Wood 8 I48 7 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Wheat 10 / Ore 8 I51 I52 = Wheat 10 I52 I53 = Ore 8 I53 I54 = Ore 8 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is city-heavy, port-driven, polarized, brick-scarce.

The strongest overall opening is I45 (Wheat 10 / Brick 9 / Ore 8), while I45 is the best city-focused start, I35 is strongest for road pressure, and I48 is the best harbor start. The strongest theoretical pair is I39 (Wood 8 / Sheep 5 / Wheat 4) + I45 (Wheat 10 / Brick 9 / Ore 8).

  • Scarce resources: brick.
  • Abundant resources: wheat, wood.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I45 Wheat 10 / Brick 9 / Ore 8 19.70
2 I39 Wood 8 / Sheep 5 / Wheat 4 19.02
3 I32 Sheep 10 / Wood 9 / Brick 9 18.45
4 I33 Sheep 10 / Brick 9 / Wheat 4 18.13
5 I43 Wheat 10 / Wood 8 / Wheat 4 18.02
6 I44 Brick 11 / Brick 9 / Ore 8 17.96
7 I48 Wheat 10 / Wood 8 17.92
8 I34 Brick 11 / Wood 9 / Wheat 5 17.68
9 I35 Brick 11 / Wood 9 / Brick 9 17.06
10 I26 Ore 6 / Sheep 5 / Ore 2 17.06

Best City Starts

  1. I45 = Wheat 10 / Brick 9 / Ore 8
    City score: 20.80
  2. I26 = Ore 6 / Sheep 5 / Ore 2
    City score: 17.50
  3. I43 = Wheat 10 / Wood 8 / Wheat 4
    City score: 17.40
  4. I51 = Wheat 10 / Ore 8
    City score: 17.20
  5. I42 = Wheat 10 / Brick 9 / Wheat 4
    City score: 16.50

Best Road Starts

  1. I35 = Brick 11 / Wood 9 / Brick 9
    Road score: 21.90
  2. I32 = Sheep 10 / Wood 9 / Brick 9
    Road score: 21.25
  3. I39 = Wood 8 / Sheep 5 / Wheat 4
    Road score: 18.65
  4. I44 = Brick 11 / Brick 9 / Ore 8
    Road score: 17.80
  5. I34 = Brick 11 / Wood 9 / Wheat 5
    Road score: 17.10

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.27
I39 + I45
I39 = Wood 8 / Sheep 5 / Wheat 4
I45 = Wheat 10 / Brick 9 / Ore 8
Combined resources: sheep, wheat, wood, brick, ore

Pair 2

Score: 50.67
I45 + I48
I45 = Wheat 10 / Brick 9 / Ore 8
I48 = Wheat 10 / Wood 8
Combined resources: brick, wheat, ore, wood
Ports: wheat

Pair 3

Score: 50.54
I40 + I45
I40 = Wood 8 / Sheep 5
I45 = Wheat 10 / Brick 9 / Ore 8
Combined resources: sheep, wood, brick, wheat, ore
Ports: ore

Pair 4

Score: 50.48
I39 + I44
I39 = Wood 8 / Sheep 5 / Wheat 4
I44 = Brick 11 / Brick 9 / Ore 8
Combined resources: sheep, wheat, wood, brick, ore

Pair 5

Score: 49.80
I32 + I45
I32 = Sheep 10 / Wood 9 / Brick 9
I45 = Wheat 10 / Brick 9 / Ore 8
Combined resources: sheep, wood, brick, wheat, ore

Pair 6

Score: 49.73
I34 + I45
I34 = Brick 11 / Wood 9 / Wheat 5
I45 = Wheat 10 / Brick 9 / Ore 8
Combined resources: wood, wheat, brick, ore

Seat Advice

Player 1

  • I45
    Wheat 10 / Brick 9 / Ore 8
  • I32
    Sheep 10 / Wood 9 / Brick 9
  • I39
    Wood 8 / Sheep 5 / Wheat 4

Player 2

  • I45
    Wheat 10 / Brick 9 / Ore 8
  • I39
    Wood 8 / Sheep 5 / Wheat 4
  • I32
    Sheep 10 / Wood 9 / Brick 9

Player 3

  • I45
    Wheat 10 / Brick 9 / Ore 8
  • I39
    Wood 8 / Sheep 5 / Wheat 4
  • I48
    Wheat 10 / Wood 8

Best Player 4 Recovery Pairs

I39 + I45
I39 = Wood 8 / Sheep 5 / Wheat 4
I45 = Wheat 10 / Brick 9 / Ore 8
I45 + I48
I45 = Wheat 10 / Brick 9 / Ore 8
I48 = Wheat 10 / Wood 8
I40 + I45
I40 = Wood 8 / Sheep 5
I45 = Wheat 10 / Brick 9 / Ore 8
I39 + I44
I39 = Wood 8 / Sheep 5 / Wheat 4
I44 = Brick 11 / Brick 9 / Ore 8

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.