Daily Board Analysis

Daily Catan Board Insight for July 2, 2025

Choose your first settlement carefully: the strongest spots stand apart.

port-driven polarized brick-scarce
Setup ID
141
Saved At
2025-04-26 10:09:28
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I30 + I08. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I08 second to start with 1 wood, 1 brick, 1 sheep.

  • The board produces relatively little brick; secure a source or a way to trade for it.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 5 5 T1 Wood 8 8 T2 Sheep 10 10 T3 Sheep 10 10 T4 Sheep 11 11 T5 Brick 4 4 T6 Wood 2 2 T7 Desert T8 Ore 9 9 T9 Wheat 6 6 T10 Wood 3 3 T11 Wheat 12 12 T12 Brick 3 3 T13 Ore 4 4 T14 Wheat 11 11 T15 Ore 8 8 T16 Brick 6 6 T17 Wood 5 5 T18 Sheep 9 9 T19 I01 = Wood 8 / Wheat 5 I01 9 I02 = Sheep 11 / Wood 8 / Wheat 5 I02 3 I03 = Sheep 11 / Sheep 10 / Wheat 5 I03 I04 = Sheep 10 / Wheat 5 I04 I05 = Wheat 5 I05 I06 = Wheat 5 I06 I07 = Sheep 10 / Wood 8 I07 I08 = Sheep 10 / Wood 8 / Brick 4 I08 2 I09 = Sheep 11 / Wood 8 / Brick 4 I09 5 I10 = Wood 8 I10 I11 = Sheep 10 I11 I12 = Sheep 10 / Wood 2 I12 I13 = Sheep 10 / Brick 4 / Wood 2 I13 I14 = Sheep 10 I14 I15 = Sheep 11 / Sheep 10 / Ore 9 I15 I16 = Sheep 10 / Ore 9 I16 I17 = Sheep 10 I17 I18 = Sheep 10 I18 I19 = Sheep 11 / Wheat 6 / Brick 4 I19 10 I20 = Sheep 11 / Ore 9 / Wheat 6 I20 4 I21 = Brick 4 / Wood 3 / Wood 2 I21 I22 = Wheat 6 / Brick 4 / Wood 3 I22 6 I23 = Wood 2 I23 I24 = Wheat 12 / Wood 2 I24 I25 = Wheat 12 / Wood 3 / Wood 2 I25 I26 = Ore 9 / Brick 3 I26 I27 = Brick 3 I27 I28 = I28 I29 = I29 I30 = Ore 9 / Wheat 6 / Ore 4 I30 P I31 = Ore 9 / Ore 4 / Brick 3 I31 I32 = Wheat 11 / Wheat 6 / Wood 3 I32 I33 = Wheat 11 / Wheat 6 / Ore 4 I33 I34 = Wheat 12 / Ore 8 / Wood 3 I34 I35 = Wheat 11 / Ore 8 / Wood 3 I35 I36 = Wheat 12 I36 I37 = Wheat 12 I37 I38 = Wheat 12 / Ore 8 I38 I39 = Brick 6 / Ore 4 / Brick 3 I39 I40 = Brick 6 / Brick 3 I40 I41 = Brick 3 I41 I42 = Wheat 11 / Wood 5 / Ore 4 I42 I43 = Brick 6 / Wood 5 / Ore 4 I43 1 I44 = Wheat 11 / Sheep 9 / Ore 8 I44 8 I45 = Wheat 11 / Sheep 9 / Wood 5 I45 7 I46 = Ore 8 I46 I47 = Sheep 9 / Ore 8 I47 I48 = Brick 6 / Wood 5 I48 I49 = Brick 6 I49 I50 = Brick 6 I50 I51 = Sheep 9 / Wood 5 I51 I52 = Wood 5 I52 I53 = Sheep 9 I53 I54 = Sheep 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I43 Brick 6 / Wood 5 / Ore 4 17.44
2 I08 Sheep 10 / Wood 8 / Brick 4 16.46
3 I02 Sheep 11 / Wood 8 / Wheat 5 16.05
4 I20 Sheep 11 / Ore 9 / Wheat 6 15.75
5 I09 Sheep 11 / Wood 8 / Brick 4 15.73
6 I22 Wheat 6 / Brick 4 / Wood 3 15.68
7 I45 Wheat 11 / Sheep 9 / Wood 5 15.45
8 I44 Wheat 11 / Sheep 9 / Ore 8 15.36
9 I01 Wood 8 / Wheat 5 15.22
10 I19 Sheep 11 / Wheat 6 / Brick 4 15.06

Best City Starts

  1. I30 = Ore 9 / Wheat 6 / Ore 4
    City score: 11.13
  2. I20 = Sheep 11 / Ore 9 / Wheat 6
    City score: 10.10
  3. I44 = Wheat 11 / Sheep 9 / Ore 8
    City score: 9.95
  4. I43 = Brick 6 / Wood 5 / Ore 4
    City score: 8.72
  5. I33 = Wheat 11 / Wheat 6 / Ore 4
    City score: 8.57

Best Road Starts

  1. I43 = Brick 6 / Wood 5 / Ore 4
    Road score: 10.73
  2. I08 = Sheep 10 / Wood 8 / Brick 4
    Road score: 10.44
  3. I09 = Sheep 11 / Wood 8 / Brick 4
    Road score: 9.72
  4. I02 = Sheep 11 / Wood 8 / Wheat 5
    Road score: 9.45
  5. I22 = Wheat 6 / Brick 4 / Wood 3
    Road score: 9.38

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.81
I30 + I08
I30 = Ore 9 / Wheat 6 / Ore 4
I08 = Sheep 10 / Wood 8 / Brick 4
Combined resources: wood, sheep, brick, ore, wheat

Pair 2

Score: 51.76
I43 + I20
I43 = Brick 6 / Wood 5 / Ore 4
I20 = Sheep 11 / Ore 9 / Wheat 6
Combined resources: sheep, ore, wheat, brick, wood

Pair 3

Score: 51.56
I02 + I43
I02 = Sheep 11 / Wood 8 / Wheat 5
I43 = Brick 6 / Wood 5 / Ore 4
Combined resources: wheat, wood, sheep, ore, brick

Pair 4

Score: 51.04
I30 + I43
I30 = Ore 9 / Wheat 6 / Ore 4
I43 = Brick 6 / Wood 5 / Ore 4
Combined resources: ore, wheat, brick, wood

Pair 5

Score: 50.79
I43 + I44
I43 = Brick 6 / Wood 5 / Ore 4
I44 = Wheat 11 / Sheep 9 / Ore 8
Combined resources: ore, brick, wood, wheat, sheep

Pair 6

Score: 50.76
I20 + I08
I20 = Sheep 11 / Ore 9 / Wheat 6
I08 = Sheep 10 / Wood 8 / Brick 4
Combined resources: wood, sheep, brick, ore, wheat

Seat Advice

Player 1

  • I43
    Brick 6 / Wood 5 / Ore 4
  • I30
    Ore 9 / Wheat 6 / Ore 4
  • I20
    Sheep 11 / Ore 9 / Wheat 6

Player 2

  • I15
    Sheep 11 / Sheep 10 / Ore 9
  • I08
    Sheep 10 / Wood 8 / Brick 4
  • I09
    Sheep 11 / Wood 8 / Brick 4

Player 3

  • I22
    Wheat 6 / Brick 4 / Wood 3
  • I19
    Sheep 11 / Wheat 6 / Brick 4
  • I02
    Sheep 11 / Wood 8 / Wheat 5

Best Player 4 Recovery Pairs

I30 + I08
I30 = Ore 9 / Wheat 6 / Ore 4
I08 = Sheep 10 / Wood 8 / Brick 4
I43 + I20
I43 = Brick 6 / Wood 5 / Ore 4
I20 = Sheep 11 / Ore 9 / Wheat 6
I02 + I43
I02 = Sheep 11 / Wood 8 / Wheat 5
I43 = Brick 6 / Wood 5 / Ore 4
I30 + I43
I30 = Ore 9 / Wheat 6 / Ore 4
I43 = Brick 6 / Wood 5 / Ore 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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