Daily Board Analysis

Daily Catan Board Insight for July 3, 2025

Choose your first settlement carefully: the strongest spots stand apart.

port-driven polarized brick-scarce
Setup ID
1260
Saved At
2026-02-23 19:13:41
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I39 + I13. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 sheep, 1 ore.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • Keep I09 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 4 4 T1 Sheep 4 4 T2 Wood 5 5 T3 Ore 3 3 T4 Wheat 11 11 T5 Ore 8 8 T6 Sheep 10 10 T7 Wheat 12 12 T8 Sheep 6 6 T9 Desert T10 Brick 2 2 T11 Sheep 6 6 T12 Wheat 9 9 T13 Brick 3 3 T14 Wheat 5 5 T15 Ore 10 10 T16 Brick 8 8 T17 Wood 11 11 T18 Wood 9 9 T19 I01 = Wood 4 / Sheep 4 I01 I02 = Wheat 11 / Wood 4 / Sheep 4 I02 I03 = Wheat 11 / Wood 4 / Ore 3 I03 I04 = Wood 4 / Ore 3 I04 I05 = Wood 4 I05 I06 = Wood 4 I06 I07 = Wood 5 / Sheep 4 I07 I08 = Ore 8 / Wood 5 / Sheep 4 I08 2 I09 = Wheat 11 / Ore 8 / Sheep 4 I09 5 I10 = Sheep 4 I10 I11 = Wood 5 I11 I12 = Sheep 10 / Wood 5 I12 I13 = Sheep 10 / Ore 8 / Wood 5 I13 1 I14 = Wood 5 I14 I15 = Wheat 11 / Sheep 6 / Ore 3 I15 I16 = Wheat 12 / Sheep 6 / Ore 3 I16 I17 = Wheat 12 / Ore 3 I17 I18 = Ore 3 I18 I19 = Wheat 11 / Ore 8 I19 I20 = Wheat 11 / Sheep 6 I20 I21 = Sheep 10 / Ore 8 / Brick 2 I21 9 I22 = Ore 8 / Brick 2 I22 I23 = Sheep 10 I23 I24 = Sheep 10 / Sheep 6 I24 I25 = Sheep 10 / Sheep 6 / Brick 2 I25 I26 = Wheat 12 / Wheat 9 / Sheep 6 I26 I27 = Wheat 12 / Wheat 9 I27 I28 = Wheat 12 I28 I29 = Wheat 12 I29 I30 = Sheep 6 / Brick 3 I30 I31 = Wheat 9 / Sheep 6 / Brick 3 I31 4 I32 = Wheat 5 / Brick 2 I32 I33 = Wheat 5 / Brick 3 I33 I34 = Ore 10 / Sheep 6 / Brick 2 I34 8 I35 = Ore 10 / Wheat 5 / Brick 2 I35 I36 = Sheep 6 I36 I37 = Sheep 6 I37 I38 = Ore 10 / Sheep 6 I38 I39 = Wheat 9 / Brick 8 / Brick 3 I39 7 I40 = Wheat 9 / Brick 8 I40 6 I41 = Wheat 9 I41 I42 = Wood 11 / Wheat 5 / Brick 3 I42 10 I43 = Wood 11 / Brick 8 / Brick 3 I43 I44 = Ore 10 / Wood 9 / Wheat 5 I44 3 I45 = Wood 11 / Wood 9 / Wheat 5 I45 I46 = Ore 10 I46 I47 = Ore 10 / Wood 9 I47 I48 = Wood 11 / Brick 8 I48 I49 = Brick 8 I49 I50 = Brick 8 I50 I51 = Wood 11 / Wood 9 I51 I52 = Wood 11 I52 I53 = Wood 9 I53 I54 = Wood 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I13 Sheep 10 / Ore 8 / Wood 5 16.91
2 I08 Ore 8 / Wood 5 / Sheep 4 16.77
3 I44 Ore 10 / Wood 9 / Wheat 5 15.96
4 I31 Wheat 9 / Sheep 6 / Brick 3 15.85
5 I09 Wheat 11 / Ore 8 / Sheep 4 14.83
6 I40 Wheat 9 / Brick 8 14.61
7 I39 Wheat 9 / Brick 8 / Brick 3 14.12
8 I34 Ore 10 / Sheep 6 / Brick 2 14.02
9 I21 Sheep 10 / Ore 8 / Brick 2 13.92
10 I42 Wood 11 / Wheat 5 / Brick 3 13.25

Best City Starts

  1. I09 = Wheat 11 / Ore 8 / Sheep 4
    City score: 9.27
  2. I44 = Ore 10 / Wood 9 / Wheat 5
    City score: 9.24
  3. I08 = Ore 8 / Wood 5 / Sheep 4
    City score: 9.21
  4. I13 = Sheep 10 / Ore 8 / Wood 5
    City score: 9.21
  5. I31 = Wheat 9 / Sheep 6 / Brick 3
    City score: 8.09

Best Road Starts

  1. I08 = Ore 8 / Wood 5 / Sheep 4
    Road score: 9.54
  2. I13 = Sheep 10 / Ore 8 / Wood 5
    Road score: 9.54
  3. I31 = Wheat 9 / Sheep 6 / Brick 3
    Road score: 9.40
  4. I39 = Wheat 9 / Brick 8 / Brick 3
    Road score: 8.82
  5. I44 = Ore 10 / Wood 9 / Wheat 5
    Road score: 8.82

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.19
I39 + I13
I39 = Wheat 9 / Brick 8 / Brick 3
I13 = Sheep 10 / Ore 8 / Wood 5
Combined resources: wood, ore, sheep, wheat, brick

Pair 2

Score: 51.04
I39 + I08
I39 = Wheat 9 / Brick 8 / Brick 3
I08 = Ore 8 / Wood 5 / Sheep 4
Combined resources: sheep, wood, ore, wheat, brick

Pair 3

Score: 50.09
I13 + I31
I13 = Sheep 10 / Ore 8 / Wood 5
I31 = Wheat 9 / Sheep 6 / Brick 3
Combined resources: wood, ore, sheep, wheat, brick

Pair 4

Score: 49.95
I08 + I31
I08 = Ore 8 / Wood 5 / Sheep 4
I31 = Wheat 9 / Sheep 6 / Brick 3
Combined resources: sheep, wood, ore, wheat, brick

Pair 5

Score: 49.47
I40 + I13
I40 = Wheat 9 / Brick 8
I13 = Sheep 10 / Ore 8 / Wood 5
Combined resources: wood, ore, sheep, wheat, brick
Ports: ore

Pair 6

Score: 49.33
I40 + I08
I40 = Wheat 9 / Brick 8
I08 = Ore 8 / Wood 5 / Sheep 4
Combined resources: sheep, wood, ore, wheat, brick
Ports: ore

Seat Advice

Player 1

  • I13
    Sheep 10 / Ore 8 / Wood 5
  • I08
    Ore 8 / Wood 5 / Sheep 4
  • I44
    Ore 10 / Wood 9 / Wheat 5

Player 2

  • I44
    Ore 10 / Wood 9 / Wheat 5
  • I39
    Wheat 9 / Brick 8 / Brick 3
  • I31
    Wheat 9 / Sheep 6 / Brick 3

Player 3

  • I43
    Wood 11 / Brick 8 / Brick 3
  • I34
    Ore 10 / Sheep 6 / Brick 2
  • I15
    Wheat 11 / Sheep 6 / Ore 3

Best Player 4 Recovery Pairs

I39 + I13
I39 = Wheat 9 / Brick 8 / Brick 3
I13 = Sheep 10 / Ore 8 / Wood 5
I39 + I08
I39 = Wheat 9 / Brick 8 / Brick 3
I08 = Ore 8 / Wood 5 / Sheep 4
I13 + I31
I13 = Sheep 10 / Ore 8 / Wood 5
I31 = Wheat 9 / Sheep 6 / Brick 3
I08 + I31
I08 = Ore 8 / Wood 5 / Sheep 4
I31 = Wheat 9 / Sheep 6 / Brick 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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