Daily Board Analysis

Daily Catan Board Insight for July 6, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, ore-scarce.

road-race port-driven polarized ore-scarce
Setup ID
1299
Saved At
2026-02-25 10:24:38
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Brick 8 8 T1 Sheep 3 3 T2 Wheat 3 3 T3 Sheep 4 4 T4 Ore 4 4 T5 Wood 10 10 T6 Sheep 5 5 T7 Sheep 11 11 T8 Wheat 10 10 T9 Wood 8 8 T10 Wheat 11 11 T11 Wood 12 12 T12 Brick 6 6 T13 Ore 2 2 T14 Wheat 5 5 T15 Brick 6 6 T16 Wood 9 9 T17 Desert T18 Ore 9 9 T19 I01 = Brick 8 / Sheep 3 I01 I02 = Brick 8 / Ore 4 / Sheep 3 I02 7 I03 = Brick 8 / Sheep 4 / Ore 4 I03 2 I04 = Brick 8 / Sheep 4 I04 9 I05 = Brick 8 I05 I06 = Brick 8 I06 I07 = Sheep 3 / Wheat 3 I07 I08 = Wood 10 / Sheep 3 / Wheat 3 I08 I09 = Wood 10 / Ore 4 / Sheep 3 I09 I10 = Sheep 3 I10 I11 = Wheat 3 I11 I12 = Sheep 5 / Wheat 3 I12 I13 = Wood 10 / Sheep 5 / Wheat 3 I13 I14 = Wheat 3 I14 I15 = Wheat 10 / Sheep 4 / Ore 4 I15 I16 = Sheep 11 / Wheat 10 / Sheep 4 I16 I17 = Sheep 11 / Sheep 4 I17 I18 = Sheep 4 I18 I19 = Wood 10 / Wood 8 / Ore 4 I19 10 I20 = Wheat 10 / Wood 8 / Ore 4 I20 3 I21 = Wheat 11 / Wood 10 / Sheep 5 I21 I22 = Wheat 11 / Wood 10 / Wood 8 I22 I23 = Sheep 5 I23 I24 = Wood 12 / Sheep 5 I24 I25 = Wood 12 / Wheat 11 / Sheep 5 I25 I26 = Sheep 11 / Wheat 10 / Brick 6 I26 6 I27 = Sheep 11 / Brick 6 I27 I28 = Sheep 11 I28 I29 = Sheep 11 I29 I30 = Wheat 10 / Wood 8 / Ore 2 I30 I31 = Wheat 10 / Brick 6 / Ore 2 I31 I32 = Wheat 11 / Wood 8 / Wheat 5 I32 4 I33 = Wood 8 / Wheat 5 / Ore 2 I33 8 I34 = Wood 12 / Wheat 11 / Brick 6 I34 I35 = Wheat 11 / Brick 6 / Wheat 5 I35 I36 = Wood 12 I36 I37 = Wood 12 I37 I38 = Wood 12 / Brick 6 I38 I39 = Wood 9 / Brick 6 / Ore 2 I39 5 I40 = Wood 9 / Brick 6 I40 I41 = Brick 6 I41 I42 = Wheat 5 / Ore 2 I42 I43 = Wood 9 / Ore 2 I43 I44 = Ore 9 / Brick 6 / Wheat 5 I44 1 I45 = Ore 9 / Wheat 5 I45 I46 = Brick 6 I46 I47 = Ore 9 / Brick 6 I47 I48 = Wood 9 I48 I49 = Wood 9 I49 I50 = Wood 9 I50 I51 = Ore 9 I51 I52 = I52 I53 = Ore 9 I53 I54 = Ore 9 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, ore-scarce.

The strongest overall opening is I44 (Ore 9 / Brick 6 / Wheat 5), while I44 is the best city-focused start, I39 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I20 (Wheat 10 / Wood 8 / Ore 4) + I44 (Ore 9 / Brick 6 / Wheat 5).

  • Scarce resources: ore.
  • Abundant resources: brick, wood.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I44 Ore 9 / Brick 6 / Wheat 5 20.69
2 I03 Brick 8 / Sheep 4 / Ore 4 19.83
3 I20 Wheat 10 / Wood 8 / Ore 4 19.83
4 I32 Wheat 11 / Wood 8 / Wheat 5 18.47
5 I39 Wood 9 / Brick 6 / Ore 2 18.31
6 I26 Sheep 11 / Wheat 10 / Brick 6 18.14
7 I02 Brick 8 / Ore 4 / Sheep 3 17.74
8 I33 Wood 8 / Wheat 5 / Ore 2 17.69
9 I04 Brick 8 / Sheep 4 17.60
10 I19 Wood 10 / Wood 8 / Ore 4 17.58

Best City Starts

  1. I44 = Ore 9 / Brick 6 / Wheat 5
    City score: 21.70
  2. I20 = Wheat 10 / Wood 8 / Ore 4
    City score: 17.40
  3. I32 = Wheat 11 / Wood 8 / Wheat 5
    City score: 17.40
  4. I35 = Wheat 11 / Brick 6 / Wheat 5
    City score: 17.40
  5. I45 = Ore 9 / Wheat 5
    City score: 17.20

Best Road Starts

  1. I39 = Wood 9 / Brick 6 / Ore 2
    Road score: 20.85
  2. I19 = Wood 10 / Wood 8 / Ore 4
    Road score: 20.30
  3. I40 = Wood 9 / Brick 6
    Road score: 19.75
  4. I22 = Wheat 11 / Wood 10 / Wood 8
    Road score: 19.40
  5. I44 = Ore 9 / Brick 6 / Wheat 5
    Road score: 18.55

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 55.61
I20 + I44
I20 = Wheat 10 / Wood 8 / Ore 4
I44 = Ore 9 / Brick 6 / Wheat 5
Combined resources: ore, wheat, wood, brick

Pair 2

Score: 51.66
I03 + I33
I03 = Brick 8 / Sheep 4 / Ore 4
I33 = Wood 8 / Wheat 5 / Ore 2
Combined resources: brick, sheep, ore, wood, wheat

Pair 3

Score: 51.66
I20 + I26
I20 = Wheat 10 / Wood 8 / Ore 4
I26 = Sheep 11 / Wheat 10 / Brick 6
Combined resources: ore, wheat, wood, sheep, brick

Pair 4

Score: 51.58
I33 + I44
I33 = Wood 8 / Wheat 5 / Ore 2
I44 = Ore 9 / Brick 6 / Wheat 5
Combined resources: wood, ore, wheat, brick

Pair 5

Score: 51.49
I03 + I32
I03 = Brick 8 / Sheep 4 / Ore 4
I32 = Wheat 11 / Wood 8 / Wheat 5
Combined resources: brick, sheep, ore, wood, wheat

Pair 6

Score: 51.41
I32 + I44
I32 = Wheat 11 / Wood 8 / Wheat 5
I44 = Ore 9 / Brick 6 / Wheat 5
Combined resources: wood, wheat, brick, ore

Seat Advice

Player 1

  • I44
    Ore 9 / Brick 6 / Wheat 5
  • I20
    Wheat 10 / Wood 8 / Ore 4
  • I03
    Brick 8 / Sheep 4 / Ore 4

Player 2

  • I44
    Ore 9 / Brick 6 / Wheat 5
  • I20
    Wheat 10 / Wood 8 / Ore 4
  • I03
    Brick 8 / Sheep 4 / Ore 4

Player 3

  • I44
    Ore 9 / Brick 6 / Wheat 5
  • I20
    Wheat 10 / Wood 8 / Ore 4
  • I03
    Brick 8 / Sheep 4 / Ore 4

Best Player 4 Recovery Pairs

I20 + I44
I20 = Wheat 10 / Wood 8 / Ore 4
I44 = Ore 9 / Brick 6 / Wheat 5
I03 + I33
I03 = Brick 8 / Sheep 4 / Ore 4
I33 = Wood 8 / Wheat 5 / Ore 2
I20 + I26
I20 = Wheat 10 / Wood 8 / Ore 4
I26 = Sheep 11 / Wheat 10 / Brick 6
I33 + I44
I33 = Wood 8 / Wheat 5 / Ore 2
I44 = Ore 9 / Brick 6 / Wheat 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.