Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is port-driven, polarized, brick-scarce.
The strongest overall opening is I02 (Brick 9 / Wheat 8 / Sheep 5), while I07 is the best city-focused start, I03 is strongest for road pressure, and I40 is the best harbor start. The strongest theoretical pair is I02 (Brick 9 / Wheat 8 / Sheep 5) + I40 (Wood 9 / Ore 8).
- Scarce resources: brick.
- Abundant resources: wood.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I02 | Brick 9 / Wheat 8 / Sheep 5 | 21.21 |
| 2 | I03 | Brick 9 / Wood 6 / Sheep 5 | 20.81 |
| 3 | I04 | Wood 6 / Sheep 5 | 20.69 |
| 4 | I40 | Wood 9 / Ore 8 | 19.10 |
| 5 | I01 | Wheat 8 / Sheep 5 | 18.99 |
| 6 | I15 | Wheat 12 / Brick 9 / Wood 6 | 18.82 |
| 7 | I39 | Sheep 11 / Wood 9 / Ore 8 | 17.73 |
| 8 | I09 | Brick 9 / Wheat 8 | 16.87 |
| 9 | I38 | Ore 11 / Wood 6 | 16.86 |
| 10 | I08 | Wheat 8 / Ore 5 | 16.49 |
Best City Starts
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I07 = Wheat 8 / Ore 5City score: 19.35
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I08 = Wheat 8 / Ore 5City score: 19.35
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I26 = Wheat 12 / Wheat 10 / Ore 8City score: 19.35
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I02 = Brick 9 / Wheat 8 / Sheep 5City score: 18.95
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I27 = Wheat 10 / Ore 8City score: 17.20
Best Road Starts
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I03 = Brick 9 / Wood 6 / Sheep 5Road score: 24.55
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I15 = Wheat 12 / Brick 9 / Wood 6Road score: 20.85
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I25 = Wood 6 / Wood 4 / Sheep 3Road score: 19.90
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I02 = Brick 9 / Wheat 8 / Sheep 5Road score: 18.30
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I24 = Wood 6 / Wood 4Road score: 17.40
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 53.79Pair 3
Score: 51.82Pair 4
Score: 51.70Pair 5
Score: 51.70Pair 6
Score: 50.83Seat Advice
Player 1
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I02Brick 9 / Wheat 8 / Sheep 5
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I03Brick 9 / Wood 6 / Sheep 5
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I15Wheat 12 / Brick 9 / Wood 6
Player 2
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I02Brick 9 / Wheat 8 / Sheep 5
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I04Wood 6 / Sheep 5
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I03Brick 9 / Wood 6 / Sheep 5
Player 3
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I02Brick 9 / Wheat 8 / Sheep 5
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I04Wood 6 / Sheep 5
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I03Brick 9 / Wood 6 / Sheep 5
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.