Daily Board Analysis

Daily Catan Board Insight for July 10, 2025

Wood and brick make expansion worth a look.

road-race port-driven polarized wheat-scarce
Setup ID
1401
Saved At
2026-03-20 22:48:15
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I21 + I33. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.

  • The board produces relatively little wheat, ore; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Brick 6 6 T1 Wood 3 3 T2 Wheat 12 12 T3 Wood 11 11 T4 Sheep 4 4 T5 Ore 9 9 T6 Sheep 6 6 T7 Sheep 8 8 T8 Desert T9 Brick 9 9 T10 Wheat 3 3 T11 Brick 4 4 T12 Wheat 2 2 T13 Wheat 5 5 T14 Wood 8 8 T15 Sheep 10 10 T16 Ore 11 11 T17 Wood 5 5 T18 Ore 10 10 T19 I01 = Brick 6 / Wood 3 I01 I02 = Brick 6 / Sheep 4 / Wood 3 I02 I03 = Wood 11 / Brick 6 / Sheep 4 I03 I04 = Wood 11 / Brick 6 I04 I05 = Brick 6 I05 I06 = Brick 6 I06 I07 = Wheat 12 / Wood 3 I07 I08 = Wheat 12 / Ore 9 / Wood 3 I08 I09 = Ore 9 / Sheep 4 / Wood 3 I09 I10 = Wood 3 I10 I11 = Wheat 12 I11 I12 = Wheat 12 / Sheep 6 I12 I13 = Wheat 12 / Ore 9 / Sheep 6 I13 I14 = Wheat 12 I14 I15 = Wood 11 / Sheep 4 I15 I16 = Wood 11 / Sheep 8 I16 I17 = Wood 11 / Sheep 8 I17 I18 = Wood 11 I18 I19 = Ore 9 / Brick 9 / Sheep 4 I19 4 I20 = Brick 9 / Sheep 4 I20 I21 = Ore 9 / Sheep 6 / Wheat 3 I21 5 I22 = Ore 9 / Brick 9 / Wheat 3 I22 10 I23 = Sheep 6 I23 I24 = Sheep 6 / Brick 4 I24 I25 = Sheep 6 / Brick 4 / Wheat 3 I25 I26 = Sheep 8 / Wheat 2 I26 I27 = Sheep 8 / Wheat 2 I27 I28 = Sheep 8 I28 I29 = Sheep 8 I29 I30 = Brick 9 / Wheat 5 I30 I31 = Wheat 5 / Wheat 2 I31 I32 = Brick 9 / Wood 8 / Wheat 3 I32 2 I33 = Brick 9 / Wood 8 / Wheat 5 I33 1 I34 = Sheep 10 / Brick 4 / Wheat 3 I34 I35 = Sheep 10 / Wood 8 / Wheat 3 I35 9 I36 = Brick 4 I36 I37 = Brick 4 I37 I38 = Sheep 10 / Brick 4 I38 I39 = Ore 11 / Wheat 5 / Wheat 2 I39 I40 = Ore 11 / Wheat 2 I40 I41 = Wheat 2 I41 I42 = Wood 8 / Wheat 5 / Wood 5 I42 3 I43 = Ore 11 / Wheat 5 / Wood 5 I43 8 I44 = Sheep 10 / Ore 10 / Wood 8 I44 6 I45 = Ore 10 / Wood 8 / Wood 5 I45 7 I46 = Sheep 10 I46 I47 = Sheep 10 / Ore 10 I47 I48 = Ore 11 / Wood 5 I48 I49 = Ore 11 I49 I50 = Ore 11 I50 I51 = Ore 10 / Wood 5 I51 I52 = Wood 5 I52 I53 = Ore 10 I53 I54 = Ore 10 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I33 Brick 9 / Wood 8 / Wheat 5 18.88
2 I32 Brick 9 / Wood 8 / Wheat 3 16.96
3 I42 Wood 8 / Wheat 5 / Wood 5 16.87
4 I19 Ore 9 / Brick 9 / Sheep 4 16.37
5 I21 Ore 9 / Sheep 6 / Wheat 3 16.32
6 I44 Sheep 10 / Ore 10 / Wood 8 16.31
7 I45 Ore 10 / Wood 8 / Wood 5 15.72
8 I43 Ore 11 / Wheat 5 / Wood 5 15.46
9 I35 Sheep 10 / Wood 8 / Wheat 3 15.44
10 I22 Ore 9 / Brick 9 / Wheat 3 15.42

Best City Starts

  1. I21 = Ore 9 / Sheep 6 / Wheat 3
    City score: 9.79
  2. I33 = Brick 9 / Wood 8 / Wheat 5
    City score: 9.02
  3. I42 = Wood 8 / Wheat 5 / Wood 5
    City score: 9.02
  4. I45 = Ore 10 / Wood 8 / Wood 5
    City score: 8.72
  5. I22 = Ore 9 / Brick 9 / Wheat 3
    City score: 8.64

Best Road Starts

  1. I33 = Brick 9 / Wood 8 / Wheat 5
    Road score: 12.10
  2. I32 = Brick 9 / Wood 8 / Wheat 3
    Road score: 10.70
  3. I42 = Wood 8 / Wheat 5 / Wood 5
    Road score: 10.25
  4. I02 = Brick 6 / Sheep 4 / Wood 3
    Road score: 9.42
  5. I03 = Wood 11 / Brick 6 / Sheep 4
    Road score: 9.42

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 54.40
I21 + I33
I21 = Ore 9 / Sheep 6 / Wheat 3
I33 = Brick 9 / Wood 8 / Wheat 5
Combined resources: ore, sheep, wheat, brick, wood

Pair 2

Score: 53.98
I19 + I33
I19 = Ore 9 / Brick 9 / Sheep 4
I33 = Brick 9 / Wood 8 / Wheat 5
Combined resources: sheep, ore, brick, wheat, wood

Pair 3

Score: 53.20
I42 + I19
I42 = Wood 8 / Wheat 5 / Wood 5
I19 = Ore 9 / Brick 9 / Sheep 4
Combined resources: sheep, ore, brick, wheat, wood

Pair 4

Score: 53.20
I44 + I33
I44 = Sheep 10 / Ore 10 / Wood 8
I33 = Brick 9 / Wood 8 / Wheat 5
Combined resources: brick, wheat, wood, sheep, ore

Pair 5

Score: 53.03
I13 + I33
I13 = Wheat 12 / Ore 9 / Sheep 6
I33 = Brick 9 / Wood 8 / Wheat 5
Combined resources: wheat, ore, sheep, brick, wood

Pair 6

Score: 52.41
I45 + I33
I45 = Ore 10 / Wood 8 / Wood 5
I33 = Brick 9 / Wood 8 / Wheat 5
Combined resources: brick, wheat, wood, ore

Seat Advice

Player 1

  • I33
    Brick 9 / Wood 8 / Wheat 5
  • I42
    Wood 8 / Wheat 5 / Wood 5
  • I32
    Brick 9 / Wood 8 / Wheat 3

Player 2

  • I45
    Ore 10 / Wood 8 / Wood 5
  • I03
    Wood 11 / Brick 6 / Sheep 4
  • I02
    Brick 6 / Sheep 4 / Wood 3

Player 3

  • I43
    Ore 11 / Wheat 5 / Wood 5
  • I35
    Sheep 10 / Wood 8 / Wheat 3
  • I34
    Sheep 10 / Brick 4 / Wheat 3

Best Player 4 Recovery Pairs

I21 + I33
I21 = Ore 9 / Sheep 6 / Wheat 3
I33 = Brick 9 / Wood 8 / Wheat 5
I19 + I33
I19 = Ore 9 / Brick 9 / Sheep 4
I33 = Brick 9 / Wood 8 / Wheat 5
I42 + I19
I42 = Wood 8 / Wheat 5 / Wood 5
I19 = Ore 9 / Brick 9 / Sheep 4
I44 + I33
I44 = Sheep 10 / Ore 10 / Wood 8
I33 = Brick 9 / Wood 8 / Wheat 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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