Daily Board Analysis

Daily Catan Board Insight for July 11, 2025

Choose your first settlement carefully: the strongest spots stand apart.

port-driven polarized brick-scarce
Setup ID
1223
Saved At
2026-02-20 20:34:50
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I13 + I33. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I33 second to start with 1 wood, 1 brick, 1 wheat.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 9 9 T1 Sheep 4 4 T2 Sheep 5 5 T3 Wood 6 6 T4 Brick 12 12 T5 Wheat 11 11 T6 Ore 8 8 T7 Ore 11 11 T8 Wheat 3 3 T9 Brick 10 10 T10 Sheep 2 2 T11 Brick 5 5 T12 Wheat 8 8 T13 Wood 10 10 T14 Wheat 6 6 T15 Sheep 9 9 T16 Ore 3 3 T17 Wood 4 4 T18 Desert T19 I01 = Wood 9 / Sheep 4 I01 I02 = Brick 12 / Wood 9 / Sheep 4 I02 I03 = Brick 12 / Wood 9 / Wood 6 I03 I04 = Wood 9 / Wood 6 I04 I05 = Wood 9 I05 I06 = Wood 9 I06 I07 = Sheep 5 / Sheep 4 I07 I08 = Wheat 11 / Sheep 5 / Sheep 4 I08 I09 = Brick 12 / Wheat 11 / Sheep 4 I09 I10 = Sheep 4 I10 I11 = Sheep 5 I11 I12 = Ore 8 / Sheep 5 I12 I13 = Wheat 11 / Ore 8 / Sheep 5 I13 3 I14 = Sheep 5 I14 I15 = Brick 12 / Wood 6 / Wheat 3 I15 I16 = Ore 11 / Wood 6 / Wheat 3 I16 8 I17 = Ore 11 / Wood 6 I17 I18 = Wood 6 I18 I19 = Brick 12 / Wheat 11 / Brick 10 I19 I20 = Brick 12 / Brick 10 / Wheat 3 I20 I21 = Wheat 11 / Ore 8 / Sheep 2 I21 I22 = Wheat 11 / Brick 10 / Sheep 2 I22 I23 = Ore 8 I23 I24 = Ore 8 / Brick 5 I24 1 I25 = Ore 8 / Brick 5 / Sheep 2 I25 4 I26 = Ore 11 / Wheat 8 / Wheat 3 I26 I27 = Ore 11 / Wheat 8 I27 I28 = Ore 11 I28 I29 = Ore 11 I29 I30 = Brick 10 / Wood 10 / Wheat 3 I30 10 I31 = Wood 10 / Wheat 8 / Wheat 3 I31 I32 = Brick 10 / Wheat 6 / Sheep 2 I32 7 I33 = Brick 10 / Wood 10 / Wheat 6 I33 2 I34 = Sheep 9 / Brick 5 / Sheep 2 I34 I35 = Sheep 9 / Wheat 6 / Sheep 2 I35 I36 = Brick 5 I36 I37 = Brick 5 I37 I38 = Sheep 9 / Brick 5 I38 9 I39 = Wood 10 / Wheat 8 / Ore 3 I39 5 I40 = Wheat 8 / Ore 3 I40 I41 = Wheat 8 I41 I42 = Wood 10 / Wheat 6 / Wood 4 I42 6 I43 = Wood 10 / Wood 4 / Ore 3 I43 I44 = Sheep 9 / Wheat 6 I44 I45 = Wheat 6 / Wood 4 I45 I46 = Sheep 9 I46 I47 = Sheep 9 I47 I48 = Wood 4 / Ore 3 I48 I49 = Ore 3 I49 I50 = Ore 3 I50 I51 = Wood 4 I51 I52 = Wood 4 I52 I53 = I53 I54 = I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I24 Ore 8 / Brick 5 16.51
2 I33 Brick 10 / Wood 10 / Wheat 6 16.23
3 I13 Wheat 11 / Ore 8 / Sheep 5 15.78
4 I25 Ore 8 / Brick 5 / Sheep 2 15.31
5 I39 Wood 10 / Wheat 8 / Ore 3 14.44
6 I42 Wood 10 / Wheat 6 / Wood 4 14.00
7 I32 Brick 10 / Wheat 6 / Sheep 2 13.94
8 I16 Ore 11 / Wood 6 / Wheat 3 13.47
9 I38 Sheep 9 / Brick 5 13.35
10 I30 Brick 10 / Wood 10 / Wheat 3 13.11

Best City Starts

  1. I13 = Wheat 11 / Ore 8 / Sheep 5
    City score: 9.95
  2. I39 = Wood 10 / Wheat 8 / Ore 3
    City score: 8.20
  3. I33 = Brick 10 / Wood 10 / Wheat 6
    City score: 7.70
  4. I42 = Wood 10 / Wheat 6 / Wood 4
    City score: 7.70
  5. I24 = Ore 8 / Brick 5
    City score: 7.68

Best Road Starts

  1. I33 = Brick 10 / Wood 10 / Wheat 6
    Road score: 10.27
  2. I42 = Wood 10 / Wheat 6 / Wood 4
    Road score: 8.82
  3. I03 = Brick 12 / Wood 9 / Wood 6
    Road score: 8.48
  4. I13 = Wheat 11 / Ore 8 / Sheep 5
    Road score: 8.21
  5. I30 = Brick 10 / Wood 10 / Wheat 3
    Road score: 8.16

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 49.79
I13 + I33
I13 = Wheat 11 / Ore 8 / Sheep 5
I33 = Brick 10 / Wood 10 / Wheat 6
Combined resources: sheep, wheat, ore, brick, wood

Pair 2

Score: 48.15
I25 + I33
I25 = Ore 8 / Brick 5 / Sheep 2
I33 = Brick 10 / Wood 10 / Wheat 6
Combined resources: ore, sheep, brick, wood, wheat

Pair 3

Score: 47.93
I42 + I25
I42 = Wood 10 / Wheat 6 / Wood 4
I25 = Ore 8 / Brick 5 / Sheep 2
Combined resources: ore, sheep, brick, wood, wheat

Pair 4

Score: 47.70
I42 + I13
I42 = Wood 10 / Wheat 6 / Wood 4
I13 = Wheat 11 / Ore 8 / Sheep 5
Combined resources: sheep, wheat, ore, wood

Pair 5

Score: 47.14
I12 + I33
I12 = Ore 8 / Sheep 5
I33 = Brick 10 / Wood 10 / Wheat 6
Combined resources: sheep, ore, brick, wood, wheat

Pair 6

Score: 46.81
I24 + I33
I24 = Ore 8 / Brick 5
I33 = Brick 10 / Wood 10 / Wheat 6
Combined resources: ore, brick, wood, wheat
Ports: brick

Seat Advice

Player 1

  • I13
    Wheat 11 / Ore 8 / Sheep 5
  • I33
    Brick 10 / Wood 10 / Wheat 6
  • I25
    Ore 8 / Brick 5 / Sheep 2

Player 2

  • I34
    Sheep 9 / Brick 5 / Sheep 2
  • I38
    Sheep 9 / Brick 5
  • I35
    Sheep 9 / Wheat 6 / Sheep 2

Player 3

  • I34
    Sheep 9 / Brick 5 / Sheep 2
  • I35
    Sheep 9 / Wheat 6 / Sheep 2
  • I38
    Sheep 9 / Brick 5

Best Player 4 Recovery Pairs

I13 + I33
I13 = Wheat 11 / Ore 8 / Sheep 5
I33 = Brick 10 / Wood 10 / Wheat 6
I25 + I33
I25 = Ore 8 / Brick 5 / Sheep 2
I33 = Brick 10 / Wood 10 / Wheat 6
I42 + I25
I42 = Wood 10 / Wheat 6 / Wood 4
I25 = Ore 8 / Brick 5 / Sheep 2
I42 + I13
I42 = Wood 10 / Wheat 6 / Wood 4
I13 = Wheat 11 / Ore 8 / Sheep 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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