Daily Board Analysis

Daily Catan Board Insight for July 12, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, brick-scarce.

road-race port-driven polarized brick-scarce
Setup ID
37
Saved At
2025-03-31 22:39:18
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Brick 2 2 T1 Wood 6 6 T2 Wheat 11 11 T3 Sheep 5 5 T4 Wood 5 5 T5 Ore 9 9 T6 Wood 6 6 T7 Wheat 8 8 T8 Sheep 9 9 T9 Brick 3 3 T10 Ore 4 4 T11 Wheat 4 4 T12 Desert T13 Brick 10 10 T14 Sheep 10 10 T15 Wood 8 8 T16 Sheep 12 12 T17 Ore 3 3 T18 Wheat 11 11 T19 I01 = Wood 6 / Brick 2 I01 I02 = Wood 6 / Wood 5 / Brick 2 I02 I03 = Sheep 5 / Wood 5 / Brick 2 I03 I04 = Sheep 5 / Brick 2 I04 I05 = Brick 2 I05 I06 = Brick 2 I06 I07 = Wheat 11 / Wood 6 I07 I08 = Wheat 11 / Ore 9 / Wood 6 I08 6 I09 = Ore 9 / Wood 6 / Wood 5 I09 1 I10 = Wood 6 I10 I11 = Wheat 11 I11 I12 = Wheat 11 / Wood 6 I12 I13 = Wheat 11 / Ore 9 / Wood 6 I13 8 I14 = Wheat 11 I14 I15 = Sheep 9 / Sheep 5 / Wood 5 I15 I16 = Sheep 9 / Wheat 8 / Sheep 5 I16 3 I17 = Wheat 8 / Sheep 5 I17 I18 = Sheep 5 I18 I19 = Ore 9 / Wood 5 / Brick 3 I19 10 I20 = Sheep 9 / Wood 5 / Brick 3 I20 9 I21 = Ore 9 / Wood 6 / Ore 4 I21 I22 = Ore 9 / Ore 4 / Brick 3 I22 I23 = Wood 6 I23 I24 = Wood 6 / Wheat 4 I24 I25 = Wood 6 / Ore 4 / Wheat 4 I25 4 I26 = Sheep 9 / Wheat 8 I26 I27 = Wheat 8 I27 I28 = Wheat 8 I28 I29 = Wheat 8 I29 I30 = Brick 10 / Sheep 9 / Brick 3 I30 I31 = Brick 10 / Sheep 9 I31 I32 = Sheep 10 / Ore 4 / Brick 3 I32 I33 = Brick 10 / Sheep 10 / Brick 3 I33 I34 = Wood 8 / Ore 4 / Wheat 4 I34 7 I35 = Sheep 10 / Wood 8 / Ore 4 I35 5 I36 = Wheat 4 I36 I37 = Wheat 4 I37 I38 = Wood 8 / Wheat 4 I38 2 I39 = Sheep 12 / Brick 10 I39 I40 = Sheep 12 I40 I41 = I41 I42 = Brick 10 / Sheep 10 / Ore 3 I42 I43 = Sheep 12 / Brick 10 / Ore 3 I43 I44 = Wheat 11 / Sheep 10 / Wood 8 I44 I45 = Wheat 11 / Sheep 10 / Ore 3 I45 I46 = Wood 8 I46 I47 = Wheat 11 / Wood 8 I47 I48 = Sheep 12 / Ore 3 I48 I49 = Sheep 12 I49 I50 = Sheep 12 I50 I51 = Wheat 11 / Ore 3 I51 I52 = Ore 3 I52 I53 = Wheat 11 I53 I54 = Wheat 11 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, brick-scarce.

The strongest overall opening is I09 (Ore 9 / Wood 6 / Wood 5), while I16 is the best city-focused start, I09 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I16 (Sheep 9 / Wheat 8 / Sheep 5) + I19 (Ore 9 / Wood 5 / Brick 3).

  • Scarce resources: brick, ore.
  • Abundant resources: wood.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I09 Ore 9 / Wood 6 / Wood 5 19.45
2 I38 Wood 8 / Wheat 4 19.24
3 I16 Sheep 9 / Wheat 8 / Sheep 5 19.20
4 I25 Wood 6 / Ore 4 / Wheat 4 18.91
5 I35 Sheep 10 / Wood 8 / Ore 4 18.91
6 I08 Wheat 11 / Ore 9 / Wood 6 18.62
7 I34 Wood 8 / Ore 4 / Wheat 4 18.53
8 I13 Wheat 11 / Ore 9 / Wood 6 18.46
9 I20 Sheep 9 / Wood 5 / Brick 3 18.23
10 I19 Ore 9 / Wood 5 / Brick 3 18.14

Best City Starts

  1. I16 = Sheep 9 / Wheat 8 / Sheep 5
    City score: 19.95
  2. I21 = Ore 9 / Wood 6 / Ore 4
    City score: 19.55
  3. I08 = Wheat 11 / Ore 9 / Wood 6
    City score: 17.40
  4. I13 = Wheat 11 / Ore 9 / Wood 6
    City score: 17.40
  5. I25 = Wood 6 / Ore 4 / Wheat 4
    City score: 17.40

Best Road Starts

  1. I09 = Ore 9 / Wood 6 / Wood 5
    Road score: 23.35
  2. I02 = Wood 6 / Wood 5 / Brick 2
    Road score: 21.90
  3. I15 = Sheep 9 / Sheep 5 / Wood 5
    Road score: 18.20
  4. I20 = Sheep 9 / Wood 5 / Brick 3
    Road score: 18.10
  5. I35 = Sheep 10 / Wood 8 / Ore 4
    Road score: 17.50

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 50.04
I16 + I19
I16 = Sheep 9 / Wheat 8 / Sheep 5
I19 = Ore 9 / Wood 5 / Brick 3
Combined resources: sheep, wheat, wood, ore, brick

Pair 2

Score: 48.82
I32 + I38
I32 = Sheep 10 / Ore 4 / Brick 3
I38 = Wood 8 / Wheat 4
Combined resources: brick, ore, sheep, wheat, wood
Ports: wood

Pair 3

Score: 48.70
I25 + I30
I25 = Wood 6 / Ore 4 / Wheat 4
I30 = Brick 10 / Sheep 9 / Brick 3
Combined resources: wood, ore, wheat, sheep, brick

Pair 4

Score: 48.59
I20 + I25
I20 = Sheep 9 / Wood 5 / Brick 3
I25 = Wood 6 / Ore 4 / Wheat 4
Combined resources: wood, sheep, brick, ore, wheat

Pair 5

Score: 48.39
I19 + I38
I19 = Ore 9 / Wood 5 / Brick 3
I38 = Wood 8 / Wheat 4
Combined resources: wood, ore, brick, wheat
Ports: wood

Pair 6

Score: 48.31
I30 + I34
I30 = Brick 10 / Sheep 9 / Brick 3
I34 = Wood 8 / Ore 4 / Wheat 4
Combined resources: sheep, brick, ore, wheat, wood

Seat Advice

Player 1

  • I25
    Wood 6 / Ore 4 / Wheat 4
  • I34
    Wood 8 / Ore 4 / Wheat 4
  • I38
    Wood 8 / Wheat 4

Player 2

  • I16
    Sheep 9 / Wheat 8 / Sheep 5
  • I38
    Wood 8 / Wheat 4
  • I09
    Ore 9 / Wood 6 / Wood 5

Player 3

  • I38
    Wood 8 / Wheat 4
  • I16
    Sheep 9 / Wheat 8 / Sheep 5
  • I09
    Ore 9 / Wood 6 / Wood 5

Best Player 4 Recovery Pairs

I16 + I19
I16 = Sheep 9 / Wheat 8 / Sheep 5
I19 = Ore 9 / Wood 5 / Brick 3
I32 + I38
I32 = Sheep 10 / Ore 4 / Brick 3
I38 = Wood 8 / Wheat 4
I25 + I30
I25 = Wood 6 / Ore 4 / Wheat 4
I30 = Brick 10 / Sheep 9 / Brick 3
I20 + I25
I20 = Sheep 9 / Wood 5 / Brick 3
I25 = Wood 6 / Ore 4 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.