Daily Board Analysis

Daily Catan Board Insight for July 14, 2025 | Catan Tools

Today's map is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
1098
Saved At
2026-02-03 22:02:36
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 5 5 T1 Wheat 2 2 T2 Sheep 6 6 T3 Brick 10 10 T4 Wheat 9 9 T5 Ore 4 4 T6 Brick 3 3 T7 Wood 8 8 T8 Brick 11 11 T9 Desert T10 Wheat 5 5 T11 Wood 8 8 T12 Wheat 4 4 T13 Sheep 3 3 T14 Ore 6 6 T15 Sheep 10 10 T16 Wood 11 11 T17 Ore 12 12 T18 Sheep 9 9 T19 I01 = Wood 5 / Wheat 2 I01 I02 = Wheat 9 / Wood 5 / Wheat 2 I02 I03 = Brick 10 / Wheat 9 / Wood 5 I03 9 I04 = Brick 10 / Wood 5 I04 I05 = Wood 5 I05 I06 = Wood 5 I06 I07 = Sheep 6 / Wheat 2 I07 I08 = Sheep 6 / Ore 4 / Wheat 2 I08 I09 = Wheat 9 / Ore 4 / Wheat 2 I09 I10 = Wheat 2 I10 I11 = Sheep 6 I11 I12 = Sheep 6 / Brick 3 I12 I13 = Sheep 6 / Ore 4 / Brick 3 I13 6 I14 = Sheep 6 I14 I15 = Brick 11 / Brick 10 / Wheat 9 I15 I16 = Brick 11 / Brick 10 / Wood 8 I16 I17 = Brick 10 / Wood 8 I17 I18 = Brick 10 I18 I19 = Wheat 9 / Ore 4 I19 I20 = Brick 11 / Wheat 9 I20 I21 = Wheat 5 / Ore 4 / Brick 3 I21 7 I22 = Wheat 5 / Ore 4 I22 I23 = Brick 3 I23 I24 = Wood 8 / Brick 3 I24 8 I25 = Wood 8 / Wheat 5 / Brick 3 I25 2 I26 = Brick 11 / Wood 8 / Wheat 4 I26 10 I27 = Wood 8 / Wheat 4 I27 I28 = Wood 8 I28 I29 = Wood 8 I29 I30 = Brick 11 / Sheep 3 I30 I31 = Brick 11 / Wheat 4 / Sheep 3 I31 I32 = Ore 6 / Wheat 5 I32 I33 = Ore 6 / Sheep 3 I33 I34 = Sheep 10 / Wood 8 / Wheat 5 I34 3 I35 = Sheep 10 / Ore 6 / Wheat 5 I35 1 I36 = Wood 8 I36 I37 = Wood 8 I37 I38 = Sheep 10 / Wood 8 I38 4 I39 = Wood 11 / Wheat 4 / Sheep 3 I39 I40 = Wood 11 / Wheat 4 I40 I41 = Wheat 4 I41 I42 = Ore 12 / Ore 6 / Sheep 3 I42 I43 = Ore 12 / Wood 11 / Sheep 3 I43 I44 = Sheep 10 / Sheep 9 / Ore 6 I44 5 I45 = Ore 12 / Sheep 9 / Ore 6 I45 I46 = Sheep 10 I46 I47 = Sheep 10 / Sheep 9 I47 I48 = Ore 12 / Wood 11 I48 I49 = Wood 11 I49 I50 = Wood 11 I50 I51 = Ore 12 / Sheep 9 I51 I52 = Ore 12 I52 I53 = Sheep 9 I53 I54 = Sheep 9 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, brick-scarce.

The strongest overall opening is I35 (Sheep 10 / Ore 6 / Wheat 5), while I35 is the best city-focused start, I16 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I25 (Wood 8 / Wheat 5 / Brick 3) + I35 (Sheep 10 / Ore 6 / Wheat 5).

  • Scarce resources: brick, ore.
  • Abundant resources: wood, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I35 Sheep 10 / Ore 6 / Wheat 5 20.68
2 I25 Wood 8 / Wheat 5 / Brick 3 20.22
3 I34 Sheep 10 / Wood 8 / Wheat 5 19.66
4 I38 Sheep 10 / Wood 8 19.64
5 I44 Sheep 10 / Sheep 9 / Ore 6 19.18
6 I13 Sheep 6 / Ore 4 / Brick 3 19.12
7 I21 Wheat 5 / Ore 4 / Brick 3 18.11
8 I24 Wood 8 / Brick 3 17.67
9 I03 Brick 10 / Wheat 9 / Wood 5 17.54
10 I26 Brick 11 / Wood 8 / Wheat 4 16.66

Best City Starts

  1. I35 = Sheep 10 / Ore 6 / Wheat 5
    City score: 22.80
  2. I32 = Ore 6 / Wheat 5
    City score: 19.35
  3. I44 = Sheep 10 / Sheep 9 / Ore 6
    City score: 18.80
  4. I45 = Ore 12 / Sheep 9 / Ore 6
    City score: 17.50
  5. I09 = Wheat 9 / Ore 4 / Wheat 2
    City score: 17.20

Best Road Starts

  1. I16 = Brick 11 / Brick 10 / Wood 8
    Road score: 21.90
  2. I03 = Brick 10 / Wheat 9 / Wood 5
    Road score: 19.25
  3. I25 = Wood 8 / Wheat 5 / Brick 3
    Road score: 19.25
  4. I34 = Sheep 10 / Wood 8 / Wheat 5
    Road score: 18.40
  5. I26 = Brick 11 / Wood 8 / Wheat 4
    Road score: 18.35

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 54.25
I25 + I35
I25 = Wood 8 / Wheat 5 / Brick 3
I35 = Sheep 10 / Ore 6 / Wheat 5
Combined resources: brick, wheat, wood, ore, sheep

Pair 2

Score: 52.79
I13 + I25
I13 = Sheep 6 / Ore 4 / Brick 3
I25 = Wood 8 / Wheat 5 / Brick 3
Combined resources: sheep, ore, brick, wheat, wood

Pair 3

Score: 52.42
I03 + I35
I03 = Brick 10 / Wheat 9 / Wood 5
I35 = Sheep 10 / Ore 6 / Wheat 5
Combined resources: wood, brick, wheat, ore, sheep

Pair 4

Score: 52.10
I25 + I44
I25 = Wood 8 / Wheat 5 / Brick 3
I44 = Sheep 10 / Sheep 9 / Ore 6
Combined resources: brick, wheat, wood, ore, sheep

Pair 5

Score: 51.91
I16 + I35
I16 = Brick 11 / Brick 10 / Wood 8
I35 = Sheep 10 / Ore 6 / Wheat 5
Combined resources: brick, wood, wheat, ore, sheep

Pair 6

Score: 51.25
I24 + I35
I24 = Wood 8 / Brick 3
I35 = Sheep 10 / Ore 6 / Wheat 5
Combined resources: brick, wood, wheat, ore, sheep
Ports: brick

Seat Advice

Player 1

  • I35
    Sheep 10 / Ore 6 / Wheat 5
  • I25
    Wood 8 / Wheat 5 / Brick 3
  • I13
    Sheep 6 / Ore 4 / Brick 3

Player 2

  • I35
    Sheep 10 / Ore 6 / Wheat 5
  • I25
    Wood 8 / Wheat 5 / Brick 3
  • I38
    Sheep 10 / Wood 8

Player 3

  • I35
    Sheep 10 / Ore 6 / Wheat 5
  • I25
    Wood 8 / Wheat 5 / Brick 3
  • I38
    Sheep 10 / Wood 8

Best Player 4 Recovery Pairs

I25 + I35
I25 = Wood 8 / Wheat 5 / Brick 3
I35 = Sheep 10 / Ore 6 / Wheat 5
I13 + I25
I13 = Sheep 6 / Ore 4 / Brick 3
I25 = Wood 8 / Wheat 5 / Brick 3
I03 + I35
I03 = Brick 10 / Wheat 9 / Wood 5
I35 = Sheep 10 / Ore 6 / Wheat 5
I25 + I44
I25 = Wood 8 / Wheat 5 / Brick 3
I44 = Sheep 10 / Sheep 9 / Ore 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.