Daily Board Analysis

Daily Catan Board Insight for July 17, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, ore-scarce.

road-race port-driven polarized ore-scarce
Setup ID
16
Saved At
2025-03-31 02:26:07
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 10 10 T1 Wood 5 5 T2 Brick 8 8 T3 Wood 12 12 T4 Sheep 8 8 T5 Wood 4 4 T6 Ore 3 3 T7 Sheep 11 11 T8 Desert T9 Sheep 11 11 T10 Wheat 6 6 T11 Wood 9 9 T12 Wheat 6 6 T13 Wheat 2 2 T14 Brick 9 9 T15 Wheat 10 10 T16 Sheep 3 3 T17 Ore 4 4 T18 Brick 5 5 T19 I01 = Ore 10 / Wood 5 I01 I02 = Ore 10 / Sheep 8 / Wood 5 I02 1 I03 = Wood 12 / Ore 10 / Sheep 8 I03 I04 = Wood 12 / Ore 10 I04 I05 = Ore 10 I05 I06 = Ore 10 I06 I07 = Brick 8 / Wood 5 I07 I08 = Brick 8 / Wood 5 / Wood 4 I08 3 I09 = Sheep 8 / Wood 5 / Wood 4 I09 9 I10 = Wood 5 I10 I11 = Brick 8 I11 I12 = Brick 8 / Ore 3 I12 I13 = Brick 8 / Wood 4 / Ore 3 I13 8 I14 = Brick 8 I14 I15 = Wood 12 / Sheep 8 I15 I16 = Wood 12 / Sheep 11 I16 I17 = Wood 12 / Sheep 11 I17 I18 = Wood 12 I18 I19 = Sheep 11 / Sheep 8 / Wood 4 I19 I20 = Sheep 11 / Sheep 8 I20 I21 = Wheat 6 / Wood 4 / Ore 3 I21 5 I22 = Sheep 11 / Wheat 6 / Wood 4 I22 10 I23 = Ore 3 I23 I24 = Wood 9 / Ore 3 I24 I25 = Wood 9 / Wheat 6 / Ore 3 I25 4 I26 = Sheep 11 / Wheat 6 I26 I27 = Sheep 11 / Wheat 6 I27 I28 = Sheep 11 I28 I29 = Sheep 11 I29 I30 = Sheep 11 / Wheat 2 I30 I31 = Wheat 6 / Wheat 2 I31 I32 = Sheep 11 / Brick 9 / Wheat 6 I32 2 I33 = Sheep 11 / Brick 9 / Wheat 2 I33 I34 = Wheat 10 / Wood 9 / Wheat 6 I34 7 I35 = Wheat 10 / Brick 9 / Wheat 6 I35 6 I36 = Wood 9 I36 I37 = Wood 9 I37 I38 = Wheat 10 / Wood 9 I38 I39 = Wheat 6 / Sheep 3 / Wheat 2 I39 I40 = Wheat 6 / Sheep 3 I40 I41 = Wheat 6 I41 I42 = Brick 9 / Ore 4 / Wheat 2 I42 I43 = Ore 4 / Sheep 3 / Wheat 2 I43 I44 = Wheat 10 / Brick 9 / Brick 5 I44 I45 = Brick 9 / Brick 5 / Ore 4 I45 I46 = Wheat 10 I46 I47 = Wheat 10 / Brick 5 I47 I48 = Ore 4 / Sheep 3 I48 I49 = Sheep 3 I49 I50 = Sheep 3 I50 I51 = Brick 5 / Ore 4 I51 I52 = Ore 4 I52 I53 = Brick 5 I53 I54 = Brick 5 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, ore-scarce.

The strongest overall opening is I02 (Ore 10 / Sheep 8 / Wood 5), while I34 is the best city-focused start, I08 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I02 (Ore 10 / Sheep 8 / Wood 5) + I32 (Sheep 11 / Brick 9 / Wheat 6).

  • Scarce resources: ore.
  • Abundant resources: wheat, brick.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I02 Ore 10 / Sheep 8 / Wood 5 20.01
2 I32 Sheep 11 / Brick 9 / Wheat 6 19.08
3 I08 Brick 8 / Wood 5 / Wood 4 19.02
4 I25 Wood 9 / Wheat 6 / Ore 3 18.96
5 I21 Wheat 6 / Wood 4 / Ore 3 18.69
6 I35 Wheat 10 / Brick 9 / Wheat 6 18.61
7 I34 Wheat 10 / Wood 9 / Wheat 6 18.55
8 I13 Brick 8 / Wood 4 / Ore 3 18.30
9 I09 Sheep 8 / Wood 5 / Wood 4 18.28
10 I22 Sheep 11 / Wheat 6 / Wood 4 18.08

Best City Starts

  1. I34 = Wheat 10 / Wood 9 / Wheat 6
    City score: 20.80
  2. I35 = Wheat 10 / Brick 9 / Wheat 6
    City score: 20.80
  3. I25 = Wood 9 / Wheat 6 / Ore 3
    City score: 18.65
  4. I21 = Wheat 6 / Wood 4 / Ore 3
    City score: 17.75
  5. I32 = Sheep 11 / Brick 9 / Wheat 6
    City score: 16.65

Best Road Starts

  1. I08 = Brick 8 / Wood 5 / Wood 4
    Road score: 26.20
  2. I09 = Sheep 8 / Wood 5 / Wood 4
    Road score: 21.20
  3. I44 = Wheat 10 / Brick 9 / Brick 5
    Road score: 20.30
  4. I45 = Brick 9 / Brick 5 / Ore 4
    Road score: 20.30
  5. I07 = Brick 8 / Wood 5
    Road score: 19.75

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.54
I02 + I32
I02 = Ore 10 / Sheep 8 / Wood 5
I32 = Sheep 11 / Brick 9 / Wheat 6
Combined resources: ore, wood, sheep, wheat, brick

Pair 2

Score: 52.08
I02 + I35
I02 = Ore 10 / Sheep 8 / Wood 5
I35 = Wheat 10 / Brick 9 / Wheat 6
Combined resources: ore, wood, sheep, wheat, brick

Pair 3

Score: 49.99
I02 + I44
I02 = Ore 10 / Sheep 8 / Wood 5
I44 = Wheat 10 / Brick 9 / Brick 5
Combined resources: ore, wood, sheep, brick, wheat

Pair 4

Score: 49.51
I13 + I25
I13 = Brick 8 / Wood 4 / Ore 3
I25 = Wood 9 / Wheat 6 / Ore 3
Combined resources: brick, wood, ore, wheat

Pair 5

Score: 49.14
I25 + I32
I25 = Wood 9 / Wheat 6 / Ore 3
I32 = Sheep 11 / Brick 9 / Wheat 6
Combined resources: ore, wheat, wood, sheep, brick

Pair 6

Score: 49.13
I13 + I22
I13 = Brick 8 / Wood 4 / Ore 3
I22 = Sheep 11 / Wheat 6 / Wood 4
Combined resources: brick, wood, ore, sheep, wheat

Seat Advice

Player 1

  • I02
    Ore 10 / Sheep 8 / Wood 5
  • I32
    Sheep 11 / Brick 9 / Wheat 6
  • I25
    Wood 9 / Wheat 6 / Ore 3

Player 2

  • I02
    Ore 10 / Sheep 8 / Wood 5
  • I32
    Sheep 11 / Brick 9 / Wheat 6
  • I35
    Wheat 10 / Brick 9 / Wheat 6

Player 3

  • I02
    Ore 10 / Sheep 8 / Wood 5
  • I32
    Sheep 11 / Brick 9 / Wheat 6
  • I35
    Wheat 10 / Brick 9 / Wheat 6

Best Player 4 Recovery Pairs

I02 + I32
I02 = Ore 10 / Sheep 8 / Wood 5
I32 = Sheep 11 / Brick 9 / Wheat 6
I02 + I35
I02 = Ore 10 / Sheep 8 / Wood 5
I35 = Wheat 10 / Brick 9 / Wheat 6
I02 + I44
I02 = Ore 10 / Sheep 8 / Wood 5
I44 = Wheat 10 / Brick 9 / Brick 5
I13 + I25
I13 = Brick 8 / Wood 4 / Ore 3
I25 = Wood 9 / Wheat 6 / Ore 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.