Daily Board Analysis

Daily Catan Board Insight for July 19, 2025

Wood and brick make expansion worth a look.

road-race port-driven polarized ore-scarce
Setup ID
821
Saved At
2026-01-26 19:21:29
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I34 + I22. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I22 second to start with 1 wood, 1 sheep, 1 wheat.

  • The board produces relatively little ore, sheep; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • Keep I13 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 8 8 T1 Ore 2 2 T2 Ore 6 6 T3 Brick 10 10 T4 Sheep 12 12 T5 Wheat 9 9 T6 Sheep 11 11 T7 Wood 11 11 T8 Wheat 4 4 T9 Wood 5 5 T10 Sheep 5 5 T11 Brick 6 6 T12 Desert T13 Sheep 10 10 T14 Brick 4 4 T15 Ore 3 3 T16 Wood 8 8 T17 Wheat 3 3 T18 Wheat 9 9 T19 I01 = Wood 8 / Ore 2 I01 I02 = Sheep 12 / Wood 8 / Ore 2 I02 I03 = Sheep 12 / Brick 10 / Wood 8 I03 I04 = Brick 10 / Wood 8 I04 I05 = Wood 8 I05 I06 = Wood 8 I06 I07 = Ore 6 / Ore 2 I07 I08 = Wheat 9 / Ore 6 / Ore 2 I08 I09 = Sheep 12 / Wheat 9 / Ore 2 I09 I10 = Ore 2 I10 I11 = Ore 6 I11 I12 = Sheep 11 / Ore 6 I12 I13 = Sheep 11 / Wheat 9 / Ore 6 I13 4 I14 = Ore 6 I14 I15 = Sheep 12 / Brick 10 / Wheat 4 I15 I16 = Wood 11 / Brick 10 / Wheat 4 I16 I17 = Wood 11 / Brick 10 I17 I18 = Brick 10 I18 I19 = Sheep 12 / Wheat 9 / Wood 5 I19 I20 = Sheep 12 / Wood 5 / Wheat 4 I20 I21 = Sheep 11 / Wheat 9 / Sheep 5 I21 I22 = Wheat 9 / Wood 5 / Sheep 5 I22 1 I23 = Sheep 11 I23 I24 = Sheep 11 / Brick 6 I24 8 I25 = Sheep 11 / Brick 6 / Sheep 5 I25 9 I26 = Wood 11 / Wheat 4 I26 I27 = Wood 11 I27 I28 = Wood 11 I28 I29 = Wood 11 I29 I30 = Sheep 10 / Wood 5 / Wheat 4 I30 6 I31 = Sheep 10 / Wheat 4 I31 I32 = Wood 5 / Sheep 5 / Brick 4 I32 2 I33 = Sheep 10 / Wood 5 / Brick 4 I33 5 I34 = Brick 6 / Sheep 5 / Ore 3 I34 3 I35 = Sheep 5 / Brick 4 / Ore 3 I35 10 I36 = Brick 6 I36 I37 = Brick 6 I37 I38 = Brick 6 / Ore 3 I38 I39 = Sheep 10 / Wood 8 I39 I40 = Wood 8 I40 I41 = I41 I42 = Sheep 10 / Brick 4 / Wheat 3 I42 I43 = Sheep 10 / Wood 8 / Wheat 3 I43 7 I44 = Wheat 9 / Brick 4 / Ore 3 I44 I45 = Wheat 9 / Brick 4 / Wheat 3 I45 I46 = Ore 3 I46 I47 = Wheat 9 / Ore 3 I47 I48 = Wood 8 / Wheat 3 I48 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Wheat 9 / Wheat 3 I51 I52 = Wheat 3 I52 I53 = Wheat 9 I53 I54 = Wheat 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I22 Wheat 9 / Wood 5 / Sheep 5 17.32
2 I32 Wood 5 / Sheep 5 / Brick 4 16.58
3 I34 Brick 6 / Sheep 5 / Ore 3 16.20
4 I13 Sheep 11 / Wheat 9 / Ore 6 16.17
5 I33 Sheep 10 / Wood 5 / Brick 4 15.59
6 I30 Sheep 10 / Wood 5 / Wheat 4 15.07
7 I43 Sheep 10 / Wood 8 / Wheat 3 14.91
8 I24 Sheep 11 / Brick 6 14.78
9 I25 Sheep 11 / Brick 6 / Sheep 5 14.69
10 I35 Sheep 5 / Brick 4 / Ore 3 14.39

Best City Starts

  1. I13 = Sheep 11 / Wheat 9 / Ore 6
    City score: 10.42
  2. I08 = Wheat 9 / Ore 6 / Ore 2
    City score: 9.55
  3. I22 = Wheat 9 / Wood 5 / Sheep 5
    City score: 8.78
  4. I34 = Brick 6 / Sheep 5 / Ore 3
    City score: 8.22
  5. I44 = Wheat 9 / Brick 4 / Ore 3
    City score: 7.52

Best Road Starts

  1. I32 = Wood 5 / Sheep 5 / Brick 4
    Road score: 10.44
  2. I22 = Wheat 9 / Wood 5 / Sheep 5
    Road score: 10.21
  3. I33 = Sheep 10 / Wood 5 / Brick 4
    Road score: 9.72
  4. I03 = Sheep 12 / Brick 10 / Wood 8
    Road score: 8.86
  5. I25 = Sheep 11 / Brick 6 / Sheep 5
    Road score: 8.82

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.21
I34 + I22
I34 = Brick 6 / Sheep 5 / Ore 3
I22 = Wheat 9 / Wood 5 / Sheep 5
Combined resources: wheat, wood, sheep, brick, ore

Pair 2

Score: 50.56
I13 + I32
I13 = Sheep 11 / Wheat 9 / Ore 6
I32 = Wood 5 / Sheep 5 / Brick 4
Combined resources: ore, wheat, sheep, wood, brick

Pair 3

Score: 50.10
I25 + I22
I25 = Sheep 11 / Brick 6 / Sheep 5
I22 = Wheat 9 / Wood 5 / Sheep 5
Combined resources: wheat, wood, sheep, brick

Pair 4

Score: 49.66
I22 + I13
I22 = Wheat 9 / Wood 5 / Sheep 5
I13 = Sheep 11 / Wheat 9 / Ore 6
Combined resources: ore, wheat, sheep, wood

Pair 5

Score: 49.38
I13 + I33
I13 = Sheep 11 / Wheat 9 / Ore 6
I33 = Sheep 10 / Wood 5 / Brick 4
Combined resources: ore, wheat, sheep, wood, brick

Pair 6

Score: 49.23
I08 + I32
I08 = Wheat 9 / Ore 6 / Ore 2
I32 = Wood 5 / Sheep 5 / Brick 4
Combined resources: ore, wheat, wood, sheep, brick

Seat Advice

Player 1

  • I34
    Brick 6 / Sheep 5 / Ore 3
  • I22
    Wheat 9 / Wood 5 / Sheep 5
  • I25
    Sheep 11 / Brick 6 / Sheep 5

Player 2

  • I34
    Brick 6 / Sheep 5 / Ore 3
  • I25
    Sheep 11 / Brick 6 / Sheep 5
  • I44
    Wheat 9 / Brick 4 / Ore 3

Player 3

  • I43
    Sheep 10 / Wood 8 / Wheat 3
  • I44
    Wheat 9 / Brick 4 / Ore 3
  • I30
    Sheep 10 / Wood 5 / Wheat 4

Best Player 4 Recovery Pairs

I34 + I22
I34 = Brick 6 / Sheep 5 / Ore 3
I22 = Wheat 9 / Wood 5 / Sheep 5
I13 + I32
I13 = Sheep 11 / Wheat 9 / Ore 6
I32 = Wood 5 / Sheep 5 / Brick 4
I25 + I22
I25 = Sheep 11 / Brick 6 / Sheep 5
I22 = Wheat 9 / Wood 5 / Sheep 5
I22 + I13
I22 = Wheat 9 / Wood 5 / Sheep 5
I13 = Sheep 11 / Wheat 9 / Ore 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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