Daily Board Analysis

Daily Catan Board Insight for July 20, 2025

This classic board is port-driven, polarized, ore-scarce.

port-driven polarized ore-scarce
Setup ID
1751
Saved At
2026-04-05 17:27:47
Port Slots
9
Top Pairs
20

Daily Verdict

The strongest overall opening is I35 (Sheep 10 / Wood 6 / Wheat 5), while I25 is the best city-focused start, I44 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I13 (Sheep 6 / Brick 4 / Ore 3) + I26 (Ore 11 / Wheat 8 / Wood 4).

  • Scarce resources: ore, brick.
  • Abundant resources: wheat, wood.
  • Early seats should usually secure the most contested raw-strength position.
  • Seat 4 gains more value on maps with strong complementary pairs.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 5 5 T1 Sheep 2 2 T2 Sheep 6 6 T3 Wheat 10 10 T4 Brick 9 9 T5 Brick 4 4 T6 Ore 3 3 T7 Wheat 8 8 T8 Ore 11 11 T9 Desert T10 Wheat 5 5 T11 Wheat 8 8 T12 Wood 4 4 T13 Sheep 3 3 T14 Wood 6 6 T15 Sheep 10 10 T16 Ore 11 11 T17 Brick 12 12 T18 Wood 9 9 T19 I01 = Wood 5 / Sheep 2 I01 I02 = Brick 9 / Wood 5 / Sheep 2 I02 I03 = Wheat 10 / Brick 9 / Wood 5 I03 4 I04 = Wheat 10 / Wood 5 I04 I05 = Wood 5 I05 I06 = Wood 5 I06 I07 = Sheep 6 / Sheep 2 I07 I08 = Sheep 6 / Brick 4 / Sheep 2 I08 I09 = Brick 9 / Brick 4 / Sheep 2 I09 I10 = Sheep 2 I10 I11 = Sheep 6 I11 I12 = Sheep 6 / Ore 3 I12 I13 = Sheep 6 / Brick 4 / Ore 3 I13 3 I14 = Sheep 6 I14 I15 = Ore 11 / Wheat 10 / Brick 9 I15 10 I16 = Ore 11 / Wheat 10 / Wheat 8 I16 I17 = Wheat 10 / Wheat 8 I17 I18 = Wheat 10 I18 I19 = Brick 9 / Brick 4 I19 I20 = Ore 11 / Brick 9 I20 I21 = Wheat 5 / Brick 4 / Ore 3 I21 9 I22 = Wheat 5 / Brick 4 I22 I23 = Ore 3 I23 I24 = Wheat 8 / Ore 3 I24 I25 = Wheat 8 / Wheat 5 / Ore 3 I25 2 I26 = Ore 11 / Wheat 8 / Wood 4 I26 7 I27 = Wheat 8 / Wood 4 I27 I28 = Wheat 8 I28 I29 = Wheat 8 I29 I30 = Ore 11 / Sheep 3 I30 I31 = Ore 11 / Wood 4 / Sheep 3 I31 I32 = Wood 6 / Wheat 5 I32 I33 = Wood 6 / Sheep 3 I33 I34 = Sheep 10 / Wheat 8 / Wheat 5 I34 5 I35 = Sheep 10 / Wood 6 / Wheat 5 I35 1 I36 = Wheat 8 I36 I37 = Wheat 8 I37 I38 = Sheep 10 / Wheat 8 I38 I39 = Ore 11 / Wood 4 / Sheep 3 I39 I40 = Ore 11 / Wood 4 I40 I41 = Wood 4 I41 I42 = Brick 12 / Wood 6 / Sheep 3 I42 I43 = Brick 12 / Ore 11 / Sheep 3 I43 I44 = Sheep 10 / Wood 9 / Wood 6 I44 6 I45 = Brick 12 / Wood 9 / Wood 6 I45 8 I46 = Sheep 10 I46 I47 = Sheep 10 / Wood 9 I47 I48 = Brick 12 / Ore 11 I48 I49 = Ore 11 I49 I50 = Ore 11 I50 I51 = Brick 12 / Wood 9 I51 I52 = Brick 12 I52 I53 = Wood 9 I53 I54 = Wood 9 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I35 Sheep 10 / Wood 6 / Wheat 5 19.44
2 I25 Wheat 8 / Wheat 5 / Ore 3 18.48
3 I13 Sheep 6 / Brick 4 / Ore 3 18.31
4 I03 Wheat 10 / Brick 9 / Wood 5 18.09
5 I34 Sheep 10 / Wheat 8 / Wheat 5 17.94
6 I44 Sheep 10 / Wood 9 / Wood 6 17.88
7 I26 Ore 11 / Wheat 8 / Wood 4 17.59
8 I45 Brick 12 / Wood 9 / Wood 6 17.29
9 I21 Wheat 5 / Brick 4 / Ore 3 17.20
10 I15 Ore 11 / Wheat 10 / Brick 9 17.15

Best City Starts

  1. I25 = Wheat 8 / Wheat 5 / Ore 3
    City score: 23.65
  2. I34 = Sheep 10 / Wheat 8 / Wheat 5
    City score: 22.80
  3. I16 = Ore 11 / Wheat 10 / Wheat 8
    City score: 21.50
  4. I26 = Ore 11 / Wheat 8 / Wood 4
    City score: 17.75
  5. I17 = Wheat 10 / Wheat 8
    City score: 17.20

Best Road Starts

  1. I44 = Sheep 10 / Wood 9 / Wood 6
    Road score: 23.20
  2. I45 = Brick 12 / Wood 9 / Wood 6
    Road score: 21.90
  3. I03 = Wheat 10 / Brick 9 / Wood 5
    Road score: 20.50
  4. I02 = Brick 9 / Wood 5 / Sheep 2
    Road score: 18.95
  5. I35 = Sheep 10 / Wood 6 / Wheat 5
    Road score: 18.40

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 49.45
I13 + I26
I13 = Sheep 6 / Brick 4 / Ore 3
I26 = Ore 11 / Wheat 8 / Wood 4
Combined resources: sheep, brick, ore, wheat, wood

Pair 2

Score: 48.89
I03 + I13
I03 = Wheat 10 / Brick 9 / Wood 5
I13 = Sheep 6 / Brick 4 / Ore 3
Combined resources: wood, wheat, brick, sheep, ore

Pair 3

Score: 48.79
I15 + I35
I15 = Ore 11 / Wheat 10 / Brick 9
I35 = Sheep 10 / Wood 6 / Wheat 5
Combined resources: wheat, brick, ore, wood, sheep

Pair 4

Score: 48.30
I13 + I35
I13 = Sheep 6 / Brick 4 / Ore 3
I35 = Sheep 10 / Wood 6 / Wheat 5
Combined resources: sheep, brick, ore, wheat, wood

Pair 5

Score: 47.99
I21 + I35
I21 = Wheat 5 / Brick 4 / Ore 3
I35 = Sheep 10 / Wood 6 / Wheat 5
Combined resources: brick, ore, wheat, wood, sheep

Pair 6

Score: 47.23
I15 + I44
I15 = Ore 11 / Wheat 10 / Brick 9
I44 = Sheep 10 / Wood 9 / Wood 6
Combined resources: wheat, brick, ore, wood, sheep

Seat Advice

Player 1

  • I03
    Wheat 10 / Brick 9 / Wood 5
  • I35
    Sheep 10 / Wood 6 / Wheat 5
  • I13
    Sheep 6 / Brick 4 / Ore 3

Player 2

  • I35
    Sheep 10 / Wood 6 / Wheat 5
  • I25
    Wheat 8 / Wheat 5 / Ore 3
  • I13
    Sheep 6 / Brick 4 / Ore 3

Player 3

  • I35
    Sheep 10 / Wood 6 / Wheat 5
  • I25
    Wheat 8 / Wheat 5 / Ore 3
  • I13
    Sheep 6 / Brick 4 / Ore 3

Best Player 4 Recovery Pairs

I13 + I26
I13 = Sheep 6 / Brick 4 / Ore 3
I26 = Ore 11 / Wheat 8 / Wood 4
I03 + I13
I03 = Wheat 10 / Brick 9 / Wood 5
I13 = Sheep 6 / Brick 4 / Ore 3
I15 + I35
I15 = Ore 11 / Wheat 10 / Brick 9
I35 = Sheep 10 / Wood 6 / Wheat 5
I13 + I35
I13 = Sheep 6 / Brick 4 / Ore 3
I35 = Sheep 10 / Wood 6 / Wheat 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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