Daily Verdict
For your two settlements, look at I25 + I42. Road building will need trades for brick. This opening leans toward roads and new settlements. Place I42 second to start with 1 sheep, 1 wheat, 1 ore.
- The board produces relatively little brick, ore; secure a source or a way to trade for it.
- The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
- These are starting plans, not promises: dice, the robber and other players can change them.
- Compare the numbers as long-run averages, not a countdown to your next build.
Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I48 | Wheat 8 / Wheat 5 | 18.27 |
| 2 | I42 | Ore 8 / Sheep 5 / Wheat 5 | 18.17 |
| 3 | I32 | Brick 11 / Sheep 9 / Ore 8 | 16.67 |
| 4 | I33 | Brick 11 / Ore 8 / Sheep 5 | 16.50 |
| 5 | I45 | Ore 8 / Wheat 5 / Brick 3 | 16.50 |
| 6 | I39 | Wood 11 / Wheat 8 / Sheep 5 | 16.39 |
| 7 | I43 | Wheat 8 / Sheep 5 / Wheat 5 | 16.34 |
| 8 | I21 | Wood 10 / Sheep 9 / Wheat 4 | 15.32 |
| 9 | I25 | Wood 10 / Sheep 9 / Wood 6 | 15.09 |
| 10 | I15 | Ore 12 / Wood 9 / Wheat 6 | 14.54 |
Best City Starts
-
I42 = Ore 8 / Sheep 5 / Wheat 5City score: 12.04
-
I45 = Ore 8 / Wheat 5 / Brick 3City score: 9.90
-
I43 = Wheat 8 / Sheep 5 / Wheat 5City score: 9.45
-
I32 = Brick 11 / Sheep 9 / Ore 8City score: 8.50
-
I33 = Brick 11 / Ore 8 / Sheep 5City score: 8.50
Best Road Starts
-
I42 = Ore 8 / Sheep 5 / Wheat 5Road score: 9.59
-
I43 = Wheat 8 / Sheep 5 / Wheat 5Road score: 9.59
-
I25 = Wood 10 / Sheep 9 / Wood 6Road score: 9.54
-
I39 = Wood 11 / Wheat 8 / Sheep 5Road score: 9.40
-
I13 = Brick 10 / Wood 10 / Wheat 4Road score: 8.87
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 51.40Pair 3
Score: 50.96Pair 4
Score: 50.25Pair 5
Score: 50.07Pair 6
Score: 50.06Seat Advice
Player 1
-
I42Ore 8 / Sheep 5 / Wheat 5
-
I33Brick 11 / Ore 8 / Sheep 5
-
I25Wood 10 / Sheep 9 / Wood 6
Player 2
-
I32Brick 11 / Sheep 9 / Ore 8
-
I25Wood 10 / Sheep 9 / Wood 6
-
I35Sheep 9 / Ore 8 / Sheep 2
Player 3
-
I39Wood 11 / Wheat 8 / Sheep 5
-
I19Brick 11 / Wheat 6 / Wheat 4
-
I09Wheat 6 / Wheat 4 / Ore 3
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.