Daily Board Analysis

Daily Catan Board Insight for July 21, 2025

Plan around limited brick.

city-heavy port-driven polarized brick-scarce
Setup ID
996
Saved At
2026-02-03 21:35:46
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I25 + I42. Road building will need trades for brick. This opening leans toward roads and new settlements. Place I42 second to start with 1 sheep, 1 wheat, 1 ore.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Desert T1 Ore 3 3 T2 Brick 10 10 T3 Wood 9 9 T4 Wheat 6 6 T5 Wheat 4 4 T6 Wood 10 10 T7 Sheep 4 4 T8 Ore 12 12 T9 Brick 11 11 T10 Sheep 9 9 T11 Wood 6 6 T12 Wood 11 11 T13 Sheep 5 5 T14 Ore 8 8 T15 Sheep 2 2 T16 Wheat 8 8 T17 Wheat 5 5 T18 Brick 3 3 T19 I01 = Ore 3 I01 I02 = Wheat 6 / Ore 3 I02 I03 = Wood 9 / Wheat 6 I03 I04 = Wood 9 I04 I05 = I05 I06 = I06 I07 = Brick 10 / Ore 3 I07 I08 = Brick 10 / Wheat 4 / Ore 3 I08 I09 = Wheat 6 / Wheat 4 / Ore 3 I09 I10 = Ore 3 I10 I11 = Brick 10 I11 I12 = Brick 10 / Wood 10 I12 I13 = Brick 10 / Wood 10 / Wheat 4 I13 I14 = Brick 10 I14 I15 = Ore 12 / Wood 9 / Wheat 6 I15 10 I16 = Ore 12 / Wood 9 / Sheep 4 I16 I17 = Wood 9 / Sheep 4 I17 I18 = Wood 9 I18 I19 = Brick 11 / Wheat 6 / Wheat 4 I19 I20 = Ore 12 / Brick 11 / Wheat 6 I20 I21 = Wood 10 / Sheep 9 / Wheat 4 I21 8 I22 = Brick 11 / Sheep 9 / Wheat 4 I22 I23 = Wood 10 I23 I24 = Wood 10 / Wood 6 I24 I25 = Wood 10 / Sheep 9 / Wood 6 I25 9 I26 = Ore 12 / Wood 11 / Sheep 4 I26 I27 = Wood 11 / Sheep 4 I27 I28 = Sheep 4 I28 I29 = Sheep 4 I29 I30 = Ore 12 / Brick 11 / Sheep 5 I30 I31 = Ore 12 / Wood 11 / Sheep 5 I31 I32 = Brick 11 / Sheep 9 / Ore 8 I32 3 I33 = Brick 11 / Ore 8 / Sheep 5 I33 4 I34 = Sheep 9 / Wood 6 / Sheep 2 I34 I35 = Sheep 9 / Ore 8 / Sheep 2 I35 I36 = Wood 6 I36 I37 = Wood 6 I37 I38 = Wood 6 / Sheep 2 I38 I39 = Wood 11 / Wheat 8 / Sheep 5 I39 6 I40 = Wood 11 / Wheat 8 I40 I41 = Wood 11 I41 I42 = Ore 8 / Sheep 5 / Wheat 5 I42 2 I43 = Wheat 8 / Sheep 5 / Wheat 5 I43 7 I44 = Ore 8 / Brick 3 / Sheep 2 I44 I45 = Ore 8 / Wheat 5 / Brick 3 I45 5 I46 = Sheep 2 I46 I47 = Brick 3 / Sheep 2 I47 I48 = Wheat 8 / Wheat 5 I48 1 I49 = Wheat 8 I49 I50 = Wheat 8 I50 I51 = Wheat 5 / Brick 3 I51 I52 = Wheat 5 I52 I53 = Brick 3 I53 I54 = Brick 3 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I48 Wheat 8 / Wheat 5 18.27
2 I42 Ore 8 / Sheep 5 / Wheat 5 18.17
3 I32 Brick 11 / Sheep 9 / Ore 8 16.67
4 I33 Brick 11 / Ore 8 / Sheep 5 16.50
5 I45 Ore 8 / Wheat 5 / Brick 3 16.50
6 I39 Wood 11 / Wheat 8 / Sheep 5 16.39
7 I43 Wheat 8 / Sheep 5 / Wheat 5 16.34
8 I21 Wood 10 / Sheep 9 / Wheat 4 15.32
9 I25 Wood 10 / Sheep 9 / Wood 6 15.09
10 I15 Ore 12 / Wood 9 / Wheat 6 14.54

Best City Starts

  1. I42 = Ore 8 / Sheep 5 / Wheat 5
    City score: 12.04
  2. I45 = Ore 8 / Wheat 5 / Brick 3
    City score: 9.90
  3. I43 = Wheat 8 / Sheep 5 / Wheat 5
    City score: 9.45
  4. I32 = Brick 11 / Sheep 9 / Ore 8
    City score: 8.50
  5. I33 = Brick 11 / Ore 8 / Sheep 5
    City score: 8.50

Best Road Starts

  1. I42 = Ore 8 / Sheep 5 / Wheat 5
    Road score: 9.59
  2. I43 = Wheat 8 / Sheep 5 / Wheat 5
    Road score: 9.59
  3. I25 = Wood 10 / Sheep 9 / Wood 6
    Road score: 9.54
  4. I39 = Wood 11 / Wheat 8 / Sheep 5
    Road score: 9.40
  5. I13 = Brick 10 / Wood 10 / Wheat 4
    Road score: 8.87

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.45
I25 + I42
I25 = Wood 10 / Sheep 9 / Wood 6
I42 = Ore 8 / Sheep 5 / Wheat 5
Combined resources: wood, sheep, ore, wheat

Pair 2

Score: 51.40
I32 + I42
I32 = Brick 11 / Sheep 9 / Ore 8
I42 = Ore 8 / Sheep 5 / Wheat 5
Combined resources: brick, sheep, ore, wheat

Pair 3

Score: 50.96
I25 + I45
I25 = Wood 10 / Sheep 9 / Wood 6
I45 = Ore 8 / Wheat 5 / Brick 3
Combined resources: wood, sheep, ore, wheat, brick

Pair 4

Score: 50.25
I43 + I32
I43 = Wheat 8 / Sheep 5 / Wheat 5
I32 = Brick 11 / Sheep 9 / Ore 8
Combined resources: brick, sheep, ore, wheat

Pair 5

Score: 50.07
I42 + I13
I42 = Ore 8 / Sheep 5 / Wheat 5
I13 = Brick 10 / Wood 10 / Wheat 4
Combined resources: brick, wheat, wood, sheep, ore

Pair 6

Score: 50.06
I39 + I42
I39 = Wood 11 / Wheat 8 / Sheep 5
I42 = Ore 8 / Sheep 5 / Wheat 5
Combined resources: wood, sheep, wheat, ore

Seat Advice

Player 1

  • I42
    Ore 8 / Sheep 5 / Wheat 5
  • I33
    Brick 11 / Ore 8 / Sheep 5
  • I25
    Wood 10 / Sheep 9 / Wood 6

Player 2

  • I32
    Brick 11 / Sheep 9 / Ore 8
  • I25
    Wood 10 / Sheep 9 / Wood 6
  • I35
    Sheep 9 / Ore 8 / Sheep 2

Player 3

  • I39
    Wood 11 / Wheat 8 / Sheep 5
  • I19
    Brick 11 / Wheat 6 / Wheat 4
  • I09
    Wheat 6 / Wheat 4 / Ore 3

Best Player 4 Recovery Pairs

I25 + I42
I25 = Wood 10 / Sheep 9 / Wood 6
I42 = Ore 8 / Sheep 5 / Wheat 5
I32 + I42
I32 = Brick 11 / Sheep 9 / Ore 8
I42 = Ore 8 / Sheep 5 / Wheat 5
I25 + I45
I25 = Wood 10 / Sheep 9 / Wood 6
I45 = Ore 8 / Wheat 5 / Brick 3
I43 + I32
I43 = Wheat 8 / Sheep 5 / Wheat 5
I32 = Brick 11 / Sheep 9 / Ore 8

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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