Daily Board Analysis

Daily Catan Board Insight for July 26, 2025

This board gives cities more room to grow.

city-heavy port-driven polarized wood-scarce
Setup ID
3247
Saved At
2026-04-24 00:44:46
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I45 + I39. Without sheep production, new settlements and development cards will need a trade. This opening leans toward roads and new settlements. Place I39 second to start with 1 wood, 1 brick, 1 ore.

  • The board produces relatively little wood; secure a source or a way to trade for it.
  • The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 9 9 T1 Ore 4 4 T2 Wood 3 3 T3 Sheep 10 10 T4 Wood 3 3 T5 Wheat 11 11 T6 Sheep 6 6 T7 Sheep 12 12 T8 Brick 10 10 T9 Sheep 11 11 T10 Desert T11 Wood 2 2 T12 Wood 8 8 T13 Ore 4 4 T14 Brick 5 5 T15 Wheat 8 8 T16 Brick 9 9 T17 Ore 6 6 T18 Wheat 5 5 T19 I01 = Wheat 9 / Ore 4 I01 I02 = Wheat 9 / Ore 4 / Wood 3 I02 I03 = Sheep 10 / Wheat 9 / Wood 3 I03 I04 = Sheep 10 / Wheat 9 I04 I05 = Wheat 9 I05 I06 = Wheat 9 I06 I07 = Ore 4 / Wood 3 I07 I08 = Wheat 11 / Ore 4 / Wood 3 I08 I09 = Wheat 11 / Ore 4 / Wood 3 I09 I10 = Ore 4 I10 I11 = Wood 3 I11 I12 = Sheep 6 / Wood 3 I12 I13 = Wheat 11 / Sheep 6 / Wood 3 I13 I14 = Wood 3 I14 I15 = Sheep 10 / Brick 10 / Wood 3 I15 I16 = Sheep 12 / Sheep 10 / Brick 10 I16 I17 = Sheep 12 / Sheep 10 I17 I18 = Sheep 10 I18 I19 = Wheat 11 / Sheep 11 / Wood 3 I19 I20 = Sheep 11 / Brick 10 / Wood 3 I20 I21 = Wheat 11 / Sheep 6 I21 I22 = Wheat 11 / Sheep 11 I22 I23 = Sheep 6 I23 I24 = Sheep 6 / Wood 2 I24 I25 = Sheep 6 / Wood 2 I25 I26 = Sheep 12 / Brick 10 / Wood 8 I26 8 I27 = Sheep 12 / Wood 8 I27 I28 = Sheep 12 I28 I29 = Sheep 12 I29 I30 = Sheep 11 / Brick 10 / Ore 4 I30 I31 = Brick 10 / Wood 8 / Ore 4 I31 4 I32 = Sheep 11 / Brick 5 I32 I33 = Sheep 11 / Brick 5 / Ore 4 I33 10 I34 = Wheat 8 / Wood 2 I34 I35 = Wheat 8 / Brick 5 I35 I36 = Wood 2 I36 I37 = Wood 2 I37 I38 = Wheat 8 / Wood 2 I38 I39 = Brick 9 / Wood 8 / Ore 4 I39 2 I40 = Brick 9 / Wood 8 I40 7 I41 = Wood 8 I41 I42 = Ore 6 / Brick 5 / Ore 4 I42 6 I43 = Brick 9 / Ore 6 / Ore 4 I43 5 I44 = Wheat 8 / Brick 5 / Wheat 5 I44 3 I45 = Ore 6 / Brick 5 / Wheat 5 I45 1 I46 = Wheat 8 I46 I47 = Wheat 8 / Wheat 5 I47 I48 = Brick 9 / Ore 6 I48 9 I49 = Brick 9 I49 I50 = Brick 9 I50 I51 = Ore 6 / Wheat 5 I51 I52 = Ore 6 I52 I53 = Wheat 5 I53 I54 = Wheat 5 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I45 Ore 6 / Brick 5 / Wheat 5 17.79
2 I39 Brick 9 / Wood 8 / Ore 4 17.07
3 I44 Wheat 8 / Brick 5 / Wheat 5 16.24
4 I31 Brick 10 / Wood 8 / Ore 4 15.97
5 I43 Brick 9 / Ore 6 / Ore 4 15.30
6 I42 Ore 6 / Brick 5 / Ore 4 15.17
7 I40 Brick 9 / Wood 8 14.65
8 I26 Sheep 12 / Brick 10 / Wood 8 14.53
9 I48 Brick 9 / Ore 6 14.26
10 I33 Sheep 11 / Brick 5 / Ore 4 13.99

Best City Starts

  1. I45 = Ore 6 / Brick 5 / Wheat 5
    City score: 11.19
  2. I44 = Wheat 8 / Brick 5 / Wheat 5
    City score: 9.02
  3. I42 = Ore 6 / Brick 5 / Ore 4
    City score: 8.80
  4. I43 = Brick 9 / Ore 6 / Ore 4
    City score: 8.80
  5. I39 = Brick 9 / Wood 8 / Ore 4
    City score: 8.72

Best Road Starts

  1. I39 = Brick 9 / Wood 8 / Ore 4
    Road score: 10.73
  2. I44 = Wheat 8 / Brick 5 / Wheat 5
    Road score: 10.25
  3. I45 = Ore 6 / Brick 5 / Wheat 5
    Road score: 10.25
  4. I31 = Brick 10 / Wood 8 / Ore 4
    Road score: 9.81
  5. I42 = Ore 6 / Brick 5 / Ore 4
    Road score: 9.14

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.38
I45 + I39
I45 = Ore 6 / Brick 5 / Wheat 5
I39 = Brick 9 / Wood 8 / Ore 4
Combined resources: wood, ore, brick, wheat

Pair 2

Score: 52.34
I44 + I39
I44 = Wheat 8 / Brick 5 / Wheat 5
I39 = Brick 9 / Wood 8 / Ore 4
Combined resources: wood, ore, brick, wheat

Pair 3

Score: 50.83
I45 + I31
I45 = Ore 6 / Brick 5 / Wheat 5
I31 = Brick 10 / Wood 8 / Ore 4
Combined resources: brick, wood, ore, wheat

Pair 4

Score: 50.81
I44 + I31
I44 = Wheat 8 / Brick 5 / Wheat 5
I31 = Brick 10 / Wood 8 / Ore 4
Combined resources: brick, wood, ore, wheat

Pair 5

Score: 50.34
I45 + I26
I45 = Ore 6 / Brick 5 / Wheat 5
I26 = Sheep 12 / Brick 10 / Wood 8
Combined resources: sheep, brick, wood, ore, wheat

Pair 6

Score: 49.43
I44 + I42
I44 = Wheat 8 / Brick 5 / Wheat 5
I42 = Ore 6 / Brick 5 / Ore 4
Combined resources: ore, brick, wheat

Seat Advice

Player 1

  • I44
    Wheat 8 / Brick 5 / Wheat 5
  • I39
    Brick 9 / Wood 8 / Ore 4
  • I45
    Ore 6 / Brick 5 / Wheat 5

Player 2

  • I02
    Wheat 9 / Ore 4 / Wood 3
  • I03
    Sheep 10 / Wheat 9 / Wood 3
  • I26
    Sheep 12 / Brick 10 / Wood 8

Player 3

  • I02
    Wheat 9 / Ore 4 / Wood 3
  • I03
    Sheep 10 / Wheat 9 / Wood 3
  • I33
    Sheep 11 / Brick 5 / Ore 4

Best Player 4 Recovery Pairs

I45 + I39
I45 = Ore 6 / Brick 5 / Wheat 5
I39 = Brick 9 / Wood 8 / Ore 4
I44 + I39
I44 = Wheat 8 / Brick 5 / Wheat 5
I39 = Brick 9 / Wood 8 / Ore 4
I45 + I31
I45 = Ore 6 / Brick 5 / Wheat 5
I31 = Brick 10 / Wood 8 / Ore 4
I44 + I31
I44 = Wheat 8 / Brick 5 / Wheat 5
I31 = Brick 10 / Wood 8 / Ore 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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