Daily Board Analysis

Daily Catan Board Insight for July 27, 2025

Choose your first settlement carefully: the strongest spots stand apart.

port-driven polarized brick-scarce
Setup ID
56
Saved At
2025-04-04 10:30:16
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I22 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 sheep, 1 wheat.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • Keep I30 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Brick 8 8 T1 Ore 11 11 T2 Wood 11 11 T3 Sheep 5 5 T4 Sheep 12 12 T5 Brick 5 5 T6 Wheat 10 10 T7 Wood 9 9 T8 Wheat 4 4 T9 Ore 6 6 T10 Brick 2 2 T11 Desert T12 Sheep 8 8 T13 Wood 3 3 T14 Wood 10 10 T15 Wheat 9 9 T16 Wheat 3 3 T17 Sheep 6 6 T18 Ore 4 4 T19 I01 = Ore 11 / Brick 8 I01 I02 = Sheep 12 / Ore 11 / Brick 8 I02 I03 = Sheep 12 / Brick 8 / Sheep 5 I03 I04 = Brick 8 / Sheep 5 I04 2 I05 = Brick 8 I05 I06 = Brick 8 I06 I07 = Ore 11 / Wood 11 I07 I08 = Ore 11 / Wood 11 / Brick 5 I08 I09 = Sheep 12 / Ore 11 / Brick 5 I09 I10 = Ore 11 I10 I11 = Wood 11 I11 I12 = Wood 11 / Wheat 10 I12 I13 = Wood 11 / Wheat 10 / Brick 5 I13 9 I14 = Wood 11 I14 I15 = Sheep 12 / Sheep 5 / Wheat 4 I15 I16 = Wood 9 / Sheep 5 / Wheat 4 I16 3 I17 = Wood 9 / Sheep 5 I17 I18 = Sheep 5 I18 I19 = Sheep 12 / Ore 6 / Brick 5 I19 5 I20 = Sheep 12 / Ore 6 / Wheat 4 I20 I21 = Wheat 10 / Brick 5 / Brick 2 I21 I22 = Ore 6 / Brick 5 / Brick 2 I22 P I23 = Wheat 10 I23 I24 = Wheat 10 I24 I25 = Wheat 10 / Brick 2 I25 I26 = Wood 9 / Sheep 8 / Wheat 4 I26 1 I27 = Wood 9 / Sheep 8 I27 I28 = Wood 9 I28 I29 = Wood 9 I29 I30 = Ore 6 / Wheat 4 / Wood 3 I30 6 I31 = Sheep 8 / Wheat 4 / Wood 3 I31 7 I32 = Wood 10 / Ore 6 / Brick 2 I32 I33 = Wood 10 / Ore 6 / Wood 3 I33 I34 = Wheat 9 / Brick 2 I34 I35 = Wood 10 / Wheat 9 / Brick 2 I35 I36 = I36 I37 = I37 I38 = Wheat 9 I38 I39 = Sheep 8 / Wood 3 / Wheat 3 I39 I40 = Sheep 8 / Wheat 3 I40 I41 = Sheep 8 I41 I42 = Wood 10 / Sheep 6 / Wood 3 I42 I43 = Sheep 6 / Wood 3 / Wheat 3 I43 10 I44 = Wood 10 / Wheat 9 / Ore 4 I44 8 I45 = Wood 10 / Sheep 6 / Ore 4 I45 4 I46 = Wheat 9 I46 I47 = Wheat 9 / Ore 4 I47 I48 = Sheep 6 / Wheat 3 I48 I49 = Wheat 3 I49 I50 = Wheat 3 I50 I51 = Sheep 6 / Ore 4 I51 I52 = Sheep 6 I52 I53 = Ore 4 I53 I54 = Ore 4 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I26 Wood 9 / Sheep 8 / Wheat 4 17.04
2 I04 Brick 8 / Sheep 5 16.03
3 I16 Wood 9 / Sheep 5 / Wheat 4 15.79
4 I45 Wood 10 / Sheep 6 / Ore 4 15.77
5 I19 Sheep 12 / Ore 6 / Brick 5 15.15
6 I30 Ore 6 / Wheat 4 / Wood 3 15.04
7 I31 Sheep 8 / Wheat 4 / Wood 3 14.68
8 I44 Wood 10 / Wheat 9 / Ore 4 14.61
9 I13 Wood 11 / Wheat 10 / Brick 5 14.00
10 I43 Sheep 6 / Wood 3 / Wheat 3 13.87

Best City Starts

  1. I30 = Ore 6 / Wheat 4 / Wood 3
    City score: 9.12
  2. I26 = Wood 9 / Sheep 8 / Wheat 4
    City score: 8.78
  3. I20 = Sheep 12 / Ore 6 / Wheat 4
    City score: 8.76
  4. I44 = Wood 10 / Wheat 9 / Ore 4
    City score: 8.57
  5. I45 = Wood 10 / Sheep 6 / Ore 4
    City score: 8.50

Best Road Starts

  1. I26 = Wood 9 / Sheep 8 / Wheat 4
    Road score: 10.21
  2. I16 = Wood 9 / Sheep 5 / Wheat 4
    Road score: 9.45
  3. I45 = Wood 10 / Sheep 6 / Ore 4
    Road score: 8.82
  4. I31 = Sheep 8 / Wheat 4 / Wood 3
    Road score: 8.68
  5. I13 = Wood 11 / Wheat 10 / Brick 5
    Road score: 8.67

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 49.89
I22 + I26
I22 = Ore 6 / Brick 5 / Brick 2
I26 = Wood 9 / Sheep 8 / Wheat 4
Combined resources: brick, ore, wood, wheat, sheep

Pair 2

Score: 49.50
I19 + I26
I19 = Sheep 12 / Ore 6 / Brick 5
I26 = Wood 9 / Sheep 8 / Wheat 4
Combined resources: sheep, brick, ore, wood, wheat

Pair 3

Score: 48.80
I04 + I26
I04 = Brick 8 / Sheep 5
I26 = Wood 9 / Sheep 8 / Wheat 4
Combined resources: brick, sheep, wood, wheat
Ports: sheep

Pair 4

Score: 48.29
I26 + I13
I26 = Wood 9 / Sheep 8 / Wheat 4
I13 = Wood 11 / Wheat 10 / Brick 5
Combined resources: wood, brick, wheat, sheep

Pair 5

Score: 48.23
I22 + I16
I22 = Ore 6 / Brick 5 / Brick 2
I16 = Wood 9 / Sheep 5 / Wheat 4
Combined resources: sheep, wood, wheat, brick, ore

Pair 6

Score: 48.16
I19 + I16
I19 = Sheep 12 / Ore 6 / Brick 5
I16 = Wood 9 / Sheep 5 / Wheat 4
Combined resources: sheep, wood, wheat, brick, ore

Seat Advice

Player 1

  • I26
    Wood 9 / Sheep 8 / Wheat 4
  • I16
    Wood 9 / Sheep 5 / Wheat 4
  • I22
    Ore 6 / Brick 5 / Brick 2

Player 2

  • I45
    Wood 10 / Sheep 6 / Ore 4
  • I22
    Ore 6 / Brick 5 / Brick 2
  • I42
    Wood 10 / Sheep 6 / Wood 3

Player 3

  • I22
    Ore 6 / Brick 5 / Brick 2
  • I19
    Sheep 12 / Ore 6 / Brick 5
  • I13
    Wood 11 / Wheat 10 / Brick 5

Best Player 4 Recovery Pairs

I22 + I26
I22 = Ore 6 / Brick 5 / Brick 2
I26 = Wood 9 / Sheep 8 / Wheat 4
I19 + I26
I19 = Sheep 12 / Ore 6 / Brick 5
I26 = Wood 9 / Sheep 8 / Wheat 4
I04 + I26
I04 = Brick 8 / Sheep 5
I26 = Wood 9 / Sheep 8 / Wheat 4
I26 + I13
I26 = Wood 9 / Sheep 8 / Wheat 4
I13 = Wood 11 / Wheat 10 / Brick 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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