Daily Board Analysis

Daily Catan Board Insight for July 31, 2025 | Catan Tools

Today's map is port-driven, polarized, ore-scarce.

port-driven polarized ore-scarce
Setup ID
873
Saved At
2026-02-01 15:19:16
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 11 11 T1 Ore 3 3 T2 Brick 6 6 T3 Sheep 8 8 T4 Wheat 5 5 T5 Wood 9 9 T6 Ore 3 3 T7 Wood 4 4 T8 Ore 10 10 T9 Brick 6 6 T10 Wheat 9 9 T11 Wheat 8 8 T12 Wood 12 12 T13 Wheat 4 4 T14 Sheep 5 5 T15 Sheep 11 11 T16 Sheep 10 10 T17 Desert T18 Brick 2 2 T19 I01 = Wood 11 / Ore 3 I01 I02 = Wood 11 / Wheat 5 / Ore 3 I02 I03 = Wood 11 / Sheep 8 / Wheat 5 I03 8 I04 = Wood 11 / Sheep 8 I04 I05 = Wood 11 I05 I06 = Wood 11 I06 I07 = Brick 6 / Ore 3 I07 I08 = Wood 9 / Brick 6 / Ore 3 I08 9 I09 = Wood 9 / Wheat 5 / Ore 3 I09 I10 = Ore 3 I10 I11 = Brick 6 I11 I12 = Brick 6 / Ore 3 I12 I13 = Wood 9 / Brick 6 / Ore 3 I13 10 I14 = Brick 6 I14 I15 = Ore 10 / Sheep 8 / Wheat 5 I15 2 I16 = Ore 10 / Sheep 8 / Wood 4 I16 6 I17 = Sheep 8 / Wood 4 I17 I18 = Sheep 8 I18 I19 = Wood 9 / Brick 6 / Wheat 5 I19 1 I20 = Ore 10 / Brick 6 / Wheat 5 I20 5 I21 = Wood 9 / Wheat 9 / Ore 3 I21 I22 = Wood 9 / Wheat 9 / Brick 6 I22 4 I23 = Ore 3 I23 I24 = Wheat 8 / Ore 3 I24 I25 = Wheat 9 / Wheat 8 / Ore 3 I25 I26 = Wood 12 / Ore 10 / Wood 4 I26 I27 = Wood 12 / Wood 4 I27 I28 = Wood 4 I28 I29 = Wood 4 I29 I30 = Ore 10 / Brick 6 / Wheat 4 I30 I31 = Wood 12 / Ore 10 / Wheat 4 I31 I32 = Wheat 9 / Brick 6 / Sheep 5 I32 3 I33 = Brick 6 / Sheep 5 / Wheat 4 I33 7 I34 = Sheep 11 / Wheat 9 / Wheat 8 I34 I35 = Sheep 11 / Wheat 9 / Sheep 5 I35 I36 = Wheat 8 I36 I37 = Wheat 8 I37 I38 = Sheep 11 / Wheat 8 I38 I39 = Wood 12 / Sheep 10 / Wheat 4 I39 I40 = Wood 12 / Sheep 10 I40 I41 = Wood 12 I41 I42 = Sheep 5 / Wheat 4 I42 I43 = Sheep 10 / Wheat 4 I43 I44 = Sheep 11 / Sheep 5 / Brick 2 I44 I45 = Sheep 5 / Brick 2 I45 I46 = Sheep 11 I46 I47 = Sheep 11 / Brick 2 I47 I48 = Sheep 10 I48 I49 = Sheep 10 I49 I50 = Sheep 10 I50 I51 = Brick 2 I51 I52 = I52 I53 = Brick 2 I53 I54 = Brick 2 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, ore-scarce.

The strongest overall opening is I19 (Wood 9 / Brick 6 / Wheat 5), while I25 is the best city-focused start, I19 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I15 (Ore 10 / Sheep 8 / Wheat 5) + I19 (Wood 9 / Brick 6 / Wheat 5).

  • Scarce resources: ore, wood.
  • Abundant resources: wheat, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I19 Wood 9 / Brick 6 / Wheat 5 22.04
2 I15 Ore 10 / Sheep 8 / Wheat 5 21.61
3 I32 Wheat 9 / Brick 6 / Sheep 5 21.39
4 I22 Wood 9 / Wheat 9 / Brick 6 21.26
5 I20 Ore 10 / Brick 6 / Wheat 5 20.96
6 I16 Ore 10 / Sheep 8 / Wood 4 20.43
7 I33 Brick 6 / Sheep 5 / Wheat 4 20.39
8 I03 Wood 11 / Sheep 8 / Wheat 5 19.99
9 I08 Wood 9 / Brick 6 / Ore 3 19.98
10 I13 Wood 9 / Brick 6 / Ore 3 19.98

Best City Starts

  1. I25 = Wheat 9 / Wheat 8 / Ore 3
    City score: 23.65
  2. I34 = Sheep 11 / Wheat 9 / Wheat 8
    City score: 21.65
  3. I15 = Ore 10 / Sheep 8 / Wheat 5
    City score: 20.80
  4. I20 = Ore 10 / Brick 6 / Wheat 5
    City score: 19.55
  5. I32 = Wheat 9 / Brick 6 / Sheep 5
    City score: 17.70

Best Road Starts

  1. I19 = Wood 9 / Brick 6 / Wheat 5
    Road score: 23.55
  2. I22 = Wood 9 / Wheat 9 / Brick 6
    Road score: 23.55
  3. I08 = Wood 9 / Brick 6 / Ore 3
    Road score: 21.75
  4. I13 = Wood 9 / Brick 6 / Ore 3
    Road score: 21.75
  5. I32 = Wheat 9 / Brick 6 / Sheep 5
    Road score: 19.55

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 57.09
I15 + I19
I15 = Ore 10 / Sheep 8 / Wheat 5
I19 = Wood 9 / Brick 6 / Wheat 5
Combined resources: sheep, wheat, ore, wood, brick

Pair 2

Score: 57.06
I16 + I19
I16 = Ore 10 / Sheep 8 / Wood 4
I19 = Wood 9 / Brick 6 / Wheat 5
Combined resources: sheep, wood, ore, wheat, brick

Pair 3

Score: 56.31
I15 + I22
I15 = Ore 10 / Sheep 8 / Wheat 5
I22 = Wood 9 / Wheat 9 / Brick 6
Combined resources: sheep, wheat, ore, wood, brick

Pair 4

Score: 56.29
I16 + I22
I16 = Ore 10 / Sheep 8 / Wood 4
I22 = Wood 9 / Wheat 9 / Brick 6
Combined resources: sheep, wood, ore, brick, wheat

Pair 5

Score: 55.98
I08 + I15
I08 = Wood 9 / Brick 6 / Ore 3
I15 = Ore 10 / Sheep 8 / Wheat 5
Combined resources: ore, brick, wood, sheep, wheat

Pair 6

Score: 55.98
I13 + I15
I13 = Wood 9 / Brick 6 / Ore 3
I15 = Ore 10 / Sheep 8 / Wheat 5
Combined resources: brick, wood, ore, sheep, wheat

Seat Advice

Player 1

  • I19
    Wood 9 / Brick 6 / Wheat 5
  • I20
    Ore 10 / Brick 6 / Wheat 5
  • I15
    Ore 10 / Sheep 8 / Wheat 5

Player 2

  • I19
    Wood 9 / Brick 6 / Wheat 5
  • I15
    Ore 10 / Sheep 8 / Wheat 5
  • I22
    Wood 9 / Wheat 9 / Brick 6

Player 3

  • I19
    Wood 9 / Brick 6 / Wheat 5
  • I15
    Ore 10 / Sheep 8 / Wheat 5
  • I22
    Wood 9 / Wheat 9 / Brick 6

Best Player 4 Recovery Pairs

I15 + I19
I15 = Ore 10 / Sheep 8 / Wheat 5
I19 = Wood 9 / Brick 6 / Wheat 5
I16 + I19
I16 = Ore 10 / Sheep 8 / Wood 4
I19 = Wood 9 / Brick 6 / Wheat 5
I15 + I22
I15 = Ore 10 / Sheep 8 / Wheat 5
I22 = Wood 9 / Wheat 9 / Brick 6
I16 + I22
I16 = Ore 10 / Sheep 8 / Wood 4
I22 = Wood 9 / Wheat 9 / Brick 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.