Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is road-race, port-driven, polarized, explosive, ore-scarce.
The strongest overall opening is I31 (Brick 8 / Wood 6 / Sheep 6), while I09 is the best city-focused start, I31 is strongest for road pressure, and I31 is the best harbor start. The strongest theoretical pair is I25 (Ore 11 / Wood 9 / Wheat 5) + I42 (Wood 10 / Brick 8 / Sheep 6).
- Scarce resources: ore.
- Abundant resources: wood, wheat, sheep.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I31 | Brick 8 / Wood 6 / Sheep 6 | 22.50 |
| 2 | I42 | Wood 10 / Brick 8 / Sheep 6 | 21.72 |
| 3 | I26 | Brick 8 / Wood 6 / Sheep 3 | 20.86 |
| 4 | I44 | Sheep 9 / Brick 8 / Wheat 4 | 20.49 |
| 5 | I35 | Wood 9 / Brick 8 / Wheat 4 | 20.02 |
| 6 | I45 | Wood 10 / Sheep 9 / Brick 8 | 20.02 |
| 7 | I15 | Brick 8 / Wheat 5 / Ore 2 | 19.58 |
| 8 | I39 | Brick 12 / Wood 6 / Sheep 6 | 19.34 |
| 9 | I25 | Ore 11 / Wood 9 / Wheat 5 | 18.29 |
| 10 | I34 | Ore 11 / Wood 9 / Wheat 4 | 18.07 |
Best City Starts
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I09 = Wood 10 / Wheat 5 / Wheat 4City score: 17.75
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I02 = Wheat 5 / Wheat 4 / Sheep 3City score: 17.35
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I25 = Ore 11 / Wood 9 / Wheat 5City score: 16.50
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I13 = Ore 11 / Wood 10 / Wheat 5City score: 15.60
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I44 = Sheep 9 / Brick 8 / Wheat 4City score: 15.55
Best Road Starts
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I31 = Brick 8 / Wood 6 / Sheep 6Road score: 27.85
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I26 = Brick 8 / Wood 6 / Sheep 3Road score: 24.40
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I42 = Wood 10 / Brick 8 / Sheep 6Road score: 23.55
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I35 = Wood 9 / Brick 8 / Wheat 4Road score: 22.65
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I45 = Wood 10 / Sheep 9 / Brick 8Road score: 22.40
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 53.64Pair 3
Score: 53.44Pair 4
Score: 53.42Pair 5
Score: 53.27Pair 6
Score: 53.18Seat Advice
Player 1
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I31Brick 8 / Wood 6 / Sheep 6
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I42Wood 10 / Brick 8 / Sheep 6
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I26Brick 8 / Wood 6 / Sheep 3
Player 2
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I31Brick 8 / Wood 6 / Sheep 6
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I42Wood 10 / Brick 8 / Sheep 6
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I26Brick 8 / Wood 6 / Sheep 3
Player 3
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I31Brick 8 / Wood 6 / Sheep 6
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I42Wood 10 / Brick 8 / Sheep 6
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I26Brick 8 / Wood 6 / Sheep 3
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.