Daily Board Analysis

Daily Catan Board Insight for August 11, 2025

This board gives cities more room to grow.

city-heavy port-driven polarized brick-scarce
Setup ID
1227
Saved At
2026-02-20 20:34:50
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I08 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 brick, 1 wheat, 1 ore.

  • The board produces relatively little brick; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Brick 11 11 T1 Ore 6 6 T2 Sheep 5 5 T3 Ore 4 4 T4 Wheat 11 11 T5 Wood 9 9 T6 Wood 12 12 T7 Wood 8 8 T8 Wood 9 9 T9 Sheep 4 4 T10 Wheat 3 3 T11 Wheat 8 8 T12 Desert T13 Wheat 10 10 T14 Brick 2 2 T15 Sheep 3 3 T16 Ore 5 5 T17 Brick 10 10 T18 Sheep 6 6 T19 I01 = Brick 11 / Ore 6 I01 I02 = Brick 11 / Wheat 11 / Ore 6 I02 6 I03 = Brick 11 / Wheat 11 / Ore 4 I03 I04 = Brick 11 / Ore 4 I04 I05 = Brick 11 I05 I06 = Brick 11 I06 I07 = Ore 6 / Sheep 5 I07 I08 = Wood 9 / Ore 6 / Sheep 5 I08 1 I09 = Wheat 11 / Wood 9 / Ore 6 I09 2 I10 = Ore 6 I10 I11 = Sheep 5 I11 I12 = Wood 12 / Sheep 5 I12 I13 = Wood 12 / Wood 9 / Sheep 5 I13 I14 = Sheep 5 I14 I15 = Wheat 11 / Wood 9 / Ore 4 I15 10 I16 = Wood 9 / Wood 8 / Ore 4 I16 3 I17 = Wood 8 / Ore 4 I17 I18 = Ore 4 I18 I19 = Wheat 11 / Wood 9 / Sheep 4 I19 7 I20 = Wheat 11 / Wood 9 / Sheep 4 I20 8 I21 = Wood 12 / Wood 9 / Wheat 3 I21 I22 = Wood 9 / Sheep 4 / Wheat 3 I22 9 I23 = Wood 12 I23 I24 = Wood 12 / Wheat 8 I24 I25 = Wood 12 / Wheat 8 / Wheat 3 I25 I26 = Wood 9 / Wood 8 I26 I27 = Wood 8 I27 I28 = Wood 8 I28 I29 = Wood 8 I29 I30 = Wheat 10 / Wood 9 / Sheep 4 I30 5 I31 = Wheat 10 / Wood 9 I31 I32 = Sheep 4 / Wheat 3 / Brick 2 I32 I33 = Wheat 10 / Sheep 4 / Brick 2 I33 I34 = Wheat 8 / Wheat 3 / Sheep 3 I34 I35 = Wheat 3 / Sheep 3 / Brick 2 I35 I36 = Wheat 8 I36 I37 = Wheat 8 I37 I38 = Wheat 8 / Sheep 3 I38 I39 = Wheat 10 / Ore 5 I39 I40 = Ore 5 I40 I41 = I41 I42 = Wheat 10 / Brick 10 / Brick 2 I42 I43 = Wheat 10 / Brick 10 / Ore 5 I43 4 I44 = Sheep 6 / Sheep 3 / Brick 2 I44 I45 = Brick 10 / Sheep 6 / Brick 2 I45 I46 = Sheep 3 I46 I47 = Sheep 6 / Sheep 3 I47 I48 = Brick 10 / Ore 5 I48 I49 = Ore 5 I49 I50 = Ore 5 I50 I51 = Brick 10 / Sheep 6 I51 I52 = Brick 10 I52 I53 = Sheep 6 I53 I54 = Sheep 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I08 Wood 9 / Ore 6 / Sheep 5 17.97
2 I09 Wheat 11 / Wood 9 / Ore 6 15.52
3 I16 Wood 9 / Wood 8 / Ore 4 14.88
4 I43 Wheat 10 / Brick 10 / Ore 5 14.74
5 I30 Wheat 10 / Wood 9 / Sheep 4 14.63
6 I02 Brick 11 / Wheat 11 / Ore 6 14.42
7 I19 Wheat 11 / Wood 9 / Sheep 4 14.12
8 I20 Wheat 11 / Wood 9 / Sheep 4 13.83
9 I22 Wood 9 / Sheep 4 / Wheat 3 13.83
10 I15 Wheat 11 / Wood 9 / Ore 4 13.47

Best City Starts

  1. I08 = Wood 9 / Ore 6 / Sheep 5
    City score: 9.91
  2. I09 = Wheat 11 / Wood 9 / Ore 6
    City score: 9.43
  3. I43 = Wheat 10 / Brick 10 / Ore 5
    City score: 8.88
  4. I16 = Wood 9 / Wood 8 / Ore 4
    City score: 8.72
  5. I02 = Brick 11 / Wheat 11 / Ore 6
    City score: 8.03

Best Road Starts

  1. I08 = Wood 9 / Ore 6 / Sheep 5
    Road score: 10.25
  2. I16 = Wood 9 / Wood 8 / Ore 4
    Road score: 9.14
  3. I09 = Wheat 11 / Wood 9 / Ore 6
    Road score: 8.82
  4. I30 = Wheat 10 / Wood 9 / Sheep 4
    Road score: 8.68
  5. I43 = Wheat 10 / Brick 10 / Ore 5
    Road score: 8.09

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 50.28
I08 + I43
I08 = Wood 9 / Ore 6 / Sheep 5
I43 = Wheat 10 / Brick 10 / Ore 5
Combined resources: ore, sheep, wood, wheat, brick

Pair 2

Score: 47.58
I08 + I02
I08 = Wood 9 / Ore 6 / Sheep 5
I02 = Brick 11 / Wheat 11 / Ore 6
Combined resources: brick, ore, wheat, sheep, wood

Pair 3

Score: 47.30
I08 + I30
I08 = Wood 9 / Ore 6 / Sheep 5
I30 = Wheat 10 / Wood 9 / Sheep 4
Combined resources: ore, sheep, wood, wheat

Pair 4

Score: 47.23
I16 + I08
I16 = Wood 9 / Wood 8 / Ore 4
I08 = Wood 9 / Ore 6 / Sheep 5
Combined resources: ore, sheep, wood

Pair 5

Score: 47.01
I16 + I43
I16 = Wood 9 / Wood 8 / Ore 4
I43 = Wheat 10 / Brick 10 / Ore 5
Combined resources: ore, wood, wheat, brick

Pair 6

Score: 46.98
I34 + I08
I34 = Wheat 8 / Wheat 3 / Sheep 3
I08 = Wood 9 / Ore 6 / Sheep 5
Combined resources: ore, sheep, wood, wheat

Seat Advice

Player 1

  • I08
    Wood 9 / Ore 6 / Sheep 5
  • I16
    Wood 9 / Wood 8 / Ore 4
  • I43
    Wheat 10 / Brick 10 / Ore 5

Player 2

  • I16
    Wood 9 / Wood 8 / Ore 4
  • I43
    Wheat 10 / Brick 10 / Ore 5
  • I30
    Wheat 10 / Wood 9 / Sheep 4

Player 3

  • I30
    Wheat 10 / Wood 9 / Sheep 4
  • I22
    Wood 9 / Sheep 4 / Wheat 3
  • I19
    Wheat 11 / Wood 9 / Sheep 4

Best Player 4 Recovery Pairs

I08 + I43
I08 = Wood 9 / Ore 6 / Sheep 5
I43 = Wheat 10 / Brick 10 / Ore 5
I08 + I02
I08 = Wood 9 / Ore 6 / Sheep 5
I02 = Brick 11 / Wheat 11 / Ore 6
I08 + I30
I08 = Wood 9 / Ore 6 / Sheep 5
I30 = Wheat 10 / Wood 9 / Sheep 4
I16 + I08
I16 = Wood 9 / Wood 8 / Ore 4
I08 = Wood 9 / Ore 6 / Sheep 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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