Daily Board Analysis

Daily Catan Board Insight for August 15, 2025

Plan around limited ore.

city-heavy port-driven polarized sheep-scarce
Setup ID
77
Saved At
2025-04-14 18:37:09
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I08 + I34. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I34 second to start with 1 wood, 1 brick, 1 wheat.

  • The board produces relatively little sheep, ore; secure a source or a way to trade for it.
  • The board has more wheat production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 10 10 T1 Sheep 5 5 T2 Wheat 6 6 T3 Wheat 8 8 T4 Sheep 3 3 T5 Brick 9 9 T6 Ore 11 11 T7 Sheep 11 11 T8 Wheat 3 3 T9 Brick 5 5 T10 Wood 9 9 T11 Brick 10 10 T12 Ore 4 4 T13 Wood 2 2 T14 Desert T15 Wheat 6 6 T16 Ore 8 8 T17 Sheep 12 12 T18 Wood 4 4 T19 I01 = Wood 10 / Sheep 5 I01 I02 = Wood 10 / Sheep 5 / Sheep 3 I02 I03 = Wood 10 / Wheat 8 / Sheep 3 I03 7 I04 = Wood 10 / Wheat 8 I04 I05 = Wood 10 I05 I06 = Wood 10 I06 I07 = Wheat 6 / Sheep 5 I07 I08 = Brick 9 / Wheat 6 / Sheep 5 I08 1 I09 = Brick 9 / Sheep 5 / Sheep 3 I09 9 I10 = Sheep 5 I10 I11 = Wheat 6 I11 I12 = Ore 11 / Wheat 6 I12 I13 = Ore 11 / Brick 9 / Wheat 6 I13 3 I14 = Wheat 6 I14 I15 = Wheat 8 / Sheep 3 / Wheat 3 I15 I16 = Sheep 11 / Wheat 8 / Wheat 3 I16 I17 = Sheep 11 / Wheat 8 I17 I18 = Wheat 8 I18 I19 = Brick 9 / Brick 5 / Sheep 3 I19 10 I20 = Brick 5 / Sheep 3 / Wheat 3 I20 I21 = Ore 11 / Brick 9 / Wood 9 I21 4 I22 = Brick 9 / Wood 9 / Brick 5 I22 5 I23 = Ore 11 I23 I24 = Ore 11 / Brick 10 I24 I25 = Ore 11 / Brick 10 / Wood 9 I25 8 I26 = Sheep 11 / Ore 4 / Wheat 3 I26 I27 = Sheep 11 / Ore 4 I27 I28 = Sheep 11 I28 I29 = Sheep 11 I29 I30 = Brick 5 / Wheat 3 / Wood 2 I30 I31 = Ore 4 / Wheat 3 / Wood 2 I31 I32 = Wood 9 / Brick 5 I32 I33 = Brick 5 / Wood 2 I33 I34 = Brick 10 / Wood 9 / Wheat 6 I34 2 I35 = Wood 9 / Wheat 6 I35 I36 = Brick 10 I36 I37 = Brick 10 I37 I38 = Brick 10 / Wheat 6 I38 I39 = Ore 8 / Ore 4 / Wood 2 I39 I40 = Ore 8 / Ore 4 I40 6 I41 = Ore 4 I41 I42 = Sheep 12 / Wood 2 I42 I43 = Sheep 12 / Ore 8 / Wood 2 I43 I44 = Wheat 6 / Wood 4 I44 I45 = Sheep 12 / Wood 4 I45 I46 = Wheat 6 I46 I47 = Wheat 6 / Wood 4 I47 I48 = Sheep 12 / Ore 8 I48 I49 = Ore 8 I49 I50 = Ore 8 I50 I51 = Sheep 12 / Wood 4 I51 I52 = Sheep 12 I52 I53 = Wood 4 I53 I54 = Wood 4 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I08 Brick 9 / Wheat 6 / Sheep 5 18.71
2 I34 Brick 10 / Wood 9 / Wheat 6 17.36
3 I13 Ore 11 / Brick 9 / Wheat 6 15.94
4 I21 Ore 11 / Brick 9 / Wood 9 15.84
5 I22 Brick 9 / Wood 9 / Brick 5 15.82
6 I40 Ore 8 / Ore 4 15.73
7 I03 Wood 10 / Wheat 8 / Sheep 3 14.82
8 I25 Ore 11 / Brick 10 / Wood 9 14.01
9 I09 Brick 9 / Sheep 5 / Sheep 3 13.50
10 I19 Brick 9 / Brick 5 / Sheep 3 13.38

Best City Starts

  1. I08 = Brick 9 / Wheat 6 / Sheep 5
    City score: 9.45
  2. I13 = Ore 11 / Brick 9 / Wheat 6
    City score: 8.88
  3. I34 = Brick 10 / Wood 9 / Wheat 6
    City score: 8.37
  4. I22 = Brick 9 / Wood 9 / Brick 5
    City score: 7.62
  5. I03 = Wood 10 / Wheat 8 / Sheep 3
    City score: 7.40

Best Road Starts

  1. I34 = Brick 10 / Wood 9 / Wheat 6
    Road score: 11.12
  2. I08 = Brick 9 / Wheat 6 / Sheep 5
    Road score: 10.95
  3. I22 = Brick 9 / Wood 9 / Brick 5
    Road score: 10.73
  4. I21 = Ore 11 / Brick 9 / Wood 9
    Road score: 9.32
  5. I13 = Ore 11 / Brick 9 / Wheat 6
    Road score: 8.82

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.62
I08 + I34
I08 = Brick 9 / Wheat 6 / Sheep 5
I34 = Brick 10 / Wood 9 / Wheat 6
Combined resources: sheep, wheat, brick, wood

Pair 2

Score: 52.89
I08 + I22
I08 = Brick 9 / Wheat 6 / Sheep 5
I22 = Brick 9 / Wood 9 / Brick 5
Combined resources: sheep, wheat, brick, wood

Pair 3

Score: 51.94
I08 + I21
I08 = Brick 9 / Wheat 6 / Sheep 5
I21 = Ore 11 / Brick 9 / Wood 9
Combined resources: sheep, wheat, brick, ore, wood

Pair 4

Score: 50.38
I22 + I34
I22 = Brick 9 / Wood 9 / Brick 5
I34 = Brick 10 / Wood 9 / Wheat 6
Combined resources: brick, wood, wheat

Pair 5

Score: 50.31
I08 + I25
I08 = Brick 9 / Wheat 6 / Sheep 5
I25 = Ore 11 / Brick 10 / Wood 9
Combined resources: sheep, wheat, brick, ore, wood

Pair 6

Score: 50.24
I09 + I34
I09 = Brick 9 / Sheep 5 / Sheep 3
I34 = Brick 10 / Wood 9 / Wheat 6
Combined resources: sheep, brick, wood, wheat

Seat Advice

Player 1

  • I22
    Brick 9 / Wood 9 / Brick 5
  • I08
    Brick 9 / Wheat 6 / Sheep 5
  • I34
    Brick 10 / Wood 9 / Wheat 6

Player 2

  • I22
    Brick 9 / Wood 9 / Brick 5
  • I21
    Ore 11 / Brick 9 / Wood 9
  • I03
    Wood 10 / Wheat 8 / Sheep 3

Player 3

  • I03
    Wood 10 / Wheat 8 / Sheep 3
  • I16
    Sheep 11 / Wheat 8 / Wheat 3
  • I39
    Ore 8 / Ore 4 / Wood 2

Best Player 4 Recovery Pairs

I08 + I34
I08 = Brick 9 / Wheat 6 / Sheep 5
I34 = Brick 10 / Wood 9 / Wheat 6
I08 + I22
I08 = Brick 9 / Wheat 6 / Sheep 5
I22 = Brick 9 / Wood 9 / Brick 5
I08 + I21
I08 = Brick 9 / Wheat 6 / Sheep 5
I21 = Ore 11 / Brick 9 / Wood 9
I22 + I34
I22 = Brick 9 / Wood 9 / Brick 5
I34 = Brick 10 / Wood 9 / Wheat 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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