Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is polarized, brick-scarce.
The strongest overall opening is I21 (Wood 9 / Brick 9 / Wheat 8), while I45 is the best city-focused start, I21 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I03 (Ore 6 / Wood 5 / Brick 4) + I21 (Wood 9 / Brick 9 / Wheat 8).
- Scarce resources: brick, ore.
- Abundant resources: sheep, wheat, wood.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I21 | Wood 9 / Brick 9 / Wheat 8 | 20.23 |
| 2 | I03 | Ore 6 / Wood 5 / Brick 4 | 20.03 |
| 3 | I13 | Wood 9 / Wheat 8 / Sheep 4 | 19.29 |
| 4 | I02 | Wood 10 / Ore 6 / Brick 4 | 18.64 |
| 5 | I45 | Wheat 6 / Sheep 5 / Ore 3 | 18.59 |
| 6 | I16 | Ore 12 / Sheep 8 / Wood 5 | 18.43 |
| 7 | I22 | Wood 9 / Brick 9 / Wheat 3 | 18.00 |
| 8 | I04 | Ore 6 / Wood 5 | 17.69 |
| 9 | I01 | Wood 10 / Ore 6 | 17.13 |
| 10 | I08 | Wood 10 / Wood 9 / Sheep 4 | 17.10 |
Best City Starts
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I45 = Wheat 6 / Sheep 5 / Ore 3City score: 19.65
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I21 = Wood 9 / Brick 9 / Wheat 8City score: 17.95
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I13 = Wood 9 / Wheat 8 / Sheep 4City score: 17.80
-
I03 = Ore 6 / Wood 5 / Brick 4City score: 17.05
-
I44 = Wood 11 / Wheat 6 / Ore 3City score: 16.85
Best Road Starts
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I21 = Wood 9 / Brick 9 / Wheat 8Road score: 22.30
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I09 = Wood 10 / Wood 9 / Brick 4Road score: 21.90
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I03 = Ore 6 / Wood 5 / Brick 4Road score: 20.15
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I22 = Wood 9 / Brick 9 / Wheat 3Road score: 19.60
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I08 = Wood 10 / Wood 9 / Sheep 4Road score: 18.90
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 53.77Pair 3
Score: 53.52Pair 4
Score: 52.32Pair 5
Score: 52.13Pair 6
Score: 51.32Seat Advice
Player 1
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I03Ore 6 / Wood 5 / Brick 4
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I21Wood 9 / Brick 9 / Wheat 8
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I02Wood 10 / Ore 6 / Brick 4
Player 2
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I21Wood 9 / Brick 9 / Wheat 8
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I03Ore 6 / Wood 5 / Brick 4
-
I13Wood 9 / Wheat 8 / Sheep 4
Player 3
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I21Wood 9 / Brick 9 / Wheat 8
-
I03Ore 6 / Wood 5 / Brick 4
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I13Wood 9 / Wheat 8 / Sheep 4
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.