Daily Board Analysis

Daily Catan Board Insight for August 20, 2025

Wood and brick make expansion worth a look.

road-race port-driven polarized brick-scarce
Setup ID
1038
Saved At
2026-02-03 21:42:38
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I09 + I43. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I43 second to start with 1 wood, 1 brick, 1 sheep.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 3 3 T1 Wheat 6 6 T2 Wheat 12 12 T3 Wheat 5 5 T4 Ore 9 9 T5 Brick 9 9 T6 Wood 8 8 T7 Wood 6 6 T8 Wood 3 3 T9 Desert T10 Sheep 11 11 T11 Ore 4 4 T12 Sheep 10 10 T13 Brick 4 4 T14 Sheep 10 10 T15 Brick 2 2 T16 Sheep 5 5 T17 Wood 8 8 T18 Wheat 11 11 T19 I01 = Wheat 6 / Ore 3 I01 I02 = Ore 9 / Wheat 6 / Ore 3 I02 I03 = Ore 9 / Wheat 5 / Ore 3 I03 I04 = Wheat 5 / Ore 3 I04 I05 = Ore 3 I05 I06 = Ore 3 I06 I07 = Wheat 12 / Wheat 6 I07 I08 = Wheat 12 / Brick 9 / Wheat 6 I08 I09 = Ore 9 / Brick 9 / Wheat 6 I09 1 I10 = Wheat 6 I10 I11 = Wheat 12 I11 I12 = Wheat 12 / Wood 8 I12 I13 = Wheat 12 / Brick 9 / Wood 8 I13 5 I14 = Wheat 12 I14 I15 = Ore 9 / Wheat 5 / Wood 3 I15 8 I16 = Wood 6 / Wheat 5 / Wood 3 I16 10 I17 = Wood 6 / Wheat 5 I17 I18 = Wheat 5 I18 I19 = Ore 9 / Brick 9 I19 I20 = Ore 9 / Wood 3 I20 I21 = Sheep 11 / Brick 9 / Wood 8 I21 3 I22 = Sheep 11 / Brick 9 I22 I23 = Wood 8 I23 I24 = Wood 8 / Ore 4 I24 I25 = Sheep 11 / Wood 8 / Ore 4 I25 7 I26 = Sheep 10 / Wood 6 / Wood 3 I26 I27 = Sheep 10 / Wood 6 I27 I28 = Wood 6 I28 I29 = Wood 6 I29 I30 = Brick 4 / Wood 3 I30 I31 = Sheep 10 / Brick 4 / Wood 3 I31 I32 = Sheep 11 / Sheep 10 I32 I33 = Sheep 10 / Brick 4 I33 I34 = Sheep 11 / Ore 4 / Brick 2 I34 I35 = Sheep 11 / Sheep 10 / Brick 2 I35 I36 = Ore 4 I36 I37 = Ore 4 I37 I38 = Ore 4 / Brick 2 I38 I39 = Sheep 10 / Sheep 5 / Brick 4 I39 I40 = Sheep 10 / Sheep 5 I40 I41 = Sheep 10 I41 I42 = Sheep 10 / Wood 8 / Brick 4 I42 4 I43 = Wood 8 / Sheep 5 / Brick 4 I43 2 I44 = Wheat 11 / Sheep 10 / Brick 2 I44 I45 = Wheat 11 / Sheep 10 / Wood 8 I45 6 I46 = Brick 2 I46 I47 = Wheat 11 / Brick 2 I47 I48 = Wood 8 / Sheep 5 I48 9 I49 = Sheep 5 I49 I50 = Sheep 5 I50 I51 = Wheat 11 / Wood 8 I51 I52 = Wood 8 I52 I53 = Wheat 11 I53 I54 = Wheat 11 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I09 Ore 9 / Brick 9 / Wheat 6 18.44
2 I43 Wood 8 / Sheep 5 / Brick 4 17.50
3 I21 Sheep 11 / Brick 9 / Wood 8 16.38
4 I42 Sheep 10 / Wood 8 / Brick 4 16.09
5 I13 Wheat 12 / Brick 9 / Wood 8 15.97
6 I45 Wheat 11 / Sheep 10 / Wood 8 15.11
7 I25 Sheep 11 / Wood 8 / Ore 4 15.05
8 I15 Ore 9 / Wheat 5 / Wood 3 14.68
9 I48 Wood 8 / Sheep 5 14.22
10 I16 Wood 6 / Wheat 5 / Wood 3 13.83

Best City Starts

  1. I09 = Ore 9 / Brick 9 / Wheat 6
    City score: 10.88
  2. I02 = Ore 9 / Wheat 6 / Ore 3
    City score: 10.20
  3. I03 = Ore 9 / Wheat 5 / Ore 3
    City score: 9.55
  4. I15 = Ore 9 / Wheat 5 / Wood 3
    City score: 8.92
  5. I43 = Wood 8 / Sheep 5 / Brick 4
    City score: 7.85

Best Road Starts

  1. I43 = Wood 8 / Sheep 5 / Brick 4
    Road score: 11.15
  2. I21 = Sheep 11 / Brick 9 / Wood 8
    Road score: 10.70
  3. I42 = Sheep 10 / Wood 8 / Brick 4
    Road score: 10.44
  4. I09 = Ore 9 / Brick 9 / Wheat 6
    Road score: 10.25
  5. I13 = Wheat 12 / Brick 9 / Wood 8
    Road score: 9.81

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 55.81
I09 + I43
I09 = Ore 9 / Brick 9 / Wheat 6
I43 = Wood 8 / Sheep 5 / Brick 4
Combined resources: wheat, ore, brick, sheep, wood

Pair 2

Score: 53.87
I09 + I42
I09 = Ore 9 / Brick 9 / Wheat 6
I42 = Sheep 10 / Wood 8 / Brick 4
Combined resources: wheat, ore, brick, sheep, wood

Pair 3

Score: 53.56
I09 + I21
I09 = Ore 9 / Brick 9 / Wheat 6
I21 = Sheep 11 / Brick 9 / Wood 8
Combined resources: wheat, ore, brick, wood, sheep

Pair 4

Score: 52.11
I02 + I43
I02 = Ore 9 / Wheat 6 / Ore 3
I43 = Wood 8 / Sheep 5 / Brick 4
Combined resources: ore, wheat, brick, sheep, wood

Pair 5

Score: 51.40
I26 + I09
I26 = Sheep 10 / Wood 6 / Wood 3
I09 = Ore 9 / Brick 9 / Wheat 6
Combined resources: wheat, ore, brick, wood, sheep

Pair 6

Score: 51.38
I09 + I45
I09 = Ore 9 / Brick 9 / Wheat 6
I45 = Wheat 11 / Sheep 10 / Wood 8
Combined resources: wheat, ore, brick, sheep, wood

Seat Advice

Player 1

  • I09
    Ore 9 / Brick 9 / Wheat 6
  • I43
    Wood 8 / Sheep 5 / Brick 4
  • I42
    Sheep 10 / Wood 8 / Brick 4

Player 2

  • I13
    Wheat 12 / Brick 9 / Wood 8
  • I21
    Sheep 11 / Brick 9 / Wood 8
  • I15
    Ore 9 / Wheat 5 / Wood 3

Player 3

  • I16
    Wood 6 / Wheat 5 / Wood 3
  • I45
    Wheat 11 / Sheep 10 / Wood 8
  • I31
    Sheep 10 / Brick 4 / Wood 3

Best Player 4 Recovery Pairs

I09 + I43
I09 = Ore 9 / Brick 9 / Wheat 6
I43 = Wood 8 / Sheep 5 / Brick 4
I09 + I42
I09 = Ore 9 / Brick 9 / Wheat 6
I42 = Sheep 10 / Wood 8 / Brick 4
I09 + I21
I09 = Ore 9 / Brick 9 / Wheat 6
I21 = Sheep 11 / Brick 9 / Wood 8
I02 + I43
I02 = Ore 9 / Wheat 6 / Ore 3
I43 = Wood 8 / Sheep 5 / Brick 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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