Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is road-race, port-driven, polarized, ore-scarce.
The strongest overall opening is I08 (Wood 9 / Brick 6 / Wheat 5), while I08 is the best city-focused start, I08 is strongest for road pressure, and I01 is the best harbor start. The strongest theoretical pair is I08 (Wood 9 / Brick 6 / Wheat 5) + I22 (Wood 9 / Brick 4 / Ore 3).
- Scarce resources: ore.
- Abundant resources: wheat, sheep, wood.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I08 | Wood 9 / Brick 6 / Wheat 5 | 20.47 |
| 2 | I02 | Wheat 9 / Brick 6 / Ore 2 | 18.99 |
| 3 | I09 | Wood 9 / Brick 6 / Ore 2 | 18.08 |
| 4 | I03 | Wheat 9 / Wood 8 / Ore 2 | 18.04 |
| 5 | I01 | Wheat 9 / Brick 6 | 17.86 |
| 6 | I04 | Wheat 9 / Wood 8 | 17.70 |
| 7 | I13 | Wood 9 / Wheat 5 / Wood 4 | 17.00 |
| 8 | I15 | Sheep 11 / Wood 8 / Ore 2 | 16.72 |
| 9 | I22 | Wood 9 / Brick 4 / Ore 3 | 16.61 |
| 10 | I40 | Ore 11 / Wheat 6 | 16.29 |
Best City Starts
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I08 = Wood 9 / Brick 6 / Wheat 5City score: 16.70
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I26 = Sheep 11 / Sheep 10 / Wheat 6City score: 16.50
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I39 = Wood 12 / Ore 11 / Wheat 6City score: 15.95
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I40 = Ore 11 / Wheat 6City score: 15.50
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I02 = Wheat 9 / Brick 6 / Ore 2City score: 15.25
Best Road Starts
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I08 = Wood 9 / Brick 6 / Wheat 5Road score: 23.55
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I21 = Wood 9 / Wood 4 / Brick 4Road score: 21.90
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I09 = Wood 9 / Brick 6 / Ore 2Road score: 20.85
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I13 = Wood 9 / Wheat 5 / Wood 4Road score: 19.05
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I22 = Wood 9 / Brick 4 / Ore 3Road score: 17.45
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 48.99Pair 3
Score: 48.46Pair 4
Score: 48.20Pair 5
Score: 48.13Pair 6
Score: 47.97Seat Advice
Player 1
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I08Wood 9 / Brick 6 / Wheat 5
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I02Wheat 9 / Brick 6 / Ore 2
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I09Wood 9 / Brick 6 / Ore 2
Player 2
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I08Wood 9 / Brick 6 / Wheat 5
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I02Wheat 9 / Brick 6 / Ore 2
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I03Wheat 9 / Wood 8 / Ore 2
Player 3
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I08Wood 9 / Brick 6 / Wheat 5
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I02Wheat 9 / Brick 6 / Ore 2
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I01Wheat 9 / Brick 6
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.