Daily Board Analysis

Daily Catan Board Insight for September 13, 2025

Plan around limited wood.

city-heavy port-driven polarized wood-scarce
Setup ID
390
Saved At
2025-10-07 22:26:09
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I22 + I39. Road building will need trades for wood. This opening leans toward roads and new settlements. Place I39 second to start with 1 brick, 1 sheep, 1 wheat.

  • The board produces relatively little wood, wheat; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 11 11 T1 Wheat 3 3 T2 Wood 12 12 T3 Sheep 9 9 T4 Brick 10 10 T5 Brick 9 9 T6 Sheep 6 6 T7 Wood 11 11 T8 Wheat 2 2 T9 Ore 8 8 T10 Sheep 5 5 T11 Wheat 10 10 T12 Wheat 4 4 T13 Brick 5 5 T14 Desert T15 Wood 3 3 T16 Sheep 8 8 T17 Ore 4 4 T18 Ore 6 6 T19 I01 = Wood 11 / Wheat 3 I01 I02 = Wood 11 / Brick 10 / Wheat 3 I02 I03 = Wood 11 / Brick 10 / Sheep 9 I03 10 I04 = Wood 11 / Sheep 9 I04 I05 = Wood 11 I05 I06 = Wood 11 I06 I07 = Wood 12 / Wheat 3 I07 I08 = Wood 12 / Brick 9 / Wheat 3 I08 I09 = Brick 10 / Brick 9 / Wheat 3 I09 I10 = Wheat 3 I10 I11 = Wood 12 I11 I12 = Wood 12 / Sheep 6 I12 I13 = Wood 12 / Brick 9 / Sheep 6 I13 6 I14 = Wood 12 I14 I15 = Brick 10 / Sheep 9 / Wheat 2 I15 I16 = Wood 11 / Sheep 9 / Wheat 2 I16 I17 = Wood 11 / Sheep 9 I17 I18 = Sheep 9 I18 I19 = Brick 10 / Brick 9 / Ore 8 I19 7 I20 = Brick 10 / Ore 8 / Wheat 2 I20 I21 = Brick 9 / Sheep 6 / Sheep 5 I21 4 I22 = Brick 9 / Ore 8 / Sheep 5 I22 1 I23 = Sheep 6 I23 I24 = Wheat 10 / Sheep 6 I24 I25 = Wheat 10 / Sheep 6 / Sheep 5 I25 5 I26 = Wood 11 / Wheat 4 / Wheat 2 I26 I27 = Wood 11 / Wheat 4 I27 I28 = Wood 11 I28 I29 = Wood 11 I29 I30 = Ore 8 / Brick 5 / Wheat 2 I30 8 I31 = Brick 5 / Wheat 4 / Wheat 2 I31 I32 = Ore 8 / Sheep 5 I32 I33 = Ore 8 / Brick 5 I33 I34 = Wheat 10 / Sheep 5 / Wood 3 I34 9 I35 = Sheep 5 / Wood 3 I35 I36 = Wheat 10 I36 I37 = Wheat 10 I37 I38 = Wheat 10 / Wood 3 I38 I39 = Sheep 8 / Brick 5 / Wheat 4 I39 2 I40 = Sheep 8 / Wheat 4 I40 I41 = Wheat 4 I41 I42 = Brick 5 / Ore 4 I42 I43 = Sheep 8 / Brick 5 / Ore 4 I43 3 I44 = Ore 6 / Wood 3 I44 I45 = Ore 6 / Ore 4 I45 I46 = Wood 3 I46 I47 = Ore 6 / Wood 3 I47 I48 = Sheep 8 / Ore 4 I48 I49 = Sheep 8 I49 I50 = Sheep 8 I50 I51 = Ore 6 / Ore 4 I51 I52 = Ore 4 I52 I53 = Ore 6 I53 I54 = Ore 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I22 Brick 9 / Ore 8 / Sheep 5 18.05
2 I39 Sheep 8 / Brick 5 / Wheat 4 17.22
3 I43 Sheep 8 / Brick 5 / Ore 4 16.70
4 I21 Brick 9 / Sheep 6 / Sheep 5 16.24
5 I25 Wheat 10 / Sheep 6 / Sheep 5 15.69
6 I13 Wood 12 / Brick 9 / Sheep 6 15.46
7 I19 Brick 10 / Brick 9 / Ore 8 15.10
8 I30 Ore 8 / Brick 5 / Wheat 2 14.98
9 I34 Wheat 10 / Sheep 5 / Wood 3 14.38
10 I03 Wood 11 / Brick 10 / Sheep 9 14.37

Best City Starts

  1. I22 = Brick 9 / Ore 8 / Sheep 5
    City score: 9.91
  2. I43 = Sheep 8 / Brick 5 / Ore 4
    City score: 9.13
  3. I19 = Brick 10 / Brick 9 / Ore 8
    City score: 8.80
  4. I25 = Wheat 10 / Sheep 6 / Sheep 5
    City score: 8.78
  5. I39 = Sheep 8 / Brick 5 / Wheat 4
    City score: 8.78

Best Road Starts

  1. I21 = Brick 9 / Sheep 6 / Sheep 5
    Road score: 10.25
  2. I22 = Brick 9 / Ore 8 / Sheep 5
    Road score: 10.25
  3. I39 = Sheep 8 / Brick 5 / Wheat 4
    Road score: 10.21
  4. I43 = Sheep 8 / Brick 5 / Ore 4
    Road score: 9.54
  5. I19 = Brick 10 / Brick 9 / Ore 8
    Road score: 9.14

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 50.29
I22 + I39
I22 = Brick 9 / Ore 8 / Sheep 5
I39 = Sheep 8 / Brick 5 / Wheat 4
Combined resources: brick, ore, sheep, wheat

Pair 2

Score: 49.58
I25 + I22
I25 = Wheat 10 / Sheep 6 / Sheep 5
I22 = Brick 9 / Ore 8 / Sheep 5
Combined resources: brick, ore, sheep, wheat

Pair 3

Score: 48.91
I19 + I39
I19 = Brick 10 / Brick 9 / Ore 8
I39 = Sheep 8 / Brick 5 / Wheat 4
Combined resources: brick, ore, wheat, sheep

Pair 4

Score: 48.73
I21 + I39
I21 = Brick 9 / Sheep 6 / Sheep 5
I39 = Sheep 8 / Brick 5 / Wheat 4
Combined resources: brick, sheep, wheat

Pair 5

Score: 48.51
I19 + I25
I19 = Brick 10 / Brick 9 / Ore 8
I25 = Wheat 10 / Sheep 6 / Sheep 5
Combined resources: brick, ore, sheep, wheat

Pair 6

Score: 48.41
I25 + I43
I25 = Wheat 10 / Sheep 6 / Sheep 5
I43 = Sheep 8 / Brick 5 / Ore 4
Combined resources: sheep, wheat, brick, ore

Seat Advice

Player 1

  • I22
    Brick 9 / Ore 8 / Sheep 5
  • I19
    Brick 10 / Brick 9 / Ore 8
  • I39
    Sheep 8 / Brick 5 / Wheat 4

Player 2

  • I39
    Sheep 8 / Brick 5 / Wheat 4
  • I43
    Sheep 8 / Brick 5 / Ore 4
  • I30
    Ore 8 / Brick 5 / Wheat 2

Player 3

  • I30
    Ore 8 / Brick 5 / Wheat 2
  • I34
    Wheat 10 / Sheep 5 / Wood 3
  • I03
    Wood 11 / Brick 10 / Sheep 9

Best Player 4 Recovery Pairs

I22 + I39
I22 = Brick 9 / Ore 8 / Sheep 5
I39 = Sheep 8 / Brick 5 / Wheat 4
I25 + I22
I25 = Wheat 10 / Sheep 6 / Sheep 5
I22 = Brick 9 / Ore 8 / Sheep 5
I19 + I39
I19 = Brick 10 / Brick 9 / Ore 8
I39 = Sheep 8 / Brick 5 / Wheat 4
I21 + I39
I21 = Brick 9 / Sheep 6 / Sheep 5
I39 = Sheep 8 / Brick 5 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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