Daily Board Analysis

Daily Catan Board Insight for September 17, 2025

Plan around limited brick.

city-heavy port-driven polarized brick-scarce
Setup ID
1861
Saved At
2026-04-08 17:12:30
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I21 + I26. Road building will need trades for brick. This opening leans toward cities and development cards. Place I26 second to start with 1 sheep, 1 wheat, 1 ore.

  • The board produces relatively little brick; secure a source or a way to trade for it.
  • The board has more ore production than most other resources; check whether a matching harbor fits your opening.
  • For a road-building alternative, compare I43.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 8 8 T1 Brick 3 3 T2 Sheep 9 9 T3 Wood 12 12 T4 Brick 4 4 T5 Wheat 4 4 T6 Ore 8 8 T7 Ore 5 5 T8 Wheat 3 3 T9 Wood 10 10 T10 Wood 5 5 T11 Desert T12 Sheep 6 6 T13 Sheep 11 11 T14 Wheat 9 9 T15 Sheep 2 2 T16 Brick 10 10 T17 Wood 6 6 T18 Wheat 11 11 T19 I01 = Ore 8 / Brick 3 I01 I02 = Ore 8 / Brick 4 / Brick 3 I02 I03 = Wood 12 / Ore 8 / Brick 4 I03 I04 = Wood 12 / Ore 8 I04 I05 = Ore 8 I05 I06 = Ore 8 I06 I07 = Sheep 9 / Brick 3 I07 I08 = Sheep 9 / Wheat 4 / Brick 3 I08 7 I09 = Brick 4 / Wheat 4 / Brick 3 I09 I10 = Brick 3 I10 I11 = Sheep 9 I11 I12 = Sheep 9 / Ore 8 I12 I13 = Sheep 9 / Ore 8 / Wheat 4 I13 2 I14 = Sheep 9 I14 I15 = Wood 12 / Brick 4 / Wheat 3 I15 I16 = Wood 12 / Ore 5 / Wheat 3 I16 I17 = Wood 12 / Ore 5 I17 I18 = Wood 12 I18 I19 = Wood 10 / Brick 4 / Wheat 4 I19 6 I20 = Wood 10 / Brick 4 / Wheat 3 I20 I21 = Ore 8 / Wood 5 / Wheat 4 I21 1 I22 = Wood 10 / Wood 5 / Wheat 4 I22 I23 = Ore 8 I23 I24 = Ore 8 I24 I25 = Ore 8 / Wood 5 I25 I26 = Sheep 6 / Ore 5 / Wheat 3 I26 4 I27 = Sheep 6 / Ore 5 I27 I28 = Ore 5 I28 I29 = Ore 5 I29 I30 = Sheep 11 / Wood 10 / Wheat 3 I30 I31 = Sheep 11 / Sheep 6 / Wheat 3 I31 I32 = Wood 10 / Wheat 9 / Wood 5 I32 9 I33 = Sheep 11 / Wood 10 / Wheat 9 I33 I34 = Wood 5 / Sheep 2 I34 I35 = Wheat 9 / Wood 5 / Sheep 2 I35 I36 = I36 I37 = I37 I38 = Sheep 2 I38 I39 = Sheep 11 / Brick 10 / Sheep 6 I39 I40 = Brick 10 / Sheep 6 I40 I41 = Sheep 6 I41 I42 = Sheep 11 / Wheat 9 / Wood 6 I42 3 I43 = Sheep 11 / Brick 10 / Wood 6 I43 5 I44 = Wheat 11 / Wheat 9 / Sheep 2 I44 I45 = Wheat 11 / Wheat 9 / Wood 6 I45 8 I46 = Sheep 2 I46 I47 = Wheat 11 / Sheep 2 I47 I48 = Brick 10 / Wood 6 I48 10 I49 = Brick 10 I49 I50 = Brick 10 I50 I51 = Wheat 11 / Wood 6 I51 I52 = Wood 6 I52 I53 = Wheat 11 I53 I54 = Wheat 11 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I21 Ore 8 / Wood 5 / Wheat 4 16.93
2 I13 Sheep 9 / Ore 8 / Wheat 4 16.48
3 I42 Sheep 11 / Wheat 9 / Wood 6 15.84
4 I26 Sheep 6 / Ore 5 / Wheat 3 15.41
5 I43 Sheep 11 / Brick 10 / Wood 6 15.33
6 I19 Wood 10 / Brick 4 / Wheat 4 14.60
7 I08 Sheep 9 / Wheat 4 / Brick 3 14.52
8 I45 Wheat 11 / Wheat 9 / Wood 6 14.22
9 I32 Wood 10 / Wheat 9 / Wood 5 14.21
10 I48 Brick 10 / Wood 6 13.85

Best City Starts

  1. I13 = Sheep 9 / Ore 8 / Wheat 4
    City score: 11.07
  2. I21 = Ore 8 / Wood 5 / Wheat 4
    City score: 10.36
  3. I26 = Sheep 6 / Ore 5 / Wheat 3
    City score: 9.79
  4. I42 = Sheep 11 / Wheat 9 / Wood 6
    City score: 8.09
  5. I32 = Wood 10 / Wheat 9 / Wood 5
    City score: 7.70

Best Road Starts

  1. I43 = Sheep 11 / Brick 10 / Wood 6
    Road score: 9.72
  2. I21 = Ore 8 / Wood 5 / Wheat 4
    Road score: 9.54
  3. I42 = Sheep 11 / Wheat 9 / Wood 6
    Road score: 9.45
  4. I13 = Sheep 9 / Ore 8 / Wheat 4
    Road score: 8.90
  5. I19 = Wood 10 / Brick 4 / Wheat 4
    Road score: 8.87

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 49.96
I21 + I26
I21 = Ore 8 / Wood 5 / Wheat 4
I26 = Sheep 6 / Ore 5 / Wheat 3
Combined resources: wheat, ore, wood, sheep

Pair 2

Score: 49.79
I13 + I43
I13 = Sheep 9 / Ore 8 / Wheat 4
I43 = Sheep 11 / Brick 10 / Wood 6
Combined resources: sheep, wheat, ore, brick, wood

Pair 3

Score: 49.49
I21 + I43
I21 = Ore 8 / Wood 5 / Wheat 4
I43 = Sheep 11 / Brick 10 / Wood 6
Combined resources: wheat, ore, wood, sheep, brick

Pair 4

Score: 49.15
I42 + I13
I42 = Sheep 11 / Wheat 9 / Wood 6
I13 = Sheep 9 / Ore 8 / Wheat 4
Combined resources: sheep, wheat, ore, wood

Pair 5

Score: 49.12
I39 + I21
I39 = Sheep 11 / Brick 10 / Sheep 6
I21 = Ore 8 / Wood 5 / Wheat 4
Combined resources: wheat, ore, wood, sheep, brick

Pair 6

Score: 48.99
I45 + I13
I45 = Wheat 11 / Wheat 9 / Wood 6
I13 = Sheep 9 / Ore 8 / Wheat 4
Combined resources: sheep, wheat, ore, wood

Seat Advice

Player 1

  • I21
    Ore 8 / Wood 5 / Wheat 4
  • I32
    Wood 10 / Wheat 9 / Wood 5
  • I13
    Sheep 9 / Ore 8 / Wheat 4

Player 2

  • I02
    Ore 8 / Brick 4 / Brick 3
  • I32
    Wood 10 / Wheat 9 / Wood 5
  • I26
    Sheep 6 / Ore 5 / Wheat 3

Player 3

  • I02
    Ore 8 / Brick 4 / Brick 3
  • I32
    Wood 10 / Wheat 9 / Wood 5
  • I03
    Wood 12 / Ore 8 / Brick 4

Best Player 4 Recovery Pairs

I21 + I26
I21 = Ore 8 / Wood 5 / Wheat 4
I26 = Sheep 6 / Ore 5 / Wheat 3
I13 + I43
I13 = Sheep 9 / Ore 8 / Wheat 4
I43 = Sheep 11 / Brick 10 / Wood 6
I21 + I43
I21 = Ore 8 / Wood 5 / Wheat 4
I43 = Sheep 11 / Brick 10 / Wood 6
I42 + I13
I42 = Sheep 11 / Wheat 9 / Wood 6
I13 = Sheep 9 / Ore 8 / Wheat 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

Buy me a coffee