Daily Board Analysis

Daily Catan Board Insight for September 25, 2025 | Catan Tools

Today's map is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
1456
Saved At
2026-03-24 17:09:08
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 5 5 T1 Brick 8 8 T2 Ore 3 3 T3 Sheep 11 11 T4 Sheep 4 4 T5 Wheat 9 9 T6 Brick 2 2 T7 Brick 3 3 T8 Wheat 12 12 T9 Wood 11 11 T10 Wheat 8 8 T11 Sheep 10 10 T12 Wheat 6 6 T13 Desert T14 Sheep 9 9 T15 Ore 5 5 T16 Wood 10 10 T17 Wood 6 6 T18 Ore 4 4 T19 I01 = Brick 8 / Wood 5 I01 8 I02 = Brick 8 / Wood 5 / Sheep 4 I02 2 I03 = Sheep 11 / Wood 5 / Sheep 4 I03 I04 = Sheep 11 / Wood 5 I04 I05 = Wood 5 I05 I06 = Wood 5 I06 I07 = Brick 8 / Ore 3 I07 I08 = Wheat 9 / Brick 8 / Ore 3 I08 4 I09 = Wheat 9 / Brick 8 / Sheep 4 I09 6 I10 = Brick 8 I10 I11 = Ore 3 I11 I12 = Ore 3 / Brick 2 I12 I13 = Wheat 9 / Ore 3 / Brick 2 I13 I14 = Ore 3 I14 I15 = Wheat 12 / Sheep 11 / Sheep 4 I15 I16 = Wheat 12 / Sheep 11 / Brick 3 I16 I17 = Sheep 11 / Brick 3 I17 I18 = Sheep 11 I18 I19 = Wood 11 / Wheat 9 / Sheep 4 I19 I20 = Wheat 12 / Wood 11 / Sheep 4 I20 I21 = Wheat 9 / Wheat 8 / Brick 2 I21 I22 = Wood 11 / Wheat 9 / Wheat 8 I22 9 I23 = Brick 2 I23 I24 = Sheep 10 / Brick 2 I24 I25 = Sheep 10 / Wheat 8 / Brick 2 I25 10 I26 = Wheat 12 / Wheat 6 / Brick 3 I26 I27 = Wheat 6 / Brick 3 I27 I28 = Brick 3 I28 I29 = Brick 3 I29 I30 = Wheat 12 / Wood 11 I30 I31 = Wheat 12 / Wheat 6 I31 I32 = Wood 11 / Sheep 9 / Wheat 8 I32 7 I33 = Wood 11 / Sheep 9 I33 I34 = Sheep 10 / Wheat 8 / Ore 5 I34 5 I35 = Sheep 9 / Wheat 8 / Ore 5 I35 1 I36 = Sheep 10 I36 I37 = Sheep 10 I37 I38 = Sheep 10 / Ore 5 I38 I39 = Wood 10 / Wheat 6 I39 I40 = Wood 10 / Wheat 6 I40 I41 = Wheat 6 I41 I42 = Sheep 9 / Wood 6 I42 I43 = Wood 10 / Wood 6 I43 I44 = Sheep 9 / Ore 5 / Ore 4 I44 I45 = Sheep 9 / Wood 6 / Ore 4 I45 3 I46 = Ore 5 I46 I47 = Ore 5 / Ore 4 I47 I48 = Wood 10 / Wood 6 I48 I49 = Wood 10 I49 I50 = Wood 10 I50 I51 = Wood 6 / Ore 4 I51 I52 = Wood 6 I52 I53 = Ore 4 I53 I54 = Ore 4 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, brick-scarce.

The strongest overall opening is I35 (Sheep 9 / Wheat 8 / Ore 5), while I35 is the best city-focused start, I02 is strongest for road pressure, and I01 is the best harbor start. The strongest theoretical pair is I08 (Wheat 9 / Brick 8 / Ore 3) + I45 (Sheep 9 / Wood 6 / Ore 4).

  • Scarce resources: brick, ore.
  • Abundant resources: wheat, wood.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I35 Sheep 9 / Wheat 8 / Ore 5 21.25
2 I02 Brick 8 / Wood 5 / Sheep 4 20.81
3 I45 Sheep 9 / Wood 6 / Ore 4 20.58
4 I08 Wheat 9 / Brick 8 / Ore 3 20.39
5 I34 Sheep 10 / Wheat 8 / Ore 5 19.87
6 I09 Wheat 9 / Brick 8 / Sheep 4 19.71
7 I32 Wood 11 / Sheep 9 / Wheat 8 19.00
8 I01 Brick 8 / Wood 5 18.85
9 I22 Wood 11 / Wheat 9 / Wheat 8 18.38
10 I25 Sheep 10 / Wheat 8 / Brick 2 17.68

Best City Starts

  1. I35 = Sheep 9 / Wheat 8 / Ore 5
    City score: 23.95
  2. I34 = Sheep 10 / Wheat 8 / Ore 5
    City score: 22.80
  3. I22 = Wood 11 / Wheat 9 / Wheat 8
    City score: 21.15
  4. I21 = Wheat 9 / Wheat 8 / Brick 2
    City score: 20.25
  5. I44 = Sheep 9 / Ore 5 / Ore 4
    City score: 19.65

Best Road Starts

  1. I02 = Brick 8 / Wood 5 / Sheep 4
    Road score: 23.40
  2. I01 = Brick 8 / Wood 5
    Road score: 19.75
  3. I45 = Sheep 9 / Wood 6 / Ore 4
    Road score: 18.65
  4. I09 = Wheat 9 / Brick 8 / Sheep 4
    Road score: 18.40
  5. I43 = Wood 10 / Wood 6
    Road score: 17.40

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 56.23
I08 + I45
I08 = Wheat 9 / Brick 8 / Ore 3
I45 = Sheep 9 / Wood 6 / Ore 4
Combined resources: brick, ore, wheat, sheep, wood

Pair 2

Score: 55.66
I02 + I35
I02 = Brick 8 / Wood 5 / Sheep 4
I35 = Sheep 9 / Wheat 8 / Ore 5
Combined resources: wood, brick, sheep, wheat, ore

Pair 3

Score: 55.20
I01 + I35
I01 = Brick 8 / Wood 5
I35 = Sheep 9 / Wheat 8 / Ore 5
Combined resources: wood, brick, wheat, sheep, ore
Ports: 3:1

Pair 4

Score: 54.90
I09 + I45
I09 = Wheat 9 / Brick 8 / Sheep 4
I45 = Sheep 9 / Wood 6 / Ore 4
Combined resources: brick, sheep, wheat, wood, ore

Pair 5

Score: 54.28
I02 + I34
I02 = Brick 8 / Wood 5 / Sheep 4
I34 = Sheep 10 / Wheat 8 / Ore 5
Combined resources: wood, brick, sheep, wheat, ore

Pair 6

Score: 53.51
I01 + I34
I01 = Brick 8 / Wood 5
I34 = Sheep 10 / Wheat 8 / Ore 5
Combined resources: wood, brick, wheat, sheep, ore
Ports: 3:1

Seat Advice

Player 1

  • I08
    Wheat 9 / Brick 8 / Ore 3
  • I35
    Sheep 9 / Wheat 8 / Ore 5
  • I45
    Sheep 9 / Wood 6 / Ore 4

Player 2

  • I35
    Sheep 9 / Wheat 8 / Ore 5
  • I02
    Brick 8 / Wood 5 / Sheep 4
  • I45
    Sheep 9 / Wood 6 / Ore 4

Player 3

  • I35
    Sheep 9 / Wheat 8 / Ore 5
  • I02
    Brick 8 / Wood 5 / Sheep 4
  • I45
    Sheep 9 / Wood 6 / Ore 4

Best Player 4 Recovery Pairs

I08 + I45
I08 = Wheat 9 / Brick 8 / Ore 3
I45 = Sheep 9 / Wood 6 / Ore 4
I02 + I35
I02 = Brick 8 / Wood 5 / Sheep 4
I35 = Sheep 9 / Wheat 8 / Ore 5
I01 + I35
I01 = Brick 8 / Wood 5
I35 = Sheep 9 / Wheat 8 / Ore 5
I09 + I45
I09 = Wheat 9 / Brick 8 / Sheep 4
I45 = Sheep 9 / Wood 6 / Ore 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.