Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is city-heavy, port-driven, polarized, wood-scarce.
The strongest overall opening is I16 (Sheep 9 / Wheat 8 / Wheat 5), while I16 is the best city-focused start, I45 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I13 (Wood 11 / Ore 6 / Ore 5) + I26 (Wheat 8 / Wheat 5 / Brick 4).
- Scarce resources: wood, ore.
- Abundant resources: wheat.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I16 | Sheep 9 / Wheat 8 / Wheat 5 | 19.26 |
| 2 | I04 | Sheep 9 / Brick 8 | 19.12 |
| 3 | I03 | Wood 12 / Sheep 9 / Brick 8 | 18.23 |
| 4 | I26 | Wheat 8 / Wheat 5 / Brick 4 | 17.79 |
| 5 | I13 | Wood 11 / Ore 6 / Ore 5 | 17.43 |
| 6 | I08 | Wood 11 / Ore 6 / Wheat 4 | 17.29 |
| 7 | I25 | Wheat 9 / Ore 5 / Sheep 3 | 17.25 |
| 8 | I02 | Wood 12 / Brick 8 / Wheat 4 | 16.93 |
| 9 | I01 | Brick 8 / Wheat 4 | 16.76 |
| 10 | I15 | Wood 12 / Sheep 9 / Wheat 5 | 16.63 |
Best City Starts
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I16 = Sheep 9 / Wheat 8 / Wheat 5City score: 23.95
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I26 = Wheat 8 / Wheat 5 / Brick 4City score: 22.05
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I13 = Wood 11 / Ore 6 / Ore 5City score: 21.15
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I25 = Wheat 9 / Ore 5 / Sheep 3City score: 19.50
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I12 = Ore 6 / Ore 5City score: 19.35
Best Road Starts
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I45 = Brick 10 / Wood 6 / Sheep 3Road score: 20.10
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I03 = Wood 12 / Sheep 9 / Brick 8Road score: 18.10
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I44 = Wood 11 / Wood 6 / Sheep 3Road score: 17.75
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I51 = Brick 10 / Wood 6Road score: 17.60
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I02 = Wood 12 / Brick 8 / Wheat 4Road score: 16.20
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 49.14Pair 3
Score: 48.86Pair 4
Score: 47.82Pair 5
Score: 47.33Pair 6
Score: 47.32Seat Advice
Player 1
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I08Wood 11 / Ore 6 / Wheat 4
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I04Sheep 9 / Brick 8
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I16Sheep 9 / Wheat 8 / Wheat 5
Player 2
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I16Sheep 9 / Wheat 8 / Wheat 5
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I04Sheep 9 / Brick 8
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I03Wood 12 / Sheep 9 / Brick 8
Player 3
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I04Sheep 9 / Brick 8
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I16Sheep 9 / Wheat 8 / Wheat 5
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I03Wood 12 / Sheep 9 / Brick 8
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.