Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is city-heavy, port-driven, polarized, wood-scarce.
The strongest overall opening is I15 (Brick 9 / Sheep 6 / Ore 4), while I08 is the best city-focused start, I02 is strongest for road pressure, and I01 is the best harbor start. The strongest theoretical pair is I02 (Brick 9 / Brick 8 / Wheat 5) + I16 (Wood 10 / Sheep 6 / Ore 4).
- Scarce resources: wood, ore.
- Abundant resources: sheep, wheat.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I15 | Brick 9 / Sheep 6 / Ore 4 | 20.17 |
| 2 | I02 | Brick 9 / Brick 8 / Wheat 5 | 20.03 |
| 3 | I26 | Wood 10 / Sheep 9 / Sheep 6 | 19.41 |
| 4 | I16 | Wood 10 / Sheep 6 / Ore 4 | 19.24 |
| 5 | I03 | Brick 9 / Brick 8 / Ore 4 | 18.88 |
| 6 | I08 | Wheat 10 / Ore 6 / Wheat 5 | 18.31 |
| 7 | I45 | Wood 11 / Sheep 8 / Wheat 5 | 18.16 |
| 8 | I42 | Sheep 8 / Wheat 5 / Ore 3 | 18.13 |
| 9 | I01 | Brick 8 / Wheat 5 | 17.41 |
| 10 | I31 | Sheep 9 / Sheep 6 / Ore 3 | 17.08 |
Best City Starts
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I08 = Wheat 10 / Ore 6 / Wheat 5City score: 25.80
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I07 = Ore 6 / Wheat 5City score: 19.35
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I13 = Brick 11 / Wheat 10 / Ore 6City score: 19.00
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I09 = Wheat 10 / Brick 9 / Wheat 5City score: 18.65
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I42 = Sheep 8 / Wheat 5 / Ore 3City score: 18.65
Best Road Starts
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I02 = Brick 9 / Brick 8 / Wheat 5Road score: 23.35
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I03 = Brick 9 / Brick 8 / Ore 4Road score: 22.45
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I15 = Brick 9 / Sheep 6 / Ore 4Road score: 17.65
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I26 = Wood 10 / Sheep 9 / Sheep 6Road score: 17.20
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I16 = Wood 10 / Sheep 6 / Ore 4Road score: 15.50
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 50.45Pair 3
Score: 49.78Pair 4
Score: 48.90Pair 5
Score: 48.53Pair 6
Score: 48.41Seat Advice
Player 1
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I15Brick 9 / Sheep 6 / Ore 4
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I16Wood 10 / Sheep 6 / Ore 4
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I02Brick 9 / Brick 8 / Wheat 5
Player 2
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I02Brick 9 / Brick 8 / Wheat 5
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I15Brick 9 / Sheep 6 / Ore 4
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I16Wood 10 / Sheep 6 / Ore 4
Player 3
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I02Brick 9 / Brick 8 / Wheat 5
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I15Brick 9 / Sheep 6 / Ore 4
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I16Wood 10 / Sheep 6 / Ore 4
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.