Daily Board Analysis

Daily Catan Board Insight for November 8, 2025

Wood and brick make expansion worth a look.

road-race port-driven polarized ore-scarce
Setup ID
988
Saved At
2026-02-03 21:35:37
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I26 + I21. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I21 second to start with 1 brick, 1 wheat, 1 ore.

  • The board produces relatively little ore, sheep; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 9 9 T1 Brick 6 6 T2 Desert T3 Wheat 3 3 T4 Wheat 12 12 T5 Brick 9 9 T6 Ore 5 5 T7 Sheep 4 4 T8 Wood 8 8 T9 Wood 11 11 T10 Wheat 6 6 T11 Sheep 2 2 T12 Sheep 10 10 T13 Ore 3 3 T14 Sheep 10 10 T15 Brick 5 5 T16 Wood 11 11 T17 Wheat 8 8 T18 Ore 4 4 T19 I01 = Wood 9 / Brick 6 I01 9 I02 = Wheat 12 / Wood 9 / Brick 6 I02 I03 = Wheat 12 / Wood 9 / Wheat 3 I03 I04 = Wood 9 / Wheat 3 I04 I05 = Wood 9 I05 I06 = Wood 9 I06 I07 = Brick 6 I07 I08 = Brick 9 / Brick 6 I08 I09 = Wheat 12 / Brick 9 / Brick 6 I09 I10 = Brick 6 I10 I11 = I11 I12 = Ore 5 I12 I13 = Brick 9 / Ore 5 I13 I14 = I14 I15 = Wheat 12 / Wood 8 / Wheat 3 I15 I16 = Wood 8 / Sheep 4 / Wheat 3 I16 10 I17 = Sheep 4 / Wheat 3 I17 I18 = Wheat 3 I18 I19 = Wheat 12 / Wood 11 / Brick 9 I19 I20 = Wheat 12 / Wood 11 / Wood 8 I20 I21 = Brick 9 / Wheat 6 / Ore 5 I21 1 I22 = Wood 11 / Brick 9 / Wheat 6 I22 3 I23 = Ore 5 I23 I24 = Ore 5 / Sheep 2 I24 I25 = Wheat 6 / Ore 5 / Sheep 2 I25 8 I26 = Sheep 10 / Wood 8 / Sheep 4 I26 P I27 = Sheep 10 / Sheep 4 I27 I28 = Sheep 4 I28 I29 = Sheep 4 I29 I30 = Wood 11 / Wood 8 / Ore 3 I30 I31 = Sheep 10 / Wood 8 / Ore 3 I31 I32 = Wood 11 / Sheep 10 / Wheat 6 I32 5 I33 = Wood 11 / Sheep 10 / Ore 3 I33 I34 = Wheat 6 / Brick 5 / Sheep 2 I34 6 I35 = Sheep 10 / Wheat 6 / Brick 5 I35 2 I36 = Sheep 2 I36 I37 = Sheep 2 I37 I38 = Brick 5 / Sheep 2 I38 I39 = Wood 11 / Sheep 10 / Ore 3 I39 I40 = Wood 11 / Sheep 10 I40 I41 = Sheep 10 I41 I42 = Sheep 10 / Wheat 8 / Ore 3 I42 I43 = Wood 11 / Wheat 8 / Ore 3 I43 I44 = Sheep 10 / Brick 5 / Ore 4 I44 7 I45 = Sheep 10 / Wheat 8 / Ore 4 I45 4 I46 = Brick 5 I46 I47 = Brick 5 / Ore 4 I47 I48 = Wood 11 / Wheat 8 I48 I49 = Wood 11 I49 I50 = Wood 11 I50 I51 = Wheat 8 / Ore 4 I51 I52 = Wheat 8 I52 I53 = Ore 4 I53 I54 = Ore 4 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I21 Brick 9 / Wheat 6 / Ore 5 18.39
2 I35 Sheep 10 / Wheat 6 / Brick 5 17.27
3 I22 Wood 11 / Brick 9 / Wheat 6 16.47
4 I45 Sheep 10 / Wheat 8 / Ore 4 16.05
5 I32 Wood 11 / Sheep 10 / Wheat 6 15.76
6 I34 Wheat 6 / Brick 5 / Sheep 2 15.30
7 I44 Sheep 10 / Brick 5 / Ore 4 15.14
8 I25 Wheat 6 / Ore 5 / Sheep 2 15.06
9 I01 Wood 9 / Brick 6 14.95
10 I16 Wood 8 / Sheep 4 / Wheat 3 14.92

Best City Starts

  1. I21 = Brick 9 / Wheat 6 / Ore 5
    City score: 10.88
  2. I45 = Sheep 10 / Wheat 8 / Ore 4
    City score: 9.93
  3. I25 = Wheat 6 / Ore 5 / Sheep 2
    City score: 9.21
  4. I35 = Sheep 10 / Wheat 6 / Brick 5
    City score: 8.78
  5. I42 = Sheep 10 / Wheat 8 / Ore 3
    City score: 8.75

Best Road Starts

  1. I21 = Brick 9 / Wheat 6 / Ore 5
    Road score: 10.25
  2. I35 = Sheep 10 / Wheat 6 / Brick 5
    Road score: 10.21
  3. I22 = Wood 11 / Brick 9 / Wheat 6
    Road score: 10.15
  4. I02 = Wheat 12 / Wood 9 / Brick 6
    Road score: 9.81
  5. I01 = Wood 9 / Brick 6
    Road score: 9.05

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.08
I26 + I21
I26 = Sheep 10 / Wood 8 / Sheep 4
I21 = Brick 9 / Wheat 6 / Ore 5
Combined resources: brick, ore, wheat, sheep, wood

Pair 2

Score: 51.42
I21 + I45
I21 = Brick 9 / Wheat 6 / Ore 5
I45 = Sheep 10 / Wheat 8 / Ore 4
Combined resources: brick, ore, wheat, sheep

Pair 3

Score: 51.39
I31 + I21
I31 = Sheep 10 / Wood 8 / Ore 3
I21 = Brick 9 / Wheat 6 / Ore 5
Combined resources: brick, ore, wheat, wood, sheep

Pair 4

Score: 51.27
I21 + I16
I21 = Brick 9 / Wheat 6 / Ore 5
I16 = Wood 8 / Sheep 4 / Wheat 3
Combined resources: wheat, sheep, wood, brick, ore

Pair 5

Score: 50.29
I21 + I35
I21 = Brick 9 / Wheat 6 / Ore 5
I35 = Sheep 10 / Wheat 6 / Brick 5
Combined resources: brick, ore, wheat, sheep

Pair 6

Score: 50.21
I31 + I35
I31 = Sheep 10 / Wood 8 / Ore 3
I35 = Sheep 10 / Wheat 6 / Brick 5
Combined resources: wood, sheep, ore, wheat, brick

Seat Advice

Player 1

  • I21
    Brick 9 / Wheat 6 / Ore 5
  • I35
    Sheep 10 / Wheat 6 / Brick 5
  • I44
    Sheep 10 / Brick 5 / Ore 4

Player 2

  • I35
    Sheep 10 / Wheat 6 / Brick 5
  • I44
    Sheep 10 / Brick 5 / Ore 4
  • I34
    Wheat 6 / Brick 5 / Sheep 2

Player 3

  • I08
    Brick 9 / Brick 6
  • I09
    Wheat 12 / Brick 9 / Brick 6
  • I02
    Wheat 12 / Wood 9 / Brick 6

Best Player 4 Recovery Pairs

I26 + I21
I26 = Sheep 10 / Wood 8 / Sheep 4
I21 = Brick 9 / Wheat 6 / Ore 5
I21 + I45
I21 = Brick 9 / Wheat 6 / Ore 5
I45 = Sheep 10 / Wheat 8 / Ore 4
I31 + I21
I31 = Sheep 10 / Wood 8 / Ore 3
I21 = Brick 9 / Wheat 6 / Ore 5
I21 + I16
I21 = Brick 9 / Wheat 6 / Ore 5
I16 = Wood 8 / Sheep 4 / Wheat 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

Buy me a coffee