Daily Board Analysis

Daily Catan Board Insight for November 11, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, wheat-scarce.

road-race port-driven polarized wheat-scarce
Setup ID
165
Saved At
2025-05-20 14:12:25
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 5 5 T1 Brick 6 6 T2 Wheat 4 4 T3 Sheep 4 4 T4 Wood 2 2 T5 Sheep 3 3 T6 Ore 8 8 T7 Ore 9 9 T8 Brick 6 6 T9 Sheep 12 12 T10 Wheat 3 3 T11 Wheat 11 11 T12 Wheat 11 11 T13 Wood 10 10 T14 Brick 8 8 T15 Wood 10 10 T16 Ore 9 9 T17 Desert T18 Sheep 5 5 T19 I01 = Brick 6 / Wood 5 I01 I02 = Brick 6 / Wood 5 / Wood 2 I02 I03 = Wood 5 / Sheep 4 / Wood 2 I03 I04 = Wood 5 / Sheep 4 I04 I05 = Wood 5 I05 I06 = Wood 5 I06 I07 = Brick 6 / Wheat 4 I07 I08 = Brick 6 / Wheat 4 / Sheep 3 I08 8 I09 = Brick 6 / Sheep 3 / Wood 2 I09 I10 = Brick 6 I10 I11 = Wheat 4 I11 I12 = Ore 8 / Wheat 4 I12 I13 = Ore 8 / Wheat 4 / Sheep 3 I13 5 I14 = Wheat 4 I14 I15 = Brick 6 / Sheep 4 / Wood 2 I15 6 I16 = Ore 9 / Brick 6 / Sheep 4 I16 1 I17 = Ore 9 / Sheep 4 I17 I18 = Sheep 4 I18 I19 = Sheep 12 / Sheep 3 / Wood 2 I19 I20 = Sheep 12 / Brick 6 / Wood 2 I20 I21 = Ore 8 / Sheep 3 / Wheat 3 I21 10 I22 = Sheep 12 / Sheep 3 / Wheat 3 I22 I23 = Ore 8 I23 I24 = Wheat 11 / Ore 8 I24 I25 = Wheat 11 / Ore 8 / Wheat 3 I25 I26 = Wheat 11 / Ore 9 / Brick 6 I26 4 I27 = Wheat 11 / Ore 9 I27 I28 = Ore 9 I28 I29 = Ore 9 I29 I30 = Sheep 12 / Wood 10 / Brick 6 I30 7 I31 = Wheat 11 / Wood 10 / Brick 6 I31 2 I32 = Sheep 12 / Brick 8 / Wheat 3 I32 I33 = Sheep 12 / Wood 10 / Brick 8 I33 I34 = Wheat 11 / Wood 10 / Wheat 3 I34 I35 = Wood 10 / Brick 8 / Wheat 3 I35 9 I36 = Wheat 11 I36 I37 = Wheat 11 I37 I38 = Wheat 11 / Wood 10 I38 I39 = Wheat 11 / Wood 10 / Ore 9 I39 I40 = Wheat 11 / Ore 9 I40 I41 = Wheat 11 I41 I42 = Wood 10 / Brick 8 I42 I43 = Wood 10 / Ore 9 I43 I44 = Wood 10 / Brick 8 / Sheep 5 I44 3 I45 = Brick 8 / Sheep 5 I45 I46 = Wood 10 I46 I47 = Wood 10 / Sheep 5 I47 I48 = Ore 9 I48 I49 = Ore 9 I49 I50 = Ore 9 I50 I51 = Sheep 5 I51 I52 = I52 I53 = Sheep 5 I53 I54 = Sheep 5 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, wheat-scarce.

The strongest overall opening is I16 (Ore 9 / Brick 6 / Sheep 4), while I13 is the best city-focused start, I44 is strongest for road pressure, and I40 is the best harbor start. The strongest theoretical pair is I13 (Ore 8 / Wheat 4 / Sheep 3) + I31 (Wheat 11 / Wood 10 / Brick 6).

  • Scarce resources: wheat, sheep.
  • Abundant resources: brick, ore.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I16 Ore 9 / Brick 6 / Sheep 4 20.17
2 I31 Wheat 11 / Wood 10 / Brick 6 19.07
3 I44 Wood 10 / Brick 8 / Sheep 5 18.90
4 I26 Wheat 11 / Ore 9 / Brick 6 18.85
5 I13 Ore 8 / Wheat 4 / Sheep 3 17.61
6 I15 Brick 6 / Sheep 4 / Wood 2 17.60
7 I30 Sheep 12 / Wood 10 / Brick 6 17.60
8 I08 Brick 6 / Wheat 4 / Sheep 3 17.42
9 I35 Wood 10 / Brick 8 / Wheat 3 17.29
10 I21 Ore 8 / Sheep 3 / Wheat 3 16.76

Best City Starts

  1. I13 = Ore 8 / Wheat 4 / Sheep 3
    City score: 19.50
  2. I25 = Wheat 11 / Ore 8 / Wheat 3
    City score: 19.35
  3. I26 = Wheat 11 / Ore 9 / Brick 6
    City score: 17.40
  4. I21 = Ore 8 / Sheep 3 / Wheat 3
    City score: 17.35
  5. I12 = Ore 8 / Wheat 4
    City score: 17.20

Best Road Starts

  1. I44 = Wood 10 / Brick 8 / Sheep 5
    Road score: 22.40
  2. I02 = Brick 6 / Wood 5 / Wood 2
    Road score: 21.90
  3. I01 = Brick 6 / Wood 5
    Road score: 19.75
  4. I31 = Wheat 11 / Wood 10 / Brick 6
    Road score: 19.60
  5. I35 = Wood 10 / Brick 8 / Wheat 3
    Road score: 19.60

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 50.58
I13 + I31
I13 = Ore 8 / Wheat 4 / Sheep 3
I31 = Wheat 11 / Wood 10 / Brick 6
Combined resources: wheat, sheep, ore, brick, wood

Pair 2

Score: 49.78
I16 + I31
I16 = Ore 9 / Brick 6 / Sheep 4
I31 = Wheat 11 / Wood 10 / Brick 6
Combined resources: sheep, ore, brick, wheat, wood

Pair 3

Score: 49.09
I26 + I44
I26 = Wheat 11 / Ore 9 / Brick 6
I44 = Wood 10 / Brick 8 / Sheep 5
Combined resources: ore, brick, wheat, wood, sheep

Pair 4

Score: 48.92
I39 + I44
I39 = Wheat 11 / Wood 10 / Ore 9
I44 = Wood 10 / Brick 8 / Sheep 5
Combined resources: wheat, wood, ore, brick, sheep

Pair 5

Score: 48.81
I16 + I35
I16 = Ore 9 / Brick 6 / Sheep 4
I35 = Wood 10 / Brick 8 / Wheat 3
Combined resources: sheep, ore, brick, wheat, wood

Pair 6

Score: 48.78
I21 + I31
I21 = Ore 8 / Sheep 3 / Wheat 3
I31 = Wheat 11 / Wood 10 / Brick 6
Combined resources: sheep, ore, wheat, brick, wood

Seat Advice

Player 1

  • I16
    Ore 9 / Brick 6 / Sheep 4
  • I31
    Wheat 11 / Wood 10 / Brick 6
  • I44
    Wood 10 / Brick 8 / Sheep 5

Player 2

  • I16
    Ore 9 / Brick 6 / Sheep 4
  • I31
    Wheat 11 / Wood 10 / Brick 6
  • I26
    Wheat 11 / Ore 9 / Brick 6

Player 3

  • I16
    Ore 9 / Brick 6 / Sheep 4
  • I31
    Wheat 11 / Wood 10 / Brick 6
  • I26
    Wheat 11 / Ore 9 / Brick 6

Best Player 4 Recovery Pairs

I13 + I31
I13 = Ore 8 / Wheat 4 / Sheep 3
I31 = Wheat 11 / Wood 10 / Brick 6
I16 + I31
I16 = Ore 9 / Brick 6 / Sheep 4
I31 = Wheat 11 / Wood 10 / Brick 6
I26 + I44
I26 = Wheat 11 / Ore 9 / Brick 6
I44 = Wood 10 / Brick 8 / Sheep 5
I39 + I44
I39 = Wheat 11 / Wood 10 / Ore 9
I44 = Wood 10 / Brick 8 / Sheep 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.