Daily Board Analysis

Daily Catan Board Insight for November 12, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, ore-scarce.

road-race port-driven polarized ore-scarce
Setup ID
1003
Saved At
2026-02-03 21:36:01
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 5 5 T1 Sheep 11 11 T2 Ore 8 8 T3 Wood 10 10 T4 Wheat 4 4 T5 Desert T6 Wheat 9 9 T7 Ore 2 2 T8 Brick 8 8 T9 Wood 4 4 T10 Wheat 3 3 T11 Wood 3 3 T12 Sheep 5 5 T13 Wheat 11 11 T14 Brick 9 9 T15 Sheep 6 6 T16 Ore 10 10 T17 Wood 6 6 T18 Brick 12 12 T19 I01 = Sheep 11 / Sheep 5 I01 I02 = Sheep 11 / Sheep 5 / Wheat 4 I02 I03 = Wood 10 / Sheep 5 / Wheat 4 I03 I04 = Wood 10 / Sheep 5 I04 10 I05 = Sheep 5 I05 I06 = Sheep 5 I06 I07 = Sheep 11 / Ore 8 I07 I08 = Sheep 11 / Ore 8 I08 I09 = Sheep 11 / Wheat 4 I09 I10 = Sheep 11 I10 I11 = Ore 8 I11 I12 = Wheat 9 / Ore 8 I12 I13 = Wheat 9 / Ore 8 I13 I14 = Ore 8 I14 I15 = Wood 10 / Brick 8 / Wheat 4 I15 1 I16 = Wood 10 / Brick 8 / Ore 2 I16 9 I17 = Wood 10 / Ore 2 I17 I18 = Wood 10 I18 I19 = Wheat 4 / Wood 4 I19 I20 = Brick 8 / Wheat 4 / Wood 4 I20 3 I21 = Wheat 9 / Wheat 3 I21 I22 = Wood 4 / Wheat 3 I22 I23 = Wheat 9 I23 I24 = Wheat 9 / Wood 3 I24 I25 = Wheat 9 / Wheat 3 / Wood 3 I25 I26 = Brick 8 / Sheep 5 / Ore 2 I26 4 I27 = Sheep 5 / Ore 2 I27 I28 = Ore 2 I28 I29 = Ore 2 I29 I30 = Wheat 11 / Brick 8 / Wood 4 I30 7 I31 = Wheat 11 / Brick 8 / Sheep 5 I31 2 I32 = Brick 9 / Wood 4 / Wheat 3 I32 I33 = Wheat 11 / Brick 9 / Wood 4 I33 I34 = Sheep 6 / Wheat 3 / Wood 3 I34 I35 = Brick 9 / Sheep 6 / Wheat 3 I35 8 I36 = Wood 3 I36 I37 = Wood 3 I37 I38 = Sheep 6 / Wood 3 I38 I39 = Wheat 11 / Ore 10 / Sheep 5 I39 I40 = Ore 10 / Sheep 5 I40 I41 = Sheep 5 I41 I42 = Wheat 11 / Brick 9 / Wood 6 I42 5 I43 = Wheat 11 / Ore 10 / Wood 6 I43 6 I44 = Brick 12 / Brick 9 / Sheep 6 I44 I45 = Brick 12 / Brick 9 / Wood 6 I45 I46 = Sheep 6 I46 I47 = Brick 12 / Sheep 6 I47 I48 = Ore 10 / Wood 6 I48 I49 = Ore 10 I49 I50 = Ore 10 I50 I51 = Brick 12 / Wood 6 I51 I52 = Wood 6 I52 I53 = Brick 12 I53 I54 = Brick 12 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, ore-scarce.

The strongest overall opening is I15 (Wood 10 / Brick 8 / Wheat 4), while I12 is the best city-focused start, I45 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I31 (Wheat 11 / Brick 8 / Sheep 5) + I43 (Wheat 11 / Ore 10 / Wood 6).

  • Scarce resources: ore, brick.
  • Abundant resources: sheep, wood.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I15 Wood 10 / Brick 8 / Wheat 4 19.24
2 I31 Wheat 11 / Brick 8 / Sheep 5 19.22
3 I20 Brick 8 / Wheat 4 / Wood 4 18.87
4 I26 Brick 8 / Sheep 5 / Ore 2 18.78
5 I42 Wheat 11 / Brick 9 / Wood 6 18.77
6 I43 Wheat 11 / Ore 10 / Wood 6 18.69
7 I30 Wheat 11 / Brick 8 / Wood 4 18.24
8 I35 Brick 9 / Sheep 6 / Wheat 3 18.18
9 I16 Wood 10 / Brick 8 / Ore 2 17.78
10 I04 Wood 10 / Sheep 5 17.49

Best City Starts

  1. I12 = Wheat 9 / Ore 8
    City score: 19.35
  2. I13 = Wheat 9 / Ore 8
    City score: 19.35
  3. I39 = Wheat 11 / Ore 10 / Sheep 5
    City score: 15.35
  4. I43 = Wheat 11 / Ore 10 / Wood 6
    City score: 15.25
  5. I25 = Wheat 9 / Wheat 3 / Wood 3
    City score: 14.70

Best Road Starts

  1. I45 = Brick 12 / Brick 9 / Wood 6
    Road score: 21.90
  2. I42 = Wheat 11 / Brick 9 / Wood 6
    Road score: 21.75
  3. I15 = Wood 10 / Brick 8 / Wheat 4
    Road score: 20.50
  4. I20 = Brick 8 / Wheat 4 / Wood 4
    Road score: 20.50
  5. I30 = Wheat 11 / Brick 8 / Wood 4
    Road score: 19.60

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.21
I31 + I43
I31 = Wheat 11 / Brick 8 / Sheep 5
I43 = Wheat 11 / Ore 10 / Wood 6
Combined resources: brick, sheep, wheat, ore, wood

Pair 2

Score: 50.82
I26 + I43
I26 = Brick 8 / Sheep 5 / Ore 2
I43 = Wheat 11 / Ore 10 / Wood 6
Combined resources: ore, brick, sheep, wheat, wood

Pair 3

Score: 50.31
I31 + I48
I31 = Wheat 11 / Brick 8 / Sheep 5
I48 = Ore 10 / Wood 6
Combined resources: brick, sheep, wheat, ore, wood
Ports: wheat

Pair 4

Score: 49.95
I26 + I42
I26 = Brick 8 / Sheep 5 / Ore 2
I42 = Wheat 11 / Brick 9 / Wood 6
Combined resources: ore, brick, sheep, wheat, wood

Pair 5

Score: 49.60
I39 + I42
I39 = Wheat 11 / Ore 10 / Sheep 5
I42 = Wheat 11 / Brick 9 / Wood 6
Combined resources: sheep, wheat, ore, brick, wood

Pair 6

Score: 49.58
I15 + I40
I15 = Wood 10 / Brick 8 / Wheat 4
I40 = Ore 10 / Sheep 5
Combined resources: wood, wheat, brick, sheep, ore
Ports: ore

Seat Advice

Player 1

  • I15
    Wood 10 / Brick 8 / Wheat 4
  • I43
    Wheat 11 / Ore 10 / Wood 6
  • I20
    Brick 8 / Wheat 4 / Wood 4

Player 2

  • I31
    Wheat 11 / Brick 8 / Sheep 5
  • I15
    Wood 10 / Brick 8 / Wheat 4
  • I43
    Wheat 11 / Ore 10 / Wood 6

Player 3

  • I31
    Wheat 11 / Brick 8 / Sheep 5
  • I15
    Wood 10 / Brick 8 / Wheat 4
  • I43
    Wheat 11 / Ore 10 / Wood 6

Best Player 4 Recovery Pairs

I31 + I43
I31 = Wheat 11 / Brick 8 / Sheep 5
I43 = Wheat 11 / Ore 10 / Wood 6
I26 + I43
I26 = Brick 8 / Sheep 5 / Ore 2
I43 = Wheat 11 / Ore 10 / Wood 6
I31 + I48
I31 = Wheat 11 / Brick 8 / Sheep 5
I48 = Ore 10 / Wood 6
I26 + I42
I26 = Brick 8 / Sheep 5 / Ore 2
I42 = Wheat 11 / Brick 9 / Wood 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.