Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is port-driven, polarized, sheep-scarce.
The strongest overall opening is I34 (Ore 10 / Wood 8 / Sheep 4), while I03 is the best city-focused start, I31 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I34 (Ore 10 / Wood 8 / Sheep 4) + I44 (Ore 10 / Brick 9 / Wheat 5).
- Scarce resources: sheep.
- Abundant resources: wood, wheat.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I34 | Ore 10 / Wood 8 / Sheep 4 | 19.70 |
| 2 | I44 | Ore 10 / Brick 9 / Wheat 5 | 19.24 |
| 3 | I38 | Ore 10 / Wood 8 | 18.93 |
| 4 | I33 | Sheep 11 / Brick 6 / Wheat 5 | 18.70 |
| 5 | I42 | Sheep 12 / Brick 6 / Wheat 5 | 17.98 |
| 6 | I25 | Wood 8 / Sheep 4 / Wheat 3 | 17.80 |
| 7 | I35 | Ore 10 / Wheat 5 / Sheep 4 | 17.79 |
| 8 | I39 | Sheep 11 / Brick 6 / Wood 4 | 17.76 |
| 9 | I26 | Wheat 8 / Wood 4 / Brick 3 | 17.42 |
| 10 | I31 | Brick 6 / Wood 4 / Brick 3 | 16.68 |
Best City Starts
-
I03 = Wheat 10 / Ore 9 / Ore 5City score: 23.65
-
I16 = Wheat 10 / Wheat 8 / Brick 3City score: 19.00
-
I44 = Ore 10 / Brick 9 / Wheat 5City score: 18.65
-
I35 = Ore 10 / Wheat 5 / Sheep 4City score: 18.50
-
I02 = Ore 9 / Ore 5 / Wood 2City score: 18.10
Best Road Starts
-
I31 = Brick 6 / Wood 4 / Brick 3Road score: 21.90
-
I39 = Sheep 11 / Brick 6 / Wood 4Road score: 20.10
-
I30 = Sheep 11 / Brick 6 / Brick 3Road score: 17.75
-
I34 = Ore 10 / Wood 8 / Sheep 4Road score: 17.50
-
I33 = Sheep 11 / Brick 6 / Wheat 5Road score: 17.25
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 53.00Pair 3
Score: 52.58Pair 4
Score: 51.98Pair 5
Score: 51.56Pair 6
Score: 50.82Seat Advice
Player 1
-
I34Ore 10 / Wood 8 / Sheep 4
-
I38Ore 10 / Wood 8
-
I44Ore 10 / Brick 9 / Wheat 5
Player 2
-
I34Ore 10 / Wood 8 / Sheep 4
-
I44Ore 10 / Brick 9 / Wheat 5
-
I38Ore 10 / Wood 8
Player 3
-
I34Ore 10 / Wood 8 / Sheep 4
-
I38Ore 10 / Wood 8
-
I44Ore 10 / Brick 9 / Wheat 5
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.