Daily Board Analysis

Daily Catan Board Insight for November 14, 2025

Plan around limited ore.

road-race port-driven polarized ore-scarce
Setup ID
1270
Saved At
2026-02-23 19:13:43
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I44 + I13. City upgrades will need trades for ore. This opening leans toward roads and new settlements. Place I13 second to start with 1 wood, 1 brick, 1 sheep.

  • The board produces relatively little ore; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 2 2 T1 Wood 8 8 T2 Sheep 9 9 T3 Wood 3 3 T4 Ore 10 10 T5 Brick 9 9 T6 Wood 8 8 T7 Brick 6 6 T8 Wood 11 11 T9 Desert T10 Ore 12 12 T11 Sheep 5 5 T12 Wheat 4 4 T13 Sheep 4 4 T14 Wheat 10 10 T15 Sheep 5 5 T16 Brick 3 3 T17 Ore 11 11 T18 Wheat 6 6 T19 I01 = Wood 8 / Wheat 2 I01 I02 = Ore 10 / Wood 8 / Wheat 2 I02 7 I03 = Ore 10 / Wood 3 / Wheat 2 I03 I04 = Wood 3 / Wheat 2 I04 I05 = Wheat 2 I05 I06 = Wheat 2 I06 I07 = Sheep 9 / Wood 8 I07 I08 = Sheep 9 / Brick 9 / Wood 8 I08 2 I09 = Ore 10 / Brick 9 / Wood 8 I09 3 I10 = Wood 8 I10 I11 = Sheep 9 I11 I12 = Sheep 9 / Wood 8 I12 I13 = Sheep 9 / Brick 9 / Wood 8 I13 1 I14 = Sheep 9 I14 I15 = Wood 11 / Ore 10 / Wood 3 I15 I16 = Wood 11 / Brick 6 / Wood 3 I16 I17 = Brick 6 / Wood 3 I17 I18 = Wood 3 I18 I19 = Ore 10 / Brick 9 I19 I20 = Wood 11 / Ore 10 I20 I21 = Ore 12 / Brick 9 / Wood 8 I21 4 I22 = Ore 12 / Brick 9 I22 I23 = Wood 8 I23 I24 = Wood 8 / Sheep 5 I24 9 I25 = Ore 12 / Wood 8 / Sheep 5 I25 5 I26 = Wood 11 / Brick 6 / Wheat 4 I26 6 I27 = Brick 6 / Wheat 4 I27 I28 = Brick 6 I28 I29 = Brick 6 I29 I30 = Wood 11 / Sheep 4 I30 I31 = Wood 11 / Wheat 4 / Sheep 4 I31 I32 = Ore 12 / Wheat 10 I32 I33 = Wheat 10 / Sheep 4 I33 I34 = Ore 12 / Sheep 5 / Sheep 5 I34 I35 = Ore 12 / Wheat 10 / Sheep 5 I35 I36 = Sheep 5 I36 I37 = Sheep 5 I37 I38 = Sheep 5 / Sheep 5 I38 I39 = Wheat 4 / Sheep 4 / Brick 3 I39 10 I40 = Wheat 4 / Brick 3 I40 I41 = Wheat 4 I41 I42 = Ore 11 / Wheat 10 / Sheep 4 I42 I43 = Ore 11 / Sheep 4 / Brick 3 I43 I44 = Wheat 10 / Wheat 6 / Sheep 5 I44 8 I45 = Ore 11 / Wheat 10 / Wheat 6 I45 I46 = Sheep 5 I46 I47 = Wheat 6 / Sheep 5 I47 I48 = Ore 11 / Brick 3 I48 I49 = Brick 3 I49 I50 = Brick 3 I50 I51 = Ore 11 / Wheat 6 I51 I52 = Ore 11 I52 I53 = Wheat 6 I53 I54 = Wheat 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I13 Sheep 9 / Brick 9 / Wood 8 18.83
2 I08 Sheep 9 / Brick 9 / Wood 8 18.58
3 I09 Ore 10 / Brick 9 / Wood 8 17.93
4 I21 Ore 12 / Brick 9 / Wood 8 15.44
5 I25 Ore 12 / Wood 8 / Sheep 5 15.11
6 I26 Wood 11 / Brick 6 / Wheat 4 14.74
7 I02 Ore 10 / Wood 8 / Wheat 2 14.56
8 I44 Wheat 10 / Wheat 6 / Sheep 5 14.52
9 I24 Wood 8 / Sheep 5 14.33
10 I39 Wheat 4 / Sheep 4 / Brick 3 12.60

Best City Starts

  1. I44 = Wheat 10 / Wheat 6 / Sheep 5
    City score: 8.78
  2. I09 = Ore 10 / Brick 9 / Wood 8
    City score: 8.72
  3. I08 = Sheep 9 / Brick 9 / Wood 8
    City score: 8.48
  4. I13 = Sheep 9 / Brick 9 / Wood 8
    City score: 8.48
  5. I45 = Ore 11 / Wheat 10 / Wheat 6
    City score: 8.20

Best Road Starts

  1. I08 = Sheep 9 / Brick 9 / Wood 8
    Road score: 12.10
  2. I13 = Sheep 9 / Brick 9 / Wood 8
    Road score: 12.10
  3. I09 = Ore 10 / Brick 9 / Wood 8
    Road score: 10.73
  4. I26 = Wood 11 / Brick 6 / Wheat 4
    Road score: 9.42
  5. I21 = Ore 12 / Brick 9 / Wood 8
    Road score: 9.39

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.95
I44 + I13
I44 = Wheat 10 / Wheat 6 / Sheep 5
I13 = Sheep 9 / Brick 9 / Wood 8
Combined resources: sheep, brick, wood, wheat

Pair 2

Score: 53.71
I44 + I08
I44 = Wheat 10 / Wheat 6 / Sheep 5
I08 = Sheep 9 / Brick 9 / Wood 8
Combined resources: wood, sheep, brick, wheat

Pair 3

Score: 53.57
I44 + I09
I44 = Wheat 10 / Wheat 6 / Sheep 5
I09 = Ore 10 / Brick 9 / Wood 8
Combined resources: wood, ore, brick, wheat, sheep

Pair 4

Score: 52.49
I09 + I13
I09 = Ore 10 / Brick 9 / Wood 8
I13 = Sheep 9 / Brick 9 / Wood 8
Combined resources: wood, ore, brick, sheep

Pair 5

Score: 52.45
I45 + I13
I45 = Ore 11 / Wheat 10 / Wheat 6
I13 = Sheep 9 / Brick 9 / Wood 8
Combined resources: sheep, brick, wood, wheat, ore

Pair 6

Score: 52.21
I45 + I08
I45 = Ore 11 / Wheat 10 / Wheat 6
I08 = Sheep 9 / Brick 9 / Wood 8
Combined resources: wood, sheep, brick, wheat, ore

Seat Advice

Player 1

  • I08
    Sheep 9 / Brick 9 / Wood 8
  • I13
    Sheep 9 / Brick 9 / Wood 8
  • I09
    Ore 10 / Brick 9 / Wood 8

Player 2

  • I26
    Wood 11 / Brick 6 / Wheat 4
  • I25
    Ore 12 / Wood 8 / Sheep 5
  • I02
    Ore 10 / Wood 8 / Wheat 2

Player 3

  • I25
    Ore 12 / Wood 8 / Sheep 5
  • I39
    Wheat 4 / Sheep 4 / Brick 3
  • I24
    Wood 8 / Sheep 5

Best Player 4 Recovery Pairs

I44 + I13
I44 = Wheat 10 / Wheat 6 / Sheep 5
I13 = Sheep 9 / Brick 9 / Wood 8
I44 + I08
I44 = Wheat 10 / Wheat 6 / Sheep 5
I08 = Sheep 9 / Brick 9 / Wood 8
I44 + I09
I44 = Wheat 10 / Wheat 6 / Sheep 5
I09 = Ore 10 / Brick 9 / Wood 8
I09 + I13
I09 = Ore 10 / Brick 9 / Wood 8
I13 = Sheep 9 / Brick 9 / Wood 8

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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