Daily Board Analysis

Daily Catan Board Insight for November 15, 2025 | Catan Tools

Today's map is port-driven, polarized, ore-scarce.

port-driven polarized ore-scarce
Setup ID
36
Saved At
2025-03-31 22:39:00
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Brick 6 6 T1 Wheat 9 9 T2 Brick 10 10 T3 Sheep 9 9 T4 Brick 5 5 T5 Wood 8 8 T6 Ore 11 11 T7 Wood 2 2 T8 Desert T9 Ore 11 11 T10 Wheat 12 12 T11 Sheep 8 8 T12 Sheep 3 3 T13 Sheep 10 10 T14 Wood 3 3 T15 Ore 5 5 T16 Wheat 6 6 T17 Wood 4 4 T18 Wheat 4 4 T19 I01 = Wheat 9 / Brick 6 I01 8 I02 = Wheat 9 / Brick 6 / Brick 5 I02 4 I03 = Sheep 9 / Brick 6 / Brick 5 I03 2 I04 = Sheep 9 / Brick 6 I04 6 I05 = Brick 6 I05 I06 = Brick 6 I06 I07 = Brick 10 / Wheat 9 I07 I08 = Brick 10 / Wheat 9 / Wood 8 I08 3 I09 = Wheat 9 / Wood 8 / Brick 5 I09 1 I10 = Wheat 9 I10 I11 = Brick 10 I11 I12 = Ore 11 / Brick 10 I12 I13 = Ore 11 / Brick 10 / Wood 8 I13 7 I14 = Brick 10 I14 I15 = Sheep 9 / Brick 5 I15 I16 = Sheep 9 / Wood 2 I16 I17 = Sheep 9 / Wood 2 I17 I18 = Sheep 9 I18 I19 = Ore 11 / Wood 8 / Brick 5 I19 5 I20 = Ore 11 / Brick 5 I20 I21 = Wheat 12 / Ore 11 / Wood 8 I21 I22 = Wheat 12 / Ore 11 / Wood 8 I22 I23 = Ore 11 I23 I24 = Ore 11 / Sheep 8 I24 I25 = Wheat 12 / Ore 11 / Sheep 8 I25 I26 = Sheep 3 / Wood 2 I26 I27 = Sheep 3 / Wood 2 I27 I28 = Wood 2 I28 I29 = Wood 2 I29 I30 = Ore 11 / Sheep 10 I30 I31 = Sheep 10 / Sheep 3 I31 I32 = Wheat 12 / Ore 11 / Wood 3 I32 I33 = Ore 11 / Sheep 10 / Wood 3 I33 I34 = Wheat 12 / Sheep 8 / Ore 5 I34 I35 = Wheat 12 / Ore 5 / Wood 3 I35 I36 = Sheep 8 I36 I37 = Sheep 8 I37 I38 = Sheep 8 / Ore 5 I38 P I39 = Sheep 10 / Wheat 6 / Sheep 3 I39 I40 = Wheat 6 / Sheep 3 I40 I41 = Sheep 3 I41 I42 = Sheep 10 / Wood 4 / Wood 3 I42 I43 = Sheep 10 / Wheat 6 / Wood 4 I43 10 I44 = Ore 5 / Wheat 4 / Wood 3 I44 I45 = Wood 4 / Wheat 4 / Wood 3 I45 I46 = Ore 5 I46 I47 = Ore 5 / Wheat 4 I47 I48 = Wheat 6 / Wood 4 I48 9 I49 = Wheat 6 I49 I50 = Wheat 6 I50 I51 = Wood 4 / Wheat 4 I51 I52 = Wood 4 I52 I53 = Wheat 4 I53 I54 = Wheat 4 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, ore-scarce.

The strongest overall opening is I09 (Wheat 9 / Wood 8 / Brick 5), while I43 is the best city-focused start, I03 is strongest for road pressure, and I48 is the best harbor start. The strongest theoretical pair is I09 (Wheat 9 / Wood 8 / Brick 5) + I38 (Sheep 8 / Ore 5).

  • Scarce resources: ore.
  • Abundant resources: sheep, wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I09 Wheat 9 / Wood 8 / Brick 5 21.01
2 I03 Sheep 9 / Brick 6 / Brick 5 20.34
3 I08 Brick 10 / Wheat 9 / Wood 8 19.75
4 I02 Wheat 9 / Brick 6 / Brick 5 19.63
5 I19 Ore 11 / Wood 8 / Brick 5 19.36
6 I04 Sheep 9 / Brick 6 19.35
7 I13 Ore 11 / Brick 10 / Wood 8 18.70
8 I01 Wheat 9 / Brick 6 18.00
9 I48 Wheat 6 / Wood 4 17.85
10 I43 Sheep 10 / Wheat 6 / Wood 4 17.35

Best City Starts

  1. I43 = Sheep 10 / Wheat 6 / Wood 4
    City score: 16.90
  2. I44 = Ore 5 / Wheat 4 / Wood 3
    City score: 16.85
  3. I02 = Wheat 9 / Brick 6 / Brick 5
    City score: 16.70
  4. I09 = Wheat 9 / Wood 8 / Brick 5
    City score: 16.70
  5. I34 = Wheat 12 / Sheep 8 / Ore 5
    City score: 16.50

Best Road Starts

  1. I03 = Sheep 9 / Brick 6 / Brick 5
    Road score: 24.35
  2. I09 = Wheat 9 / Wood 8 / Brick 5
    Road score: 23.55
  3. I02 = Wheat 9 / Brick 6 / Brick 5
    Road score: 23.35
  4. I19 = Ore 11 / Wood 8 / Brick 5
    Road score: 21.75
  5. I08 = Brick 10 / Wheat 9 / Wood 8
    Road score: 21.40

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.59
I09 + I38
I09 = Wheat 9 / Wood 8 / Brick 5
I38 = Sheep 8 / Ore 5
Combined resources: wheat, brick, wood, sheep, ore
Ports: wood

Pair 2

Score: 51.92
I09 + I34
I09 = Wheat 9 / Wood 8 / Brick 5
I34 = Wheat 12 / Sheep 8 / Ore 5
Combined resources: wheat, brick, wood, sheep, ore

Pair 3

Score: 50.96
I09 + I13
I09 = Wheat 9 / Wood 8 / Brick 5
I13 = Ore 11 / Brick 10 / Wood 8
Combined resources: wheat, brick, wood, ore

Pair 4

Score: 50.49
I08 + I38
I08 = Brick 10 / Wheat 9 / Wood 8
I38 = Sheep 8 / Ore 5
Combined resources: wheat, brick, wood, sheep, ore
Ports: wood

Pair 5

Score: 50.37
I08 + I19
I08 = Brick 10 / Wheat 9 / Wood 8
I19 = Ore 11 / Wood 8 / Brick 5
Combined resources: wheat, brick, wood, ore

Pair 6

Score: 50.01
I04 + I09
I04 = Sheep 9 / Brick 6
I09 = Wheat 9 / Wood 8 / Brick 5
Combined resources: brick, sheep, wheat, wood
Ports: sheep

Seat Advice

Player 1

  • I09
    Wheat 9 / Wood 8 / Brick 5
  • I19
    Ore 11 / Wood 8 / Brick 5
  • I03
    Sheep 9 / Brick 6 / Brick 5

Player 2

  • I09
    Wheat 9 / Wood 8 / Brick 5
  • I03
    Sheep 9 / Brick 6 / Brick 5
  • I08
    Brick 10 / Wheat 9 / Wood 8

Player 3

  • I09
    Wheat 9 / Wood 8 / Brick 5
  • I03
    Sheep 9 / Brick 6 / Brick 5
  • I04
    Sheep 9 / Brick 6

Best Player 4 Recovery Pairs

I09 + I38
I09 = Wheat 9 / Wood 8 / Brick 5
I38 = Sheep 8 / Ore 5
I09 + I34
I09 = Wheat 9 / Wood 8 / Brick 5
I34 = Wheat 12 / Sheep 8 / Ore 5
I09 + I13
I09 = Wheat 9 / Wood 8 / Brick 5
I13 = Ore 11 / Brick 10 / Wood 8
I08 + I38
I08 = Brick 10 / Wheat 9 / Wood 8
I38 = Sheep 8 / Ore 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.