Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is city-heavy, port-driven, polarized, ore-scarce.
The strongest overall opening is I03 (Wheat 10 / Brick 8 / Wood 5), while I44 is the best city-focused start, I03 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I13 (Sheep 9 / Wheat 6 / Wood 3) + I25 (Ore 8 / Brick 4 / Wood 3).
- Scarce resources: ore, brick.
- Abundant resources: wheat, sheep.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I03 | Wheat 10 / Brick 8 / Wood 5 | 20.27 |
| 2 | I16 | Brick 8 / Sheep 4 / Ore 3 | 19.27 |
| 3 | I13 | Sheep 9 / Wheat 6 / Wood 3 | 19.13 |
| 4 | I25 | Ore 8 / Brick 4 / Wood 3 | 18.90 |
| 5 | I34 | Wood 10 / Ore 8 / Brick 4 | 18.78 |
| 6 | I33 | Wood 11 / Sheep 6 / Wheat 5 | 18.72 |
| 7 | I38 | Wood 10 / Ore 8 | 18.28 |
| 8 | I15 | Wheat 10 / Brick 8 / Ore 3 | 18.14 |
| 9 | I08 | Sheep 9 / Wheat 6 / Ore 2 | 17.88 |
| 10 | I04 | Brick 8 / Wood 5 | 17.87 |
Best City Starts
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I44 = Wood 10 / Wheat 9 / Wheat 5City score: 19.90
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I08 = Sheep 9 / Wheat 6 / Ore 2City score: 17.50
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I45 = Wheat 9 / Wheat 5City score: 17.20
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I13 = Sheep 9 / Wheat 6 / Wood 3City score: 17.15
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I33 = Wood 11 / Sheep 6 / Wheat 5City score: 16.15
Best Road Starts
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I03 = Wheat 10 / Brick 8 / Wood 5Road score: 22.65
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I04 = Brick 8 / Wood 5Road score: 19.75
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I34 = Wood 10 / Ore 8 / Brick 4Road score: 18.00
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I35 = Wood 10 / Wheat 5 / Brick 4Road score: 17.10
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I16 = Brick 8 / Sheep 4 / Ore 3Road score: 16.60
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 52.41Pair 3
Score: 51.37Pair 4
Score: 51.25Pair 5
Score: 51.17Pair 6
Score: 51.16Seat Advice
Player 1
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I03Wheat 10 / Brick 8 / Wood 5
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I25Ore 8 / Brick 4 / Wood 3
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I34Wood 10 / Ore 8 / Brick 4
Player 2
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I03Wheat 10 / Brick 8 / Wood 5
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I16Brick 8 / Sheep 4 / Ore 3
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I13Sheep 9 / Wheat 6 / Wood 3
Player 3
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I03Wheat 10 / Brick 8 / Wood 5
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I13Sheep 9 / Wheat 6 / Wood 3
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I16Brick 8 / Sheep 4 / Ore 3
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.