Daily Board Analysis

Daily Catan Board Insight for November 16, 2025 | Catan Tools

Today's map is city-heavy, port-driven, polarized, ore-scarce.

city-heavy port-driven polarized ore-scarce
Setup ID
307
Saved At
2025-07-21 21:54:46
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 5 5 T1 Ore 2 2 T2 Wheat 6 6 T3 Brick 8 8 T4 Wheat 10 10 T5 Sheep 9 9 T6 Wood 3 3 T7 Sheep 4 4 T8 Ore 3 3 T9 Wood 11 11 T10 Brick 4 4 T11 Ore 8 8 T12 Brick 11 11 T13 Sheep 6 6 T14 Wheat 5 5 T15 Wood 10 10 T16 Sheep 12 12 T17 Desert T18 Wheat 9 9 T19 I01 = Wood 5 / Ore 2 I01 I02 = Wheat 10 / Wood 5 / Ore 2 I02 I03 = Wheat 10 / Brick 8 / Wood 5 I03 1 I04 = Brick 8 / Wood 5 I04 10 I05 = Wood 5 I05 I06 = Wood 5 I06 I07 = Wheat 6 / Ore 2 I07 I08 = Sheep 9 / Wheat 6 / Ore 2 I08 9 I09 = Wheat 10 / Sheep 9 / Ore 2 I09 I10 = Ore 2 I10 I11 = Wheat 6 I11 I12 = Wheat 6 / Wood 3 I12 I13 = Sheep 9 / Wheat 6 / Wood 3 I13 3 I14 = Wheat 6 I14 I15 = Wheat 10 / Brick 8 / Ore 3 I15 8 I16 = Brick 8 / Sheep 4 / Ore 3 I16 2 I17 = Brick 8 / Sheep 4 I17 I18 = Brick 8 I18 I19 = Wood 11 / Wheat 10 / Sheep 9 I19 I20 = Wood 11 / Wheat 10 / Ore 3 I20 I21 = Sheep 9 / Brick 4 / Wood 3 I21 I22 = Wood 11 / Sheep 9 / Brick 4 I22 I23 = Wood 3 I23 I24 = Ore 8 / Wood 3 I24 I25 = Ore 8 / Brick 4 / Wood 3 I25 4 I26 = Brick 11 / Sheep 4 / Ore 3 I26 I27 = Brick 11 / Sheep 4 I27 I28 = Sheep 4 I28 I29 = Sheep 4 I29 I30 = Wood 11 / Sheep 6 / Ore 3 I30 I31 = Brick 11 / Sheep 6 / Ore 3 I31 I32 = Wood 11 / Wheat 5 / Brick 4 I32 I33 = Wood 11 / Sheep 6 / Wheat 5 I33 6 I34 = Wood 10 / Ore 8 / Brick 4 I34 5 I35 = Wood 10 / Wheat 5 / Brick 4 I35 I36 = Ore 8 I36 I37 = Ore 8 I37 I38 = Wood 10 / Ore 8 I38 7 I39 = Sheep 12 / Brick 11 / Sheep 6 I39 I40 = Sheep 12 / Brick 11 I40 I41 = Brick 11 I41 I42 = Sheep 6 / Wheat 5 I42 I43 = Sheep 12 / Sheep 6 I43 I44 = Wood 10 / Wheat 9 / Wheat 5 I44 I45 = Wheat 9 / Wheat 5 I45 I46 = Wood 10 I46 I47 = Wood 10 / Wheat 9 I47 I48 = Sheep 12 I48 I49 = Sheep 12 I49 I50 = Sheep 12 I50 I51 = Wheat 9 I51 I52 = I52 I53 = Wheat 9 I53 I54 = Wheat 9 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is city-heavy, port-driven, polarized, ore-scarce.

The strongest overall opening is I03 (Wheat 10 / Brick 8 / Wood 5), while I44 is the best city-focused start, I03 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I13 (Sheep 9 / Wheat 6 / Wood 3) + I25 (Ore 8 / Brick 4 / Wood 3).

  • Scarce resources: ore, brick.
  • Abundant resources: wheat, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I03 Wheat 10 / Brick 8 / Wood 5 20.27
2 I16 Brick 8 / Sheep 4 / Ore 3 19.27
3 I13 Sheep 9 / Wheat 6 / Wood 3 19.13
4 I25 Ore 8 / Brick 4 / Wood 3 18.90
5 I34 Wood 10 / Ore 8 / Brick 4 18.78
6 I33 Wood 11 / Sheep 6 / Wheat 5 18.72
7 I38 Wood 10 / Ore 8 18.28
8 I15 Wheat 10 / Brick 8 / Ore 3 18.14
9 I08 Sheep 9 / Wheat 6 / Ore 2 17.88
10 I04 Brick 8 / Wood 5 17.87

Best City Starts

  1. I44 = Wood 10 / Wheat 9 / Wheat 5
    City score: 19.90
  2. I08 = Sheep 9 / Wheat 6 / Ore 2
    City score: 17.50
  3. I45 = Wheat 9 / Wheat 5
    City score: 17.20
  4. I13 = Sheep 9 / Wheat 6 / Wood 3
    City score: 17.15
  5. I33 = Wood 11 / Sheep 6 / Wheat 5
    City score: 16.15

Best Road Starts

  1. I03 = Wheat 10 / Brick 8 / Wood 5
    Road score: 22.65
  2. I04 = Brick 8 / Wood 5
    Road score: 19.75
  3. I34 = Wood 10 / Ore 8 / Brick 4
    Road score: 18.00
  4. I35 = Wood 10 / Wheat 5 / Brick 4
    Road score: 17.10
  5. I16 = Brick 8 / Sheep 4 / Ore 3
    Road score: 16.60

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.53
I13 + I25
I13 = Sheep 9 / Wheat 6 / Wood 3
I25 = Ore 8 / Brick 4 / Wood 3
Combined resources: wheat, sheep, wood, brick, ore

Pair 2

Score: 52.41
I13 + I34
I13 = Sheep 9 / Wheat 6 / Wood 3
I34 = Wood 10 / Ore 8 / Brick 4
Combined resources: wheat, sheep, wood, brick, ore

Pair 3

Score: 51.37
I03 + I30
I03 = Wheat 10 / Brick 8 / Wood 5
I30 = Wood 11 / Sheep 6 / Ore 3
Combined resources: wood, brick, wheat, ore, sheep

Pair 4

Score: 51.25
I03 + I34
I03 = Wheat 10 / Brick 8 / Wood 5
I34 = Wood 10 / Ore 8 / Brick 4
Combined resources: wood, brick, wheat, ore

Pair 5

Score: 51.17
I25 + I33
I25 = Ore 8 / Brick 4 / Wood 3
I33 = Wood 11 / Sheep 6 / Wheat 5
Combined resources: wood, brick, ore, sheep, wheat

Pair 6

Score: 51.16
I08 + I34
I08 = Sheep 9 / Wheat 6 / Ore 2
I34 = Wood 10 / Ore 8 / Brick 4
Combined resources: ore, wheat, sheep, brick, wood

Seat Advice

Player 1

  • I03
    Wheat 10 / Brick 8 / Wood 5
  • I25
    Ore 8 / Brick 4 / Wood 3
  • I34
    Wood 10 / Ore 8 / Brick 4

Player 2

  • I03
    Wheat 10 / Brick 8 / Wood 5
  • I16
    Brick 8 / Sheep 4 / Ore 3
  • I13
    Sheep 9 / Wheat 6 / Wood 3

Player 3

  • I03
    Wheat 10 / Brick 8 / Wood 5
  • I13
    Sheep 9 / Wheat 6 / Wood 3
  • I16
    Brick 8 / Sheep 4 / Ore 3

Best Player 4 Recovery Pairs

I13 + I25
I13 = Sheep 9 / Wheat 6 / Wood 3
I25 = Ore 8 / Brick 4 / Wood 3
I13 + I34
I13 = Sheep 9 / Wheat 6 / Wood 3
I34 = Wood 10 / Ore 8 / Brick 4
I03 + I30
I03 = Wheat 10 / Brick 8 / Wood 5
I30 = Wood 11 / Sheep 6 / Ore 3
I03 + I34
I03 = Wheat 10 / Brick 8 / Wood 5
I34 = Wood 10 / Ore 8 / Brick 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.