Daily Board Analysis

Daily Catan Board Insight for November 20, 2025 | Catan Tools

Today's map is road-race, port-driven, polarized, ore-scarce.

road-race port-driven polarized ore-scarce
Setup ID
1148
Saved At
2026-02-03 23:32:33
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 2 2 T1 Ore 4 4 T2 Wood 4 4 T3 Brick 5 5 T4 Brick 6 6 T5 Sheep 10 10 T6 Ore 3 3 T7 Wheat 8 8 T8 Wood 9 9 T9 Desert T10 Wheat 12 12 T11 Wood 8 8 T12 Wheat 11 11 T13 Sheep 6 6 T14 Brick 11 11 T15 Sheep 10 10 T16 Sheep 3 3 T17 Ore 9 9 T18 Wheat 5 5 T19 I01 = Ore 4 / Wood 2 I01 I02 = Brick 6 / Ore 4 / Wood 2 I02 I03 = Brick 6 / Brick 5 / Wood 2 I03 10 I04 = Brick 5 / Wood 2 I04 I05 = Wood 2 I05 I06 = Wood 2 I06 I07 = Ore 4 / Wood 4 I07 I08 = Sheep 10 / Ore 4 / Wood 4 I08 I09 = Sheep 10 / Brick 6 / Ore 4 I09 4 I10 = Ore 4 I10 I11 = Wood 4 I11 I12 = Wood 4 / Ore 3 I12 I13 = Sheep 10 / Wood 4 / Ore 3 I13 I14 = Wood 4 I14 I15 = Wood 9 / Brick 6 / Brick 5 I15 3 I16 = Wood 9 / Wheat 8 / Brick 5 I16 1 I17 = Wheat 8 / Brick 5 I17 I18 = Brick 5 I18 I19 = Sheep 10 / Brick 6 I19 I20 = Wood 9 / Brick 6 I20 I21 = Wheat 12 / Sheep 10 / Ore 3 I21 I22 = Wheat 12 / Sheep 10 I22 I23 = Ore 3 I23 I24 = Wood 8 / Ore 3 I24 I25 = Wheat 12 / Wood 8 / Ore 3 I25 I26 = Wheat 11 / Wood 9 / Wheat 8 I26 9 I27 = Wheat 11 / Wheat 8 I27 I28 = Wheat 8 I28 I29 = Wheat 8 I29 I30 = Wood 9 / Sheep 6 I30 I31 = Wheat 11 / Wood 9 / Sheep 6 I31 2 I32 = Wheat 12 / Brick 11 I32 I33 = Brick 11 / Sheep 6 I33 I34 = Wheat 12 / Sheep 10 / Wood 8 I34 I35 = Wheat 12 / Brick 11 / Sheep 10 I35 I36 = Wood 8 I36 I37 = Wood 8 I37 I38 = Sheep 10 / Wood 8 I38 6 I39 = Wheat 11 / Sheep 6 / Sheep 3 I39 I40 = Wheat 11 / Sheep 3 I40 I41 = Wheat 11 I41 I42 = Brick 11 / Ore 9 / Sheep 6 I42 5 I43 = Ore 9 / Sheep 6 / Sheep 3 I43 7 I44 = Brick 11 / Sheep 10 / Wheat 5 I44 I45 = Brick 11 / Ore 9 / Wheat 5 I45 8 I46 = Sheep 10 I46 I47 = Sheep 10 / Wheat 5 I47 I48 = Ore 9 / Sheep 3 I48 I49 = Sheep 3 I49 I50 = Sheep 3 I50 I51 = Ore 9 / Wheat 5 I51 I52 = Ore 9 I52 I53 = Wheat 5 I53 I54 = Wheat 5 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is road-race, port-driven, polarized, ore-scarce.

The strongest overall opening is I16 (Wood 9 / Wheat 8 / Brick 5), while I45 is the best city-focused start, I15 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I16 (Wood 9 / Wheat 8 / Brick 5) + I42 (Brick 11 / Ore 9 / Sheep 6).

  • Scarce resources: ore.
  • Abundant resources: wood, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I16 Wood 9 / Wheat 8 / Brick 5 20.68
2 I31 Wheat 11 / Wood 9 / Sheep 6 19.30
3 I15 Wood 9 / Brick 6 / Brick 5 18.54
4 I09 Sheep 10 / Brick 6 / Ore 4 18.26
5 I42 Brick 11 / Ore 9 / Sheep 6 18.21
6 I38 Sheep 10 / Wood 8 18.07
7 I43 Ore 9 / Sheep 6 / Sheep 3 17.79
8 I45 Brick 11 / Ore 9 / Wheat 5 17.33
9 I26 Wheat 11 / Wood 9 / Wheat 8 17.16
10 I03 Brick 6 / Brick 5 / Wood 2 16.66

Best City Starts

  1. I45 = Brick 11 / Ore 9 / Wheat 5
    City score: 19.00
  2. I26 = Wheat 11 / Wood 9 / Wheat 8
    City score: 18.65
  3. I16 = Wood 9 / Wheat 8 / Brick 5
    City score: 17.95
  4. I51 = Ore 9 / Wheat 5
    City score: 17.20
  5. I43 = Ore 9 / Sheep 6 / Sheep 3
    City score: 16.65

Best Road Starts

  1. I15 = Wood 9 / Brick 6 / Brick 5
    Road score: 28.35
  2. I16 = Wood 9 / Wheat 8 / Brick 5
    Road score: 22.30
  3. I03 = Brick 6 / Brick 5 / Wood 2
    Road score: 21.90
  4. I20 = Wood 9 / Brick 6
    Road score: 19.75
  5. I09 = Sheep 10 / Brick 6 / Ore 4
    Road score: 17.50

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.28
I16 + I42
I16 = Wood 9 / Wheat 8 / Brick 5
I42 = Brick 11 / Ore 9 / Sheep 6
Combined resources: brick, wheat, wood, sheep, ore

Pair 2

Score: 52.86
I16 + I43
I16 = Wood 9 / Wheat 8 / Brick 5
I43 = Ore 9 / Sheep 6 / Sheep 3
Combined resources: brick, wheat, wood, sheep, ore

Pair 3

Score: 52.08
I09 + I16
I09 = Sheep 10 / Brick 6 / Ore 4
I16 = Wood 9 / Wheat 8 / Brick 5
Combined resources: ore, brick, sheep, wheat, wood

Pair 4

Score: 49.95
I16 + I48
I16 = Wood 9 / Wheat 8 / Brick 5
I48 = Ore 9 / Sheep 3
Combined resources: brick, wheat, wood, sheep, ore
Ports: wheat

Pair 5

Score: 49.78
I08 + I16
I08 = Sheep 10 / Ore 4 / Wood 4
I16 = Wood 9 / Wheat 8 / Brick 5
Combined resources: ore, wood, sheep, brick, wheat

Pair 6

Score: 49.41
I16 + I45
I16 = Wood 9 / Wheat 8 / Brick 5
I45 = Brick 11 / Ore 9 / Wheat 5
Combined resources: brick, wheat, wood, ore

Seat Advice

Player 1

  • I16
    Wood 9 / Wheat 8 / Brick 5
  • I31
    Wheat 11 / Wood 9 / Sheep 6
  • I15
    Wood 9 / Brick 6 / Brick 5

Player 2

  • I16
    Wood 9 / Wheat 8 / Brick 5
  • I31
    Wheat 11 / Wood 9 / Sheep 6
  • I42
    Brick 11 / Ore 9 / Sheep 6

Player 3

  • I16
    Wood 9 / Wheat 8 / Brick 5
  • I31
    Wheat 11 / Wood 9 / Sheep 6
  • I42
    Brick 11 / Ore 9 / Sheep 6

Best Player 4 Recovery Pairs

I16 + I42
I16 = Wood 9 / Wheat 8 / Brick 5
I42 = Brick 11 / Ore 9 / Sheep 6
I16 + I43
I16 = Wood 9 / Wheat 8 / Brick 5
I43 = Ore 9 / Sheep 6 / Sheep 3
I09 + I16
I09 = Sheep 10 / Brick 6 / Ore 4
I16 = Wood 9 / Wheat 8 / Brick 5
I16 + I48
I16 = Wood 9 / Wheat 8 / Brick 5
I48 = Ore 9 / Sheep 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.