Daily Board Analysis

Daily Catan Board Insight for November 22, 2025 | Catan Tools

Today's map is city-heavy, port-driven, polarized, brick-scarce.

city-heavy port-driven polarized brick-scarce
Setup ID
491
Saved At
2025-11-10 19:16:54
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 11 11 T1 Brick 8 8 T2 Sheep 9 9 T3 Ore 4 4 T4 Sheep 12 12 T5 Wheat 5 5 T6 Ore 3 3 T7 Sheep 8 8 T8 Wood 4 4 T9 Ore 6 6 T10 Brick 2 2 T11 Wheat 9 9 T12 Wheat 3 3 T13 Wood 11 11 T14 Desert T15 Wheat 10 10 T16 Sheep 6 6 T17 Brick 10 10 T18 Wood 5 5 T19 I01 = Wood 11 / Brick 8 I01 I02 = Sheep 12 / Wood 11 / Brick 8 I02 10 I03 = Sheep 12 / Wood 11 / Ore 4 I03 I04 = Wood 11 / Ore 4 I04 I05 = Wood 11 I05 I06 = Wood 11 I06 I07 = Sheep 9 / Brick 8 I07 I08 = Sheep 9 / Brick 8 / Wheat 5 I08 1 I09 = Sheep 12 / Brick 8 / Wheat 5 I09 4 I10 = Brick 8 I10 I11 = Sheep 9 I11 I12 = Sheep 9 / Ore 3 I12 I13 = Sheep 9 / Wheat 5 / Ore 3 I13 7 I14 = Sheep 9 I14 I15 = Sheep 12 / Ore 4 / Wood 4 I15 I16 = Sheep 8 / Ore 4 / Wood 4 I16 5 I17 = Sheep 8 / Ore 4 I17 I18 = Ore 4 I18 I19 = Sheep 12 / Ore 6 / Wheat 5 I19 2 I20 = Sheep 12 / Ore 6 / Wood 4 I20 6 I21 = Wheat 5 / Ore 3 / Brick 2 I21 I22 = Ore 6 / Wheat 5 / Brick 2 I22 3 I23 = Ore 3 I23 I24 = Wheat 9 / Ore 3 I24 I25 = Wheat 9 / Ore 3 / Brick 2 I25 I26 = Sheep 8 / Wood 4 / Wheat 3 I26 8 I27 = Sheep 8 / Wheat 3 I27 I28 = Sheep 8 I28 I29 = Sheep 8 I29 I30 = Wood 11 / Ore 6 / Wood 4 I30 P I31 = Wood 11 / Wood 4 / Wheat 3 I31 I32 = Ore 6 / Brick 2 I32 I33 = Wood 11 / Ore 6 I33 I34 = Wheat 10 / Wheat 9 / Brick 2 I34 I35 = Wheat 10 / Brick 2 I35 I36 = Wheat 9 I36 I37 = Wheat 9 I37 I38 = Wheat 10 / Wheat 9 I38 I39 = Wood 11 / Sheep 6 / Wheat 3 I39 I40 = Sheep 6 / Wheat 3 I40 I41 = Wheat 3 I41 I42 = Wood 11 / Brick 10 I42 I43 = Wood 11 / Brick 10 / Sheep 6 I43 9 I44 = Wheat 10 / Wood 5 I44 I45 = Brick 10 / Wood 5 I45 I46 = Wheat 10 I46 I47 = Wheat 10 / Wood 5 I47 I48 = Brick 10 / Sheep 6 I48 I49 = Sheep 6 I49 I50 = Sheep 6 I50 I51 = Brick 10 / Wood 5 I51 I52 = Brick 10 I52 I53 = Wood 5 I53 I54 = Wood 5 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is city-heavy, port-driven, polarized, brick-scarce.

The strongest overall opening is I08 (Sheep 9 / Brick 8 / Wheat 5), while I19 is the best city-focused start, I08 is strongest for road pressure, and I08 is the best harbor start. The strongest theoretical pair is I08 (Sheep 9 / Brick 8 / Wheat 5) + I30 (Wood 11 / Ore 6 / Wood 4).

  • Scarce resources: brick, ore.
  • Abundant resources: sheep, wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I08 Sheep 9 / Brick 8 / Wheat 5 20.56
2 I19 Sheep 12 / Ore 6 / Wheat 5 18.49
3 I22 Ore 6 / Wheat 5 / Brick 2 18.00
4 I09 Sheep 12 / Brick 8 / Wheat 5 17.85
5 I16 Sheep 8 / Ore 4 / Wood 4 17.58
6 I20 Sheep 12 / Ore 6 / Wood 4 17.24
7 I13 Sheep 9 / Wheat 5 / Ore 3 17.21
8 I26 Sheep 8 / Wood 4 / Wheat 3 17.04
9 I43 Wood 11 / Brick 10 / Sheep 6 16.99
10 I02 Sheep 12 / Wood 11 / Brick 8 16.64

Best City Starts

  1. I19 = Sheep 12 / Ore 6 / Wheat 5
    City score: 20.50
  2. I22 = Ore 6 / Wheat 5 / Brick 2
    City score: 20.25
  3. I08 = Sheep 9 / Brick 8 / Wheat 5
    City score: 17.70
  4. I13 = Sheep 9 / Wheat 5 / Ore 3
    City score: 17.50
  5. I34 = Wheat 10 / Wheat 9 / Brick 2
    City score: 15.95

Best Road Starts

  1. I08 = Sheep 9 / Brick 8 / Wheat 5
    Road score: 19.55
  2. I43 = Wood 11 / Brick 10 / Sheep 6
    Road score: 17.10
  3. I02 = Sheep 12 / Wood 11 / Brick 8
    Road score: 16.80
  4. I09 = Sheep 12 / Brick 8 / Wheat 5
    Road score: 16.10
  5. I07 = Sheep 9 / Brick 8
    Road score: 15.75

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.20
I08 + I30
I08 = Sheep 9 / Brick 8 / Wheat 5
I30 = Wood 11 / Ore 6 / Wood 4
Combined resources: brick, sheep, wheat, wood, ore

Pair 2

Score: 51.35
I08 + I20
I08 = Sheep 9 / Brick 8 / Wheat 5
I20 = Sheep 12 / Ore 6 / Wood 4
Combined resources: brick, sheep, wheat, wood, ore

Pair 3

Score: 49.64
I08 + I16
I08 = Sheep 9 / Brick 8 / Wheat 5
I16 = Sheep 8 / Ore 4 / Wood 4
Combined resources: brick, sheep, wheat, ore, wood

Pair 4

Score: 48.59
I09 + I30
I09 = Sheep 12 / Brick 8 / Wheat 5
I30 = Wood 11 / Ore 6 / Wood 4
Combined resources: brick, sheep, wheat, wood, ore

Pair 5

Score: 48.14
I22 + I26
I22 = Ore 6 / Wheat 5 / Brick 2
I26 = Sheep 8 / Wood 4 / Wheat 3
Combined resources: wheat, ore, brick, sheep, wood

Pair 6

Score: 48.04
I09 + I20
I09 = Sheep 12 / Brick 8 / Wheat 5
I20 = Sheep 12 / Ore 6 / Wood 4
Combined resources: brick, sheep, wheat, wood, ore

Seat Advice

Player 1

  • I08
    Sheep 9 / Brick 8 / Wheat 5
  • I22
    Ore 6 / Wheat 5 / Brick 2
  • I19
    Sheep 12 / Ore 6 / Wheat 5

Player 2

  • I08
    Sheep 9 / Brick 8 / Wheat 5
  • I19
    Sheep 12 / Ore 6 / Wheat 5
  • I22
    Ore 6 / Wheat 5 / Brick 2

Player 3

  • I08
    Sheep 9 / Brick 8 / Wheat 5
  • I19
    Sheep 12 / Ore 6 / Wheat 5
  • I22
    Ore 6 / Wheat 5 / Brick 2

Best Player 4 Recovery Pairs

I08 + I30
I08 = Sheep 9 / Brick 8 / Wheat 5
I30 = Wood 11 / Ore 6 / Wood 4
I08 + I20
I08 = Sheep 9 / Brick 8 / Wheat 5
I20 = Sheep 12 / Ore 6 / Wood 4
I08 + I16
I08 = Sheep 9 / Brick 8 / Wheat 5
I16 = Sheep 8 / Ore 4 / Wood 4
I09 + I30
I09 = Sheep 12 / Brick 8 / Wheat 5
I30 = Wood 11 / Ore 6 / Wood 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.