Daily Board Analysis

Daily Catan Board Insight for November 23, 2025

Choose your first settlement carefully: the strongest spots stand apart.

port-driven polarized brick-scarce
Setup ID
1318
Saved At
2026-03-01 15:24:31
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I25 + I26. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I26 second to start with 1 wood, 1 brick, 1 ore.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • Keep I45 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 4 4 T1 Desert T2 Sheep 6 6 T3 Wheat 5 5 T4 Wheat 2 2 T5 Ore 11 11 T6 Wheat 10 10 T7 Brick 3 3 T8 Wood 6 6 T9 Brick 3 3 T10 Sheep 8 8 T11 Brick 9 9 T12 Ore 5 5 T13 Sheep 12 12 T14 Ore 9 9 T15 Wood 11 11 T16 Wood 8 8 T17 Wheat 10 10 T18 Sheep 4 4 T19 I01 = Wood 4 I01 I02 = Wood 4 / Wheat 2 I02 I03 = Wheat 5 / Wood 4 / Wheat 2 I03 I04 = Wheat 5 / Wood 4 I04 I05 = Wood 4 I05 I06 = Wood 4 I06 I07 = Sheep 6 I07 I08 = Ore 11 / Sheep 6 I08 I09 = Ore 11 / Wheat 2 I09 I10 = I10 I11 = Sheep 6 I11 I12 = Wheat 10 / Sheep 6 I12 I13 = Ore 11 / Wheat 10 / Sheep 6 I13 I14 = Sheep 6 I14 I15 = Wood 6 / Wheat 5 / Wheat 2 I15 I16 = Wood 6 / Wheat 5 / Brick 3 I16 3 I17 = Wheat 5 / Brick 3 I17 I18 = Wheat 5 I18 I19 = Ore 11 / Brick 3 / Wheat 2 I19 I20 = Wood 6 / Brick 3 / Wheat 2 I20 I21 = Ore 11 / Wheat 10 / Sheep 8 I21 9 I22 = Ore 11 / Sheep 8 / Brick 3 I22 I23 = Wheat 10 I23 I24 = Wheat 10 / Brick 9 I24 I25 = Wheat 10 / Brick 9 / Sheep 8 I25 1 I26 = Wood 6 / Ore 5 / Brick 3 I26 6 I27 = Ore 5 / Brick 3 I27 I28 = Brick 3 I28 I29 = Brick 3 I29 I30 = Sheep 12 / Wood 6 / Brick 3 I30 I31 = Sheep 12 / Wood 6 / Ore 5 I31 8 I32 = Ore 9 / Sheep 8 / Brick 3 I32 7 I33 = Sheep 12 / Ore 9 / Brick 3 I33 I34 = Wood 11 / Brick 9 / Sheep 8 I34 2 I35 = Wood 11 / Ore 9 / Sheep 8 I35 4 I36 = Brick 9 I36 I37 = Brick 9 I37 I38 = Wood 11 / Brick 9 I38 I39 = Sheep 12 / Wood 8 / Ore 5 I39 10 I40 = Wood 8 / Ore 5 I40 5 I41 = Ore 5 I41 I42 = Sheep 12 / Wheat 10 / Ore 9 I42 I43 = Sheep 12 / Wheat 10 / Wood 8 I43 I44 = Wood 11 / Ore 9 / Sheep 4 I44 I45 = Wheat 10 / Ore 9 / Sheep 4 I45 I46 = Wood 11 I46 I47 = Wood 11 / Sheep 4 I47 I48 = Wheat 10 / Wood 8 I48 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Wheat 10 / Sheep 4 I51 I52 = Wheat 10 I52 I53 = Sheep 4 I53 I54 = Sheep 4 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I25 Wheat 10 / Brick 9 / Sheep 8 17.89
2 I34 Wood 11 / Brick 9 / Sheep 8 16.79
3 I16 Wood 6 / Wheat 5 / Brick 3 16.68
4 I35 Wood 11 / Ore 9 / Sheep 8 16.46
5 I40 Wood 8 / Ore 5 16.31
6 I26 Wood 6 / Ore 5 / Brick 3 16.21
7 I32 Ore 9 / Sheep 8 / Brick 3 16.15
8 I31 Sheep 12 / Wood 6 / Ore 5 15.16
9 I21 Ore 11 / Wheat 10 / Sheep 8 14.92
10 I39 Sheep 12 / Wood 8 / Ore 5 14.88

Best City Starts

  1. I45 = Wheat 10 / Ore 9 / Sheep 4
    City score: 9.63
  2. I25 = Wheat 10 / Brick 9 / Sheep 8
    City score: 8.78
  3. I13 = Ore 11 / Wheat 10 / Sheep 6
    City score: 8.75
  4. I21 = Ore 11 / Wheat 10 / Sheep 8
    City score: 8.75
  5. I32 = Ore 9 / Sheep 8 / Brick 3
    City score: 8.50

Best Road Starts

  1. I25 = Wheat 10 / Brick 9 / Sheep 8
    Road score: 10.21
  2. I16 = Wood 6 / Wheat 5 / Brick 3
    Road score: 10.15
  3. I34 = Wood 11 / Brick 9 / Sheep 8
    Road score: 10.15
  4. I26 = Wood 6 / Ore 5 / Brick 3
    Road score: 9.52
  5. I32 = Ore 9 / Sheep 8 / Brick 3
    Road score: 8.77

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 52.60
I25 + I26
I25 = Wheat 10 / Brick 9 / Sheep 8
I26 = Wood 6 / Ore 5 / Brick 3
Combined resources: wheat, sheep, brick, wood, ore

Pair 2

Score: 52.29
I25 + I16
I25 = Wheat 10 / Brick 9 / Sheep 8
I16 = Wood 6 / Wheat 5 / Brick 3
Combined resources: wheat, brick, wood, sheep

Pair 3

Score: 51.42
I32 + I16
I32 = Ore 9 / Sheep 8 / Brick 3
I16 = Wood 6 / Wheat 5 / Brick 3
Combined resources: wheat, brick, wood, sheep, ore

Pair 4

Score: 50.98
I34 + I16
I34 = Wood 11 / Brick 9 / Sheep 8
I16 = Wood 6 / Wheat 5 / Brick 3
Combined resources: wheat, brick, wood, sheep

Pair 5

Score: 50.65
I35 + I16
I35 = Wood 11 / Ore 9 / Sheep 8
I16 = Wood 6 / Wheat 5 / Brick 3
Combined resources: wheat, brick, wood, sheep, ore

Pair 6

Score: 50.53
I31 + I25
I31 = Sheep 12 / Wood 6 / Ore 5
I25 = Wheat 10 / Brick 9 / Sheep 8
Combined resources: wheat, sheep, brick, wood, ore

Seat Advice

Player 1

  • I25
    Wheat 10 / Brick 9 / Sheep 8
  • I34
    Wood 11 / Brick 9 / Sheep 8
  • I32
    Ore 9 / Sheep 8 / Brick 3

Player 2

  • I32
    Ore 9 / Sheep 8 / Brick 3
  • I16
    Wood 6 / Wheat 5 / Brick 3
  • I26
    Wood 6 / Ore 5 / Brick 3

Player 3

  • I32
    Ore 9 / Sheep 8 / Brick 3
  • I40
    Wood 8 / Ore 5
  • I35
    Wood 11 / Ore 9 / Sheep 8

Best Player 4 Recovery Pairs

I25 + I26
I25 = Wheat 10 / Brick 9 / Sheep 8
I26 = Wood 6 / Ore 5 / Brick 3
I25 + I16
I25 = Wheat 10 / Brick 9 / Sheep 8
I16 = Wood 6 / Wheat 5 / Brick 3
I32 + I16
I32 = Ore 9 / Sheep 8 / Brick 3
I16 = Wood 6 / Wheat 5 / Brick 3
I34 + I16
I34 = Wood 11 / Brick 9 / Sheep 8
I16 = Wood 6 / Wheat 5 / Brick 3

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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