Daily Board Analysis

Daily Catan Board Insight for November 23, 2025 | Catan Tools

Today's map is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
1318
Saved At
2026-03-01 15:24:31
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wood 4 4 T1 Desert T2 Sheep 6 6 T3 Wheat 5 5 T4 Wheat 2 2 T5 Ore 11 11 T6 Wheat 10 10 T7 Brick 3 3 T8 Wood 6 6 T9 Brick 3 3 T10 Sheep 8 8 T11 Brick 9 9 T12 Ore 5 5 T13 Sheep 12 12 T14 Ore 9 9 T15 Wood 11 11 T16 Wood 8 8 T17 Wheat 10 10 T18 Sheep 4 4 T19 I01 = Wood 4 I01 I02 = Wood 4 / Wheat 2 I02 I03 = Wheat 5 / Wood 4 / Wheat 2 I03 I04 = Wheat 5 / Wood 4 I04 I05 = Wood 4 I05 I06 = Wood 4 I06 I07 = Sheep 6 I07 I08 = Ore 11 / Sheep 6 I08 I09 = Ore 11 / Wheat 2 I09 I10 = I10 I11 = Sheep 6 I11 I12 = Wheat 10 / Sheep 6 I12 I13 = Ore 11 / Wheat 10 / Sheep 6 I13 10 I14 = Sheep 6 I14 I15 = Wood 6 / Wheat 5 / Wheat 2 I15 I16 = Wood 6 / Wheat 5 / Brick 3 I16 3 I17 = Wheat 5 / Brick 3 I17 I18 = Wheat 5 I18 I19 = Ore 11 / Brick 3 / Wheat 2 I19 I20 = Wood 6 / Brick 3 / Wheat 2 I20 I21 = Ore 11 / Wheat 10 / Sheep 8 I21 8 I22 = Ore 11 / Sheep 8 / Brick 3 I22 I23 = Wheat 10 I23 I24 = Wheat 10 / Brick 9 I24 I25 = Wheat 10 / Brick 9 / Sheep 8 I25 1 I26 = Wood 6 / Ore 5 / Brick 3 I26 7 I27 = Ore 5 / Brick 3 I27 I28 = Brick 3 I28 I29 = Brick 3 I29 I30 = Sheep 12 / Wood 6 / Brick 3 I30 I31 = Sheep 12 / Wood 6 / Ore 5 I31 9 I32 = Ore 9 / Sheep 8 / Brick 3 I32 5 I33 = Sheep 12 / Ore 9 / Brick 3 I33 I34 = Wood 11 / Brick 9 / Sheep 8 I34 4 I35 = Wood 11 / Ore 9 / Sheep 8 I35 2 I36 = Brick 9 I36 I37 = Brick 9 I37 I38 = Wood 11 / Brick 9 I38 I39 = Sheep 12 / Wood 8 / Ore 5 I39 I40 = Wood 8 / Ore 5 I40 6 I41 = Ore 5 I41 I42 = Sheep 12 / Wheat 10 / Ore 9 I42 I43 = Sheep 12 / Wheat 10 / Wood 8 I43 I44 = Wood 11 / Ore 9 / Sheep 4 I44 I45 = Wheat 10 / Ore 9 / Sheep 4 I45 I46 = Wood 11 I46 I47 = Wood 11 / Sheep 4 I47 I48 = Wheat 10 / Wood 8 I48 I49 = Wood 8 I49 I50 = Wood 8 I50 I51 = Wheat 10 / Sheep 4 I51 I52 = Wheat 10 I52 I53 = Sheep 4 I53 I54 = Sheep 4 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, brick-scarce.

The strongest overall opening is I25 (Wheat 10 / Brick 9 / Sheep 8), while I45 is the best city-focused start, I16 is strongest for road pressure, and I40 is the best harbor start. The strongest theoretical pair is I25 (Wheat 10 / Brick 9 / Sheep 8) + I26 (Wood 6 / Ore 5 / Brick 3).

  • Scarce resources: brick, ore.
  • Abundant resources: wood, sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I25 Wheat 10 / Brick 9 / Sheep 8 20.77
2 I35 Wood 11 / Ore 9 / Sheep 8 19.97
3 I16 Wood 6 / Wheat 5 / Brick 3 19.38
4 I34 Wood 11 / Brick 9 / Sheep 8 19.34
5 I32 Ore 9 / Sheep 8 / Brick 3 19.18
6 I40 Wood 8 / Ore 5 19.12
7 I26 Wood 6 / Ore 5 / Brick 3 18.81
8 I21 Ore 11 / Wheat 10 / Sheep 8 18.62
9 I31 Sheep 12 / Wood 6 / Ore 5 18.58
10 I13 Ore 11 / Wheat 10 / Sheep 6 18.24

Best City Starts

  1. I45 = Wheat 10 / Ore 9 / Sheep 4
    City score: 18.50
  2. I13 = Ore 11 / Wheat 10 / Sheep 6
    City score: 16.50
  3. I21 = Ore 11 / Wheat 10 / Sheep 8
    City score: 16.50
  4. I42 = Sheep 12 / Wheat 10 / Ore 9
    City score: 16.20
  5. I32 = Ore 9 / Sheep 8 / Brick 3
    City score: 16.15

Best Road Starts

  1. I16 = Wood 6 / Wheat 5 / Brick 3
    Road score: 19.25
  2. I26 = Wood 6 / Ore 5 / Brick 3
    Road score: 19.25
  3. I34 = Wood 11 / Brick 9 / Sheep 8
    Road score: 19.25
  4. I25 = Wheat 10 / Brick 9 / Sheep 8
    Road score: 17.65
  5. I30 = Sheep 12 / Wood 6 / Brick 3
    Road score: 16.80

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 54.18
I25 + I26
I25 = Wheat 10 / Brick 9 / Sheep 8
I26 = Wood 6 / Ore 5 / Brick 3
Combined resources: wheat, sheep, brick, wood, ore

Pair 2

Score: 53.54
I25 + I40
I25 = Wheat 10 / Brick 9 / Sheep 8
I40 = Wood 8 / Ore 5
Combined resources: wheat, sheep, brick, ore, wood
Ports: ore

Pair 3

Score: 52.96
I16 + I32
I16 = Wood 6 / Wheat 5 / Brick 3
I32 = Ore 9 / Sheep 8 / Brick 3
Combined resources: wheat, brick, wood, sheep, ore

Pair 4

Score: 52.80
I25 + I31
I25 = Wheat 10 / Brick 9 / Sheep 8
I31 = Sheep 12 / Wood 6 / Ore 5
Combined resources: wheat, sheep, brick, wood, ore

Pair 5

Score: 52.05
I16 + I35
I16 = Wood 6 / Wheat 5 / Brick 3
I35 = Wood 11 / Ore 9 / Sheep 8
Combined resources: wheat, brick, wood, sheep, ore

Pair 6

Score: 51.39
I25 + I35
I25 = Wheat 10 / Brick 9 / Sheep 8
I35 = Wood 11 / Ore 9 / Sheep 8
Combined resources: wheat, sheep, brick, ore, wood

Seat Advice

Player 1

  • I16
    Wood 6 / Wheat 5 / Brick 3
  • I25
    Wheat 10 / Brick 9 / Sheep 8
  • I26
    Wood 6 / Ore 5 / Brick 3

Player 2

  • I25
    Wheat 10 / Brick 9 / Sheep 8
  • I35
    Wood 11 / Ore 9 / Sheep 8
  • I16
    Wood 6 / Wheat 5 / Brick 3

Player 3

  • I25
    Wheat 10 / Brick 9 / Sheep 8
  • I35
    Wood 11 / Ore 9 / Sheep 8
  • I40
    Wood 8 / Ore 5

Best Player 4 Recovery Pairs

I25 + I26
I25 = Wheat 10 / Brick 9 / Sheep 8
I26 = Wood 6 / Ore 5 / Brick 3
I25 + I40
I25 = Wheat 10 / Brick 9 / Sheep 8
I40 = Wood 8 / Ore 5
I16 + I32
I16 = Wood 6 / Wheat 5 / Brick 3
I32 = Ore 9 / Sheep 8 / Brick 3
I25 + I31
I25 = Wheat 10 / Brick 9 / Sheep 8
I31 = Sheep 12 / Wood 6 / Ore 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.