Daily Board Analysis

Daily Catan Board Insight for November 25, 2025 | Catan Tools

Today's map is port-driven, polarized, sheep-scarce.

port-driven polarized sheep-scarce
Setup ID
387
Saved At
2025-10-05 11:38:26
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Ore 5 5 T1 Sheep 2 2 T2 Brick 6 6 T3 Wood 8 8 T4 Sheep 10 10 T5 Wheat 9 9 T6 Wood 3 3 T7 Wheat 4 4 T8 Wood 3 3 T9 Wheat 11 11 T10 Wood 4 4 T11 Desert T12 Sheep 11 11 T13 Ore 6 6 T14 Brick 5 5 T15 Ore 8 8 T16 Sheep 12 12 T17 Brick 9 9 T18 Wheat 10 10 T19 I01 = Ore 5 / Sheep 2 I01 I02 = Sheep 10 / Ore 5 / Sheep 2 I02 I03 = Sheep 10 / Wood 8 / Ore 5 I03 2 I04 = Wood 8 / Ore 5 I04 I05 = Ore 5 I05 I06 = Ore 5 I06 I07 = Brick 6 / Sheep 2 I07 I08 = Wheat 9 / Brick 6 / Sheep 2 I08 I09 = Sheep 10 / Wheat 9 / Sheep 2 I09 I10 = Sheep 2 I10 I11 = Brick 6 I11 I12 = Brick 6 / Wood 3 I12 I13 = Wheat 9 / Brick 6 / Wood 3 I13 9 I14 = Brick 6 I14 I15 = Sheep 10 / Wood 8 / Wood 3 I15 I16 = Wood 8 / Wheat 4 / Wood 3 I16 10 I17 = Wood 8 / Wheat 4 I17 I18 = Wood 8 I18 I19 = Wheat 11 / Sheep 10 / Wheat 9 I19 I20 = Wheat 11 / Sheep 10 / Wood 3 I20 I21 = Wheat 9 / Wood 4 / Wood 3 I21 I22 = Wheat 11 / Wheat 9 / Wood 4 I22 I23 = Wood 3 I23 I24 = Wood 3 I24 I25 = Wood 4 / Wood 3 I25 I26 = Sheep 11 / Wheat 4 / Wood 3 I26 I27 = Sheep 11 / Wheat 4 I27 I28 = Wheat 4 I28 I29 = Wheat 4 I29 I30 = Wheat 11 / Ore 6 / Wood 3 I30 I31 = Sheep 11 / Ore 6 / Wood 3 I31 7 I32 = Wheat 11 / Brick 5 / Wood 4 I32 I33 = Wheat 11 / Ore 6 / Brick 5 I33 5 I34 = Ore 8 / Wood 4 I34 I35 = Ore 8 / Brick 5 / Wood 4 I35 1 I36 = I36 I37 = I37 I38 = Ore 8 I38 I39 = Sheep 12 / Sheep 11 / Ore 6 I39 I40 = Sheep 12 / Sheep 11 I40 I41 = Sheep 11 I41 I42 = Brick 9 / Ore 6 / Brick 5 I42 4 I43 = Sheep 12 / Brick 9 / Ore 6 I43 6 I44 = Wheat 10 / Ore 8 / Brick 5 I44 3 I45 = Wheat 10 / Brick 9 / Brick 5 I45 8 I46 = Ore 8 I46 I47 = Wheat 10 / Ore 8 I47 I48 = Sheep 12 / Brick 9 I48 I49 = Sheep 12 I49 I50 = Sheep 12 I50 I51 = Wheat 10 / Brick 9 I51 I52 = Brick 9 I52 I53 = Wheat 10 I53 I54 = Wheat 10 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, sheep-scarce.

The strongest overall opening is I35 (Ore 8 / Brick 5 / Wood 4), while I44 is the best city-focused start, I42 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I03 (Sheep 10 / Wood 8 / Ore 5) + I13 (Wheat 9 / Brick 6 / Wood 3).

  • Scarce resources: sheep.
  • Abundant resources: ore, brick.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I35 Ore 8 / Brick 5 / Wood 4 19.62
2 I03 Sheep 10 / Wood 8 / Ore 5 19.38
3 I44 Wheat 10 / Ore 8 / Brick 5 19.18
4 I42 Brick 9 / Ore 6 / Brick 5 19.16
5 I33 Wheat 11 / Ore 6 / Brick 5 18.96
6 I43 Sheep 12 / Brick 9 / Ore 6 18.06
7 I31 Sheep 11 / Ore 6 / Wood 3 17.78
8 I45 Wheat 10 / Brick 9 / Brick 5 17.63
9 I13 Wheat 9 / Brick 6 / Wood 3 17.30
10 I16 Wood 8 / Wheat 4 / Wood 3 17.03

Best City Starts

  1. I44 = Wheat 10 / Ore 8 / Brick 5
    City score: 20.80
  2. I33 = Wheat 11 / Ore 6 / Brick 5
    City score: 18.65
  3. I42 = Brick 9 / Ore 6 / Brick 5
    City score: 17.95
  4. I47 = Wheat 10 / Ore 8
    City score: 17.20
  5. I35 = Ore 8 / Brick 5 / Wood 4
    City score: 17.05

Best Road Starts

  1. I42 = Brick 9 / Ore 6 / Brick 5
    Road score: 22.10
  2. I45 = Wheat 10 / Brick 9 / Brick 5
    Road score: 20.30
  3. I35 = Ore 8 / Brick 5 / Wood 4
    Road score: 20.15
  4. I13 = Wheat 9 / Brick 6 / Wood 3
    Road score: 19.25
  5. I15 = Sheep 10 / Wood 8 / Wood 3
    Road score: 18.90

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.63
I03 + I13
I03 = Sheep 10 / Wood 8 / Ore 5
I13 = Wheat 9 / Brick 6 / Wood 3
Combined resources: ore, wood, sheep, brick, wheat

Pair 2

Score: 51.62
I03 + I08
I03 = Sheep 10 / Wood 8 / Ore 5
I08 = Wheat 9 / Brick 6 / Sheep 2
Combined resources: ore, wood, sheep, brick, wheat

Pair 3

Score: 51.01
I03 + I45
I03 = Sheep 10 / Wood 8 / Ore 5
I45 = Wheat 10 / Brick 9 / Brick 5
Combined resources: ore, wood, sheep, brick, wheat

Pair 4

Score: 50.91
I03 + I44
I03 = Sheep 10 / Wood 8 / Ore 5
I44 = Wheat 10 / Ore 8 / Brick 5
Combined resources: ore, wood, sheep, brick, wheat

Pair 5

Score: 50.54
I03 + I33
I03 = Sheep 10 / Wood 8 / Ore 5
I33 = Wheat 11 / Ore 6 / Brick 5
Combined resources: ore, wood, sheep, wheat, brick

Pair 6

Score: 49.26
I08 + I35
I08 = Wheat 9 / Brick 6 / Sheep 2
I35 = Ore 8 / Brick 5 / Wood 4
Combined resources: sheep, brick, wheat, wood, ore

Seat Advice

Player 1

  • I44
    Wheat 10 / Ore 8 / Brick 5
  • I35
    Ore 8 / Brick 5 / Wood 4
  • I03
    Sheep 10 / Wood 8 / Ore 5

Player 2

  • I35
    Ore 8 / Brick 5 / Wood 4
  • I03
    Sheep 10 / Wood 8 / Ore 5
  • I44
    Wheat 10 / Ore 8 / Brick 5

Player 3

  • I03
    Sheep 10 / Wood 8 / Ore 5
  • I35
    Ore 8 / Brick 5 / Wood 4
  • I44
    Wheat 10 / Ore 8 / Brick 5

Best Player 4 Recovery Pairs

I03 + I13
I03 = Sheep 10 / Wood 8 / Ore 5
I13 = Wheat 9 / Brick 6 / Wood 3
I03 + I08
I03 = Sheep 10 / Wood 8 / Ore 5
I08 = Wheat 9 / Brick 6 / Sheep 2
I03 + I45
I03 = Sheep 10 / Wood 8 / Ore 5
I45 = Wheat 10 / Brick 9 / Brick 5
I03 + I44
I03 = Sheep 10 / Wood 8 / Ore 5
I44 = Wheat 10 / Ore 8 / Brick 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.