Daily Board Analysis

Daily Catan Board Insight for November 27, 2025 | Catan Tools

Today's map is city-heavy, port-driven, polarized, ore-scarce.

city-heavy port-driven polarized ore-scarce
Setup ID
492
Saved At
2025-11-10 19:16:54
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Desert T1 Wood 8 8 T2 Brick 9 9 T3 Sheep 11 11 T4 Ore 3 3 T5 Brick 12 12 T6 Wheat 8 8 T7 Sheep 5 5 T8 Ore 4 4 T9 Wood 10 10 T10 Sheep 4 4 T11 Wheat 5 5 T12 Wheat 6 6 T13 Sheep 11 11 T14 Brick 6 6 T15 Wood 2 2 T16 Ore 9 9 T17 Wheat 10 10 T18 Wood 3 3 T19 I01 = Wood 8 I01 I02 = Wood 8 / Ore 3 I02 I03 = Sheep 11 / Ore 3 I03 I04 = Sheep 11 I04 I05 = I05 I06 = I06 I07 = Brick 9 / Wood 8 I07 I08 = Brick 12 / Brick 9 / Wood 8 I08 I09 = Brick 12 / Wood 8 / Ore 3 I09 I10 = Wood 8 I10 I11 = Brick 9 I11 I12 = Brick 9 / Wheat 8 I12 I13 = Brick 12 / Brick 9 / Wheat 8 I13 I14 = Brick 9 I14 I15 = Sheep 11 / Ore 4 / Ore 3 I15 I16 = Sheep 11 / Sheep 5 / Ore 4 I16 I17 = Sheep 11 / Sheep 5 I17 I18 = Sheep 11 I18 I19 = Brick 12 / Wood 10 / Ore 3 I19 I20 = Wood 10 / Ore 4 / Ore 3 I20 I21 = Brick 12 / Wheat 8 / Sheep 4 I21 I22 = Brick 12 / Wood 10 / Sheep 4 I22 I23 = Wheat 8 I23 I24 = Wheat 8 / Wheat 5 I24 I25 = Wheat 8 / Wheat 5 / Sheep 4 I25 8 I26 = Wheat 6 / Sheep 5 / Ore 4 I26 1 I27 = Wheat 6 / Sheep 5 I27 I28 = Sheep 5 I28 I29 = Sheep 5 I29 I30 = Sheep 11 / Wood 10 / Ore 4 I30 I31 = Sheep 11 / Wheat 6 / Ore 4 I31 5 I32 = Wood 10 / Brick 6 / Sheep 4 I32 4 I33 = Sheep 11 / Wood 10 / Brick 6 I33 6 I34 = Wheat 5 / Sheep 4 / Wood 2 I34 I35 = Brick 6 / Sheep 4 / Wood 2 I35 I36 = Wheat 5 I36 I37 = Wheat 5 I37 I38 = Wheat 5 / Wood 2 I38 I39 = Sheep 11 / Ore 9 / Wheat 6 I39 3 I40 = Ore 9 / Wheat 6 I40 2 I41 = Wheat 6 I41 I42 = Sheep 11 / Wheat 10 / Brick 6 I42 7 I43 = Sheep 11 / Wheat 10 / Ore 9 I43 10 I44 = Brick 6 / Wood 3 / Wood 2 I44 I45 = Wheat 10 / Brick 6 / Wood 3 I45 9 I46 = Wood 2 I46 I47 = Wood 3 / Wood 2 I47 I48 = Wheat 10 / Ore 9 I48 I49 = Ore 9 I49 I50 = Ore 9 I50 I51 = Wheat 10 / Wood 3 I51 I52 = Wheat 10 I52 I53 = Wood 3 I53 I54 = Wood 3 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is city-heavy, port-driven, polarized, ore-scarce.

The strongest overall opening is I26 (Wheat 6 / Sheep 5 / Ore 4), while I25 is the best city-focused start, I08 is strongest for road pressure, and I40 is the best harbor start. The strongest theoretical pair is I32 (Wood 10 / Brick 6 / Sheep 4) + I40 (Ore 9 / Wheat 6).

  • Scarce resources: ore, brick.
  • Abundant resources: wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I26 Wheat 6 / Sheep 5 / Ore 4 19.25
2 I40 Ore 9 / Wheat 6 18.99
3 I39 Sheep 11 / Ore 9 / Wheat 6 18.63
4 I32 Wood 10 / Brick 6 / Sheep 4 18.59
5 I31 Sheep 11 / Wheat 6 / Ore 4 18.31
6 I33 Sheep 11 / Wood 10 / Brick 6 18.28
7 I42 Sheep 11 / Wheat 10 / Brick 6 17.89
8 I25 Wheat 8 / Wheat 5 / Sheep 4 17.87
9 I45 Wheat 10 / Brick 6 / Wood 3 17.77
10 I43 Sheep 11 / Wheat 10 / Ore 9 17.01

Best City Starts

  1. I25 = Wheat 8 / Wheat 5 / Sheep 4
    City score: 22.80
  2. I26 = Wheat 6 / Sheep 5 / Ore 4
    City score: 21.80
  3. I39 = Sheep 11 / Ore 9 / Wheat 6
    City score: 21.65
  4. I40 = Ore 9 / Wheat 6
    City score: 20.25
  5. I31 = Sheep 11 / Wheat 6 / Ore 4
    City score: 19.50

Best Road Starts

  1. I08 = Brick 12 / Brick 9 / Wood 8
    Road score: 21.90
  2. I32 = Wood 10 / Brick 6 / Sheep 4
    Road score: 21.25
  3. I33 = Sheep 11 / Wood 10 / Brick 6
    Road score: 20.10
  4. I07 = Brick 9 / Wood 8
    Road score: 19.75
  5. I45 = Wheat 10 / Brick 6 / Wood 3
    Road score: 18.35

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 51.03
I32 + I40
I32 = Wood 10 / Brick 6 / Sheep 4
I40 = Ore 9 / Wheat 6
Combined resources: wood, sheep, brick, wheat, ore
Ports: ore

Pair 2

Score: 50.42
I33 + I40
I33 = Sheep 11 / Wood 10 / Brick 6
I40 = Ore 9 / Wheat 6
Combined resources: wood, sheep, brick, wheat, ore
Ports: ore

Pair 3

Score: 49.97
I32 + I39
I32 = Wood 10 / Brick 6 / Sheep 4
I39 = Sheep 11 / Ore 9 / Wheat 6
Combined resources: wood, sheep, brick, wheat, ore

Pair 4

Score: 49.66
I33 + I39
I33 = Sheep 11 / Wood 10 / Brick 6
I39 = Sheep 11 / Ore 9 / Wheat 6
Combined resources: wood, sheep, brick, wheat, ore

Pair 5

Score: 49.56
I08 + I26
I08 = Brick 12 / Brick 9 / Wood 8
I26 = Wheat 6 / Sheep 5 / Ore 4
Combined resources: wood, brick, sheep, ore, wheat

Pair 6

Score: 49.34
I26 + I32
I26 = Wheat 6 / Sheep 5 / Ore 4
I32 = Wood 10 / Brick 6 / Sheep 4
Combined resources: sheep, ore, wheat, wood, brick

Seat Advice

Player 1

  • I26
    Wheat 6 / Sheep 5 / Ore 4
  • I40
    Ore 9 / Wheat 6
  • I39
    Sheep 11 / Ore 9 / Wheat 6

Player 2

  • I40
    Ore 9 / Wheat 6
  • I26
    Wheat 6 / Sheep 5 / Ore 4
  • I32
    Wood 10 / Brick 6 / Sheep 4

Player 3

  • I40
    Ore 9 / Wheat 6
  • I26
    Wheat 6 / Sheep 5 / Ore 4
  • I32
    Wood 10 / Brick 6 / Sheep 4

Best Player 4 Recovery Pairs

I32 + I40
I32 = Wood 10 / Brick 6 / Sheep 4
I40 = Ore 9 / Wheat 6
I33 + I40
I33 = Sheep 11 / Wood 10 / Brick 6
I40 = Ore 9 / Wheat 6
I32 + I39
I32 = Wood 10 / Brick 6 / Sheep 4
I39 = Sheep 11 / Ore 9 / Wheat 6
I33 + I39
I33 = Sheep 11 / Wood 10 / Brick 6
I39 = Sheep 11 / Ore 9 / Wheat 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.