Daily Board Analysis

Daily Catan Board Insight for November 28, 2025 | Catan Tools

Today's map is port-driven, polarized, wheat-scarce.

port-driven polarized wheat-scarce
Setup ID
420
Saved At
2025-10-18 15:15:42
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 5 5 T1 Wood 2 2 T2 Ore 6 6 T3 Wood 10 10 T4 Sheep 9 9 T5 Brick 4 4 T6 Sheep 3 3 T7 Brick 8 8 T8 Desert T9 Ore 11 11 T10 Wheat 5 5 T11 Ore 8 8 T12 Sheep 4 4 T13 Wood 3 3 T14 Wood 6 6 T15 Wheat 10 10 T16 Wheat 11 11 T17 Wheat 12 12 T18 Brick 9 9 T19 I01 = Sheep 5 / Wood 2 I01 I02 = Sheep 9 / Sheep 5 / Wood 2 I02 I03 = Wood 10 / Sheep 9 / Sheep 5 I03 I04 = Wood 10 / Sheep 5 I04 I05 = Sheep 5 I05 I06 = Sheep 5 I06 I07 = Ore 6 / Wood 2 I07 I08 = Ore 6 / Brick 4 / Wood 2 I08 10 I09 = Sheep 9 / Brick 4 / Wood 2 I09 I10 = Wood 2 I10 I11 = Ore 6 I11 I12 = Ore 6 / Sheep 3 I12 I13 = Ore 6 / Brick 4 / Sheep 3 I13 6 I14 = Ore 6 I14 I15 = Wood 10 / Sheep 9 I15 I16 = Wood 10 / Brick 8 I16 I17 = Wood 10 / Brick 8 I17 I18 = Wood 10 I18 I19 = Ore 11 / Sheep 9 / Brick 4 I19 9 I20 = Ore 11 / Sheep 9 I20 I21 = Wheat 5 / Brick 4 / Sheep 3 I21 7 I22 = Ore 11 / Wheat 5 / Brick 4 I22 I23 = Sheep 3 I23 I24 = Ore 8 / Sheep 3 I24 I25 = Ore 8 / Wheat 5 / Sheep 3 I25 4 I26 = Brick 8 / Sheep 4 I26 I27 = Brick 8 / Sheep 4 I27 I28 = Brick 8 I28 I29 = Brick 8 I29 I30 = Ore 11 / Wood 3 I30 I31 = Sheep 4 / Wood 3 I31 I32 = Ore 11 / Wood 6 / Wheat 5 I32 2 I33 = Ore 11 / Wood 6 / Wood 3 I33 I34 = Wheat 10 / Ore 8 / Wheat 5 I34 3 I35 = Wheat 10 / Wood 6 / Wheat 5 I35 5 I36 = Ore 8 I36 I37 = Ore 8 I37 I38 = Wheat 10 / Ore 8 I38 I39 = Wheat 11 / Sheep 4 / Wood 3 I39 I40 = Wheat 11 / Sheep 4 I40 I41 = Sheep 4 I41 I42 = Wheat 12 / Wood 6 / Wood 3 I42 I43 = Wheat 12 / Wheat 11 / Wood 3 I43 I44 = Wheat 10 / Brick 9 / Wood 6 I44 1 I45 = Wheat 12 / Brick 9 / Wood 6 I45 8 I46 = Wheat 10 I46 I47 = Wheat 10 / Brick 9 I47 I48 = Wheat 12 / Wheat 11 I48 I49 = Wheat 11 I49 I50 = Wheat 11 I50 I51 = Wheat 12 / Brick 9 I51 I52 = Wheat 12 I52 I53 = Brick 9 I53 I54 = Brick 9 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, wheat-scarce.

The strongest overall opening is I44 (Wheat 10 / Brick 9 / Wood 6), while I34 is the best city-focused start, I44 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I25 (Ore 8 / Wheat 5 / Sheep 3) + I44 (Wheat 10 / Brick 9 / Wood 6).

  • Scarce resources: wheat.
  • Abundant resources: sheep.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I44 Wheat 10 / Brick 9 / Wood 6 19.87
2 I32 Ore 11 / Wood 6 / Wheat 5 19.20
3 I34 Wheat 10 / Ore 8 / Wheat 5 19.13
4 I25 Ore 8 / Wheat 5 / Sheep 3 18.81
5 I35 Wheat 10 / Wood 6 / Wheat 5 18.78
6 I13 Ore 6 / Brick 4 / Sheep 3 17.65
7 I21 Wheat 5 / Brick 4 / Sheep 3 17.24
8 I45 Wheat 12 / Brick 9 / Wood 6 17.14
9 I19 Ore 11 / Sheep 9 / Brick 4 17.09
10 I08 Ore 6 / Brick 4 / Wood 2 16.58

Best City Starts

  1. I34 = Wheat 10 / Ore 8 / Wheat 5
    City score: 25.80
  2. I25 = Ore 8 / Wheat 5 / Sheep 3
    City score: 21.65
  3. I35 = Wheat 10 / Wood 6 / Wheat 5
    City score: 19.55
  4. I32 = Ore 11 / Wood 6 / Wheat 5
    City score: 17.40
  5. I38 = Wheat 10 / Ore 8
    City score: 17.20

Best Road Starts

  1. I44 = Wheat 10 / Brick 9 / Wood 6
    Road score: 22.65
  2. I45 = Wheat 12 / Brick 9 / Wood 6
    Road score: 20.85
  3. I16 = Wood 10 / Brick 8
    Road score: 17.60
  4. I17 = Wood 10 / Brick 8
    Road score: 17.60
  5. I35 = Wheat 10 / Wood 6 / Wheat 5
    Road score: 17.45

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.42
I25 + I44
I25 = Ore 8 / Wheat 5 / Sheep 3
I44 = Wheat 10 / Brick 9 / Wood 6
Combined resources: sheep, wheat, ore, wood, brick

Pair 2

Score: 51.35
I34 + I44
I34 = Wheat 10 / Ore 8 / Wheat 5
I44 = Wheat 10 / Brick 9 / Wood 6
Combined resources: wheat, ore, wood, brick

Pair 3

Score: 50.69
I25 + I45
I25 = Ore 8 / Wheat 5 / Sheep 3
I45 = Wheat 12 / Brick 9 / Wood 6
Combined resources: sheep, wheat, ore, wood, brick

Pair 4

Score: 50.42
I13 + I44
I13 = Ore 6 / Brick 4 / Sheep 3
I44 = Wheat 10 / Brick 9 / Wood 6
Combined resources: ore, brick, sheep, wood, wheat

Pair 5

Score: 50.30
I19 + I44
I19 = Ore 11 / Sheep 9 / Brick 4
I44 = Wheat 10 / Brick 9 / Wood 6
Combined resources: sheep, brick, ore, wood, wheat

Pair 6

Score: 49.87
I38 + I44
I38 = Wheat 10 / Ore 8
I44 = Wheat 10 / Brick 9 / Wood 6
Combined resources: ore, wheat, wood, brick
Ports: wood

Seat Advice

Player 1

  • I44
    Wheat 10 / Brick 9 / Wood 6
  • I32
    Ore 11 / Wood 6 / Wheat 5
  • I25
    Ore 8 / Wheat 5 / Sheep 3

Player 2

  • I44
    Wheat 10 / Brick 9 / Wood 6
  • I34
    Wheat 10 / Ore 8 / Wheat 5
  • I25
    Ore 8 / Wheat 5 / Sheep 3

Player 3

  • I44
    Wheat 10 / Brick 9 / Wood 6
  • I34
    Wheat 10 / Ore 8 / Wheat 5
  • I25
    Ore 8 / Wheat 5 / Sheep 3

Best Player 4 Recovery Pairs

I25 + I44
I25 = Ore 8 / Wheat 5 / Sheep 3
I44 = Wheat 10 / Brick 9 / Wood 6
I34 + I44
I34 = Wheat 10 / Ore 8 / Wheat 5
I44 = Wheat 10 / Brick 9 / Wood 6
I25 + I45
I25 = Ore 8 / Wheat 5 / Sheep 3
I45 = Wheat 12 / Brick 9 / Wood 6
I13 + I44
I13 = Ore 6 / Brick 4 / Sheep 3
I44 = Wheat 10 / Brick 9 / Wood 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.