Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is port-driven, polarized, ore-scarce.
The strongest overall opening is I16 (Wheat 9 / Sheep 6 / Wood 3), while I03 is the best city-focused start, I08 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I16 (Wheat 9 / Sheep 6 / Wood 3) + I31 (Ore 10 / Brick 5 / Wood 3).
- Scarce resources: ore, wood.
- Abundant resources: wheat, sheep.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I16 | Wheat 9 / Sheep 6 / Wood 3 | 18.75 |
| 2 | I31 | Ore 10 / Brick 5 / Wood 3 | 17.57 |
| 3 | I26 | Ore 10 / Sheep 6 / Wood 3 | 17.48 |
| 4 | I02 | Ore 10 / Brick 5 / Wheat 4 | 17.35 |
| 5 | I08 | Wood 11 / Wood 8 / Brick 5 | 17.31 |
| 6 | I44 | Brick 9 / Wheat 6 / Wood 2 | 16.76 |
| 7 | I03 | Ore 10 / Wheat 9 / Wheat 4 | 16.61 |
| 8 | I15 | Ore 10 / Wheat 9 / Wood 3 | 16.57 |
| 9 | I38 | Brick 9 / Sheep 8 | 16.21 |
| 10 | I09 | Wood 11 / Ore 10 / Brick 5 | 16.17 |
Best City Starts
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I03 = Ore 10 / Wheat 9 / Wheat 4City score: 21.50
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I15 = Ore 10 / Wheat 9 / Wood 3City score: 16.85
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I02 = Ore 10 / Brick 5 / Wheat 4City score: 16.50
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I16 = Wheat 9 / Sheep 6 / Wood 3City score: 16.15
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I45 = Ore 11 / Wheat 6 / Wood 2City score: 15.95
Best Road Starts
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I08 = Wood 11 / Wood 8 / Brick 5Road score: 24.05
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I07 = Wood 8 / Brick 5Road score: 19.75
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I13 = Wood 11 / Wood 8 / Wheat 4Road score: 18.15
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I09 = Wood 11 / Ore 10 / Brick 5Road score: 16.20
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I31 = Ore 10 / Brick 5 / Wood 3Road score: 16.20
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 48.37Pair 3
Score: 47.66Pair 4
Score: 47.55Pair 5
Score: 46.28Pair 6
Score: 45.78Seat Advice
Player 1
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I16Wheat 9 / Sheep 6 / Wood 3
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I31Ore 10 / Brick 5 / Wood 3
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I02Ore 10 / Brick 5 / Wheat 4
Player 2
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I16Wheat 9 / Sheep 6 / Wood 3
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I31Ore 10 / Brick 5 / Wood 3
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I08Wood 11 / Wood 8 / Brick 5
Player 3
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I16Wheat 9 / Sheep 6 / Wood 3
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I31Ore 10 / Brick 5 / Wood 3
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I08Wood 11 / Wood 8 / Brick 5
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.