Daily Board Analysis

Daily Catan Board Insight for December 4, 2025

Wood and brick make expansion worth a look.

road-race port-driven polarized ore-scarce
Setup ID
1167
Saved At
2026-02-07 19:36:18
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I45 + I39. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I39 second to start with 1 brick, 1 sheep, 1 ore.

  • The board produces relatively little ore; secure a source or a way to trade for it.
  • The board has more brick production than most other resources; check whether a matching harbor fits your opening.
  • Keep I16 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Desert T1 Wood 3 3 T2 Sheep 9 9 T3 Wheat 6 6 T4 Wood 11 11 T5 Wheat 12 12 T6 Ore 4 4 T7 Ore 5 5 T8 Wheat 11 11 T9 Brick 10 10 T10 Sheep 2 2 T11 Brick 8 8 T12 Sheep 5 5 T13 Ore 4 4 T14 Wheat 9 9 T15 Sheep 3 3 T16 Brick 8 8 T17 Wood 10 10 T18 Wood 6 6 T19 I01 = Wood 3 I01 I02 = Wood 11 / Wood 3 I02 I03 = Wood 11 / Wheat 6 I03 I04 = Wheat 6 I04 I05 = I05 I06 = I06 I07 = Sheep 9 / Wood 3 I07 I08 = Wheat 12 / Sheep 9 / Wood 3 I08 I09 = Wheat 12 / Wood 11 / Wood 3 I09 I10 = Wood 3 I10 I11 = Sheep 9 I11 I12 = Sheep 9 / Ore 4 I12 I13 = Wheat 12 / Sheep 9 / Ore 4 I13 I14 = Sheep 9 I14 I15 = Wood 11 / Wheat 11 / Wheat 6 I15 I16 = Wheat 11 / Wheat 6 / Ore 5 I16 I17 = Wheat 6 / Ore 5 I17 I18 = Wheat 6 I18 I19 = Wheat 12 / Wood 11 / Brick 10 I19 I20 = Wood 11 / Wheat 11 / Brick 10 I20 I21 = Wheat 12 / Ore 4 / Sheep 2 I21 I22 = Wheat 12 / Brick 10 / Sheep 2 I22 I23 = Ore 4 I23 I24 = Brick 8 / Ore 4 I24 6 I25 = Brick 8 / Ore 4 / Sheep 2 I25 I26 = Wheat 11 / Ore 5 / Sheep 5 I26 7 I27 = Ore 5 / Sheep 5 I27 I28 = Ore 5 I28 I29 = Ore 5 I29 I30 = Wheat 11 / Brick 10 / Ore 4 I30 I31 = Wheat 11 / Sheep 5 / Ore 4 I31 10 I32 = Brick 10 / Wheat 9 / Sheep 2 I32 I33 = Brick 10 / Wheat 9 / Ore 4 I33 8 I34 = Brick 8 / Sheep 3 / Sheep 2 I34 I35 = Wheat 9 / Sheep 3 / Sheep 2 I35 I36 = Brick 8 I36 I37 = Brick 8 I37 I38 = Brick 8 / Sheep 3 I38 I39 = Brick 8 / Sheep 5 / Ore 4 I39 1 I40 = Brick 8 / Sheep 5 I40 9 I41 = Sheep 5 I41 I42 = Wood 10 / Wheat 9 / Ore 4 I42 5 I43 = Wood 10 / Brick 8 / Ore 4 I43 2 I44 = Wheat 9 / Wood 6 / Sheep 3 I44 3 I45 = Wood 10 / Wheat 9 / Wood 6 I45 4 I46 = Sheep 3 I46 I47 = Wood 6 / Sheep 3 I47 I48 = Wood 10 / Brick 8 I48 I49 = Brick 8 I49 I50 = Brick 8 I50 I51 = Wood 10 / Wood 6 I51 I52 = Wood 10 I52 I53 = Wood 6 I53 I54 = Wood 6 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I39 Brick 8 / Sheep 5 / Ore 4 17.22
2 I43 Wood 10 / Brick 8 / Ore 4 16.15
3 I44 Wheat 9 / Wood 6 / Sheep 3 15.92
4 I45 Wood 10 / Wheat 9 / Wood 6 15.42
5 I42 Wood 10 / Wheat 9 / Ore 4 15.28
6 I24 Brick 8 / Ore 4 15.12
7 I26 Wheat 11 / Ore 5 / Sheep 5 14.86
8 I33 Brick 10 / Wheat 9 / Ore 4 14.83
9 I40 Brick 8 / Sheep 5 14.53
10 I31 Wheat 11 / Sheep 5 / Ore 4 13.84

Best City Starts

  1. I16 = Wheat 11 / Wheat 6 / Ore 5
    City score: 9.58
  2. I26 = Wheat 11 / Ore 5 / Sheep 5
    City score: 9.18
  3. I39 = Brick 8 / Sheep 5 / Ore 4
    City score: 9.13
  4. I33 = Brick 10 / Wheat 9 / Ore 4
    City score: 8.57
  5. I42 = Wood 10 / Wheat 9 / Ore 4
    City score: 8.57

Best Road Starts

  1. I43 = Wood 10 / Brick 8 / Ore 4
    Road score: 9.81
  2. I39 = Brick 8 / Sheep 5 / Ore 4
    Road score: 9.54
  3. I45 = Wood 10 / Wheat 9 / Wood 6
    Road score: 9.54
  4. I44 = Wheat 9 / Wood 6 / Sheep 3
    Road score: 9.45
  5. I33 = Brick 10 / Wheat 9 / Ore 4
    Road score: 8.09

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.06
I45 + I39
I45 = Wood 10 / Wheat 9 / Wood 6
I39 = Brick 8 / Sheep 5 / Ore 4
Combined resources: sheep, ore, brick, wheat, wood

Pair 2

Score: 51.62
I39 + I44
I39 = Brick 8 / Sheep 5 / Ore 4
I44 = Wheat 9 / Wood 6 / Sheep 3
Combined resources: sheep, ore, brick, wheat, wood

Pair 3

Score: 49.88
I44 + I43
I44 = Wheat 9 / Wood 6 / Sheep 3
I43 = Wood 10 / Brick 8 / Ore 4
Combined resources: ore, brick, wood, wheat, sheep

Pair 4

Score: 49.40
I45 + I43
I45 = Wood 10 / Wheat 9 / Wood 6
I43 = Wood 10 / Brick 8 / Ore 4
Combined resources: ore, brick, wood, wheat

Pair 5

Score: 49.40
I39 + I42
I39 = Brick 8 / Sheep 5 / Ore 4
I42 = Wood 10 / Wheat 9 / Ore 4
Combined resources: sheep, ore, brick, wheat, wood

Pair 6

Score: 49.18
I16 + I39
I16 = Wheat 11 / Wheat 6 / Ore 5
I39 = Brick 8 / Sheep 5 / Ore 4
Combined resources: wheat, ore, sheep, brick

Seat Advice

Player 1

  • I45
    Wood 10 / Wheat 9 / Wood 6
  • I44
    Wheat 9 / Wood 6 / Sheep 3
  • I39
    Brick 8 / Sheep 5 / Ore 4

Player 2

  • I45
    Wood 10 / Wheat 9 / Wood 6
  • I44
    Wheat 9 / Wood 6 / Sheep 3
  • I33
    Brick 10 / Wheat 9 / Ore 4

Player 3

  • I33
    Brick 10 / Wheat 9 / Ore 4
  • I25
    Brick 8 / Ore 4 / Sheep 2
  • I27
    Ore 5 / Sheep 5

Best Player 4 Recovery Pairs

I45 + I39
I45 = Wood 10 / Wheat 9 / Wood 6
I39 = Brick 8 / Sheep 5 / Ore 4
I39 + I44
I39 = Brick 8 / Sheep 5 / Ore 4
I44 = Wheat 9 / Wood 6 / Sheep 3
I44 + I43
I44 = Wheat 9 / Wood 6 / Sheep 3
I43 = Wood 10 / Brick 8 / Ore 4
I45 + I43
I45 = Wood 10 / Wheat 9 / Wood 6
I43 = Wood 10 / Brick 8 / Ore 4

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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