Daily Board Analysis

Daily Catan Board Insight for January 13, 2026

This board gives cities more room to grow.

city-heavy port-driven polarized brick-scarce
Setup ID
303
Saved At
2025-07-21 17:30:53
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I32 + I09. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I09 second to start with 1 wood, 1 brick, 1 wheat.

  • The board produces relatively little brick, ore; secure a source or a way to trade for it.
  • The board has more sheep production than most other resources; check whether a matching harbor fits your opening.
  • Keep I35 in mind if you want to focus on city upgrades.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 3 3 T1 Wheat 8 8 T2 Desert T3 Wheat 2 2 T4 Brick 3 3 T5 Wood 5 5 T6 Wood 11 11 T7 Ore 10 10 T8 Wood 5 5 T9 Brick 9 9 T10 Sheep 9 9 T11 Sheep 6 6 T12 Ore 11 11 T13 Sheep 4 4 T14 Ore 6 6 T15 Wheat 10 10 T16 Wheat 8 8 T17 Wood 12 12 T18 Brick 4 4 T19 I01 = Wheat 8 / Sheep 3 I01 I02 = Wheat 8 / Sheep 3 / Brick 3 I02 I03 = Sheep 3 / Brick 3 / Wheat 2 I03 I04 = Sheep 3 / Wheat 2 I04 I05 = Sheep 3 I05 I06 = Sheep 3 I06 I07 = Wheat 8 I07 I08 = Wheat 8 / Wood 5 I08 I09 = Wheat 8 / Wood 5 / Brick 3 I09 6 I10 = Wheat 8 I10 I11 = I11 I12 = Wood 11 I12 I13 = Wood 11 / Wood 5 I13 I14 = I14 I15 = Wood 5 / Brick 3 / Wheat 2 I15 I16 = Ore 10 / Wood 5 / Wheat 2 I16 I17 = Ore 10 / Wheat 2 I17 I18 = Wheat 2 I18 I19 = Brick 9 / Wood 5 / Brick 3 I19 I20 = Brick 9 / Wood 5 / Brick 3 I20 I21 = Wood 11 / Sheep 9 / Wood 5 I21 I22 = Brick 9 / Sheep 9 / Wood 5 I22 2 I23 = Wood 11 I23 I24 = Wood 11 / Sheep 6 I24 I25 = Wood 11 / Sheep 9 / Sheep 6 I25 10 I26 = Ore 11 / Ore 10 / Wood 5 I26 I27 = Ore 11 / Ore 10 I27 I28 = Ore 10 I28 I29 = Ore 10 I29 I30 = Brick 9 / Wood 5 / Sheep 4 I30 5 I31 = Ore 11 / Wood 5 / Sheep 4 I31 I32 = Brick 9 / Sheep 9 / Ore 6 I32 1 I33 = Brick 9 / Ore 6 / Sheep 4 I33 3 I34 = Wheat 10 / Sheep 9 / Sheep 6 I34 8 I35 = Wheat 10 / Sheep 9 / Ore 6 I35 4 I36 = Sheep 6 I36 I37 = Sheep 6 I37 I38 = Wheat 10 / Sheep 6 I38 I39 = Ore 11 / Wheat 8 / Sheep 4 I39 9 I40 = Ore 11 / Wheat 8 I40 I41 = Ore 11 I41 I42 = Wood 12 / Ore 6 / Sheep 4 I42 I43 = Wood 12 / Wheat 8 / Sheep 4 I43 I44 = Wheat 10 / Ore 6 / Brick 4 I44 7 I45 = Wood 12 / Ore 6 / Brick 4 I45 I46 = Wheat 10 I46 I47 = Wheat 10 / Brick 4 I47 I48 = Wood 12 / Wheat 8 I48 I49 = Wheat 8 I49 I50 = Wheat 8 I50 I51 = Wood 12 / Brick 4 I51 I52 = Wood 12 I52 I53 = Brick 4 I53 I54 = Brick 4 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I32 Brick 9 / Sheep 9 / Ore 6 18.41
2 I22 Brick 9 / Sheep 9 / Wood 5 18.39
3 I33 Brick 9 / Ore 6 / Sheep 4 17.47
4 I35 Wheat 10 / Sheep 9 / Ore 6 17.32
5 I30 Brick 9 / Wood 5 / Sheep 4 17.06
6 I09 Wheat 8 / Wood 5 / Brick 3 16.65
7 I44 Wheat 10 / Ore 6 / Brick 4 16.46
8 I34 Wheat 10 / Sheep 9 / Sheep 6 15.54
9 I39 Ore 11 / Wheat 8 / Sheep 4 14.88
10 I25 Wood 11 / Sheep 9 / Sheep 6 14.51

Best City Starts

  1. I35 = Wheat 10 / Sheep 9 / Ore 6
    City score: 11.07
  2. I32 = Brick 9 / Sheep 9 / Ore 6
    City score: 9.91
  3. I44 = Wheat 10 / Ore 6 / Brick 4
    City score: 9.74
  4. I33 = Brick 9 / Ore 6 / Sheep 4
    City score: 9.21
  5. I34 = Wheat 10 / Sheep 9 / Sheep 6
    City score: 8.78

Best Road Starts

  1. I22 = Brick 9 / Sheep 9 / Wood 5
    Road score: 11.28
  2. I30 = Brick 9 / Wood 5 / Sheep 4
    Road score: 10.60
  3. I32 = Brick 9 / Sheep 9 / Ore 6
    Road score: 10.25
  4. I09 = Wheat 8 / Wood 5 / Brick 3
    Road score: 10.15
  5. I33 = Brick 9 / Ore 6 / Sheep 4
    Road score: 9.54

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.74
I32 + I09
I32 = Brick 9 / Sheep 9 / Ore 6
I09 = Wheat 8 / Wood 5 / Brick 3
Combined resources: wheat, brick, wood, sheep, ore

Pair 2

Score: 53.17
I35 + I22
I35 = Wheat 10 / Sheep 9 / Ore 6
I22 = Brick 9 / Sheep 9 / Wood 5
Combined resources: wood, brick, sheep, ore, wheat

Pair 3

Score: 52.68
I33 + I09
I33 = Brick 9 / Ore 6 / Sheep 4
I09 = Wheat 8 / Wood 5 / Brick 3
Combined resources: wheat, brick, wood, sheep, ore

Pair 4

Score: 52.65
I09 + I22
I09 = Wheat 8 / Wood 5 / Brick 3
I22 = Brick 9 / Sheep 9 / Wood 5
Combined resources: wheat, brick, wood, sheep

Pair 5

Score: 52.62
I44 + I22
I44 = Wheat 10 / Ore 6 / Brick 4
I22 = Brick 9 / Sheep 9 / Wood 5
Combined resources: wood, brick, sheep, ore, wheat

Pair 6

Score: 52.03
I35 + I30
I35 = Wheat 10 / Sheep 9 / Ore 6
I30 = Brick 9 / Wood 5 / Sheep 4
Combined resources: wood, brick, sheep, ore, wheat

Seat Advice

Player 1

  • I32
    Brick 9 / Sheep 9 / Ore 6
  • I35
    Wheat 10 / Sheep 9 / Ore 6
  • I09
    Wheat 8 / Wood 5 / Brick 3

Player 2

  • I09
    Wheat 8 / Wood 5 / Brick 3
  • I30
    Brick 9 / Wood 5 / Sheep 4
  • I20
    Brick 9 / Wood 5 / Brick 3

Player 3

  • I09
    Wheat 8 / Wood 5 / Brick 3
  • I39
    Ore 11 / Wheat 8 / Sheep 4
  • I45
    Wood 12 / Ore 6 / Brick 4

Best Player 4 Recovery Pairs

I32 + I09
I32 = Brick 9 / Sheep 9 / Ore 6
I09 = Wheat 8 / Wood 5 / Brick 3
I35 + I22
I35 = Wheat 10 / Sheep 9 / Ore 6
I22 = Brick 9 / Sheep 9 / Wood 5
I33 + I09
I33 = Brick 9 / Ore 6 / Sheep 4
I09 = Wheat 8 / Wood 5 / Brick 3
I09 + I22
I09 = Wheat 8 / Wood 5 / Brick 3
I22 = Brick 9 / Sheep 9 / Wood 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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