Daily Board Analysis

Daily Catan Board Insight for January 14, 2026

Wood and brick make expansion worth a look.

road-race port-driven polarized ore-scarce
Setup ID
1361
Saved At
2026-03-08 17:34:05
Port Slots
9
Top Pairs
20

Daily Verdict

For your two settlements, look at I16 + I25. These settlements produce all five resources, giving you several ways to build. This opening leans toward roads and new settlements. Place I25 second to start with 1 sheep, 1 wheat, 1 ore.

  • The board produces relatively little ore, brick; secure a source or a way to trade for it.
  • The board has more wood production than most other resources; check whether a matching harbor fits your opening.
  • These are starting plans, not promises: dice, the robber and other players can change them.
  • Compare the numbers as long-run averages, not a countdown to your next build.

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Wheat 9 9 T1 Wood 4 4 T2 Ore 2 2 T3 Brick 9 9 T4 Wheat 3 3 T5 Desert T6 Wheat 6 6 T7 Brick 11 11 T8 Wood 6 6 T9 Sheep 12 12 T10 Sheep 5 5 T11 Ore 5 5 T12 Sheep 10 10 T13 Brick 10 10 T14 Wheat 11 11 T15 Ore 4 4 T16 Sheep 8 8 T17 Wood 3 3 T18 Wood 8 8 T19 I01 = Wheat 9 / Wood 4 I01 I02 = Wheat 9 / Wood 4 / Wheat 3 I02 I03 = Wheat 9 / Brick 9 / Wheat 3 I03 I04 = Wheat 9 / Brick 9 I04 I05 = Wheat 9 I05 I06 = Wheat 9 I06 I07 = Wood 4 / Ore 2 I07 I08 = Wood 4 / Ore 2 I08 I09 = Wood 4 / Wheat 3 I09 I10 = Wood 4 I10 I11 = Ore 2 I11 I12 = Wheat 6 / Ore 2 I12 I13 = Wheat 6 / Ore 2 I13 I14 = Ore 2 I14 I15 = Brick 9 / Wood 6 / Wheat 3 I15 2 I16 = Brick 11 / Brick 9 / Wood 6 I16 7 I17 = Brick 11 / Brick 9 I17 I18 = Brick 9 I18 I19 = Sheep 12 / Wheat 3 I19 I20 = Sheep 12 / Wood 6 / Wheat 3 I20 I21 = Wheat 6 / Sheep 5 I21 I22 = Sheep 12 / Sheep 5 I22 I23 = Wheat 6 I23 I24 = Wheat 6 / Ore 5 I24 9 I25 = Wheat 6 / Sheep 5 / Ore 5 I25 1 I26 = Brick 11 / Sheep 10 / Wood 6 I26 4 I27 = Brick 11 / Sheep 10 I27 I28 = Brick 11 I28 I29 = Brick 11 I29 I30 = Sheep 12 / Brick 10 / Wood 6 I30 8 I31 = Sheep 10 / Brick 10 / Wood 6 I31 3 I32 = Sheep 12 / Wheat 11 / Sheep 5 I32 I33 = Sheep 12 / Wheat 11 / Brick 10 I33 I34 = Sheep 5 / Ore 5 / Ore 4 I34 10 I35 = Wheat 11 / Sheep 5 / Ore 4 I35 I36 = Ore 5 I36 I37 = Ore 5 I37 I38 = Ore 5 / Ore 4 I38 I39 = Sheep 10 / Brick 10 / Sheep 8 I39 I40 = Sheep 10 / Sheep 8 I40 I41 = Sheep 10 I41 I42 = Wheat 11 / Brick 10 / Wood 3 I42 I43 = Brick 10 / Sheep 8 / Wood 3 I43 5 I44 = Wheat 11 / Wood 8 / Ore 4 I44 6 I45 = Wheat 11 / Wood 8 / Wood 3 I45 I46 = Ore 4 I46 I47 = Wood 8 / Ore 4 I47 I48 = Sheep 8 / Wood 3 I48 I49 = Sheep 8 I49 I50 = Sheep 8 I50 I51 = Wood 8 / Wood 3 I51 I52 = Wood 3 I52 I53 = Wood 8 I53 I54 = Wood 8 I54 3:1 3:1 3:1 3:1 Sheep Sheep Brick Brick 3:1 3:1 Wood Wood Ore Ore Wheat Wheat 3:1 3:1

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I25 Wheat 6 / Sheep 5 / Ore 5 17.61
2 I15 Brick 9 / Wood 6 / Wheat 3 16.42
3 I31 Sheep 10 / Brick 10 / Wood 6 16.00
4 I26 Brick 11 / Sheep 10 / Wood 6 15.35
5 I43 Brick 10 / Sheep 8 / Wood 3 15.03
6 I44 Wheat 11 / Wood 8 / Ore 4 14.85
7 I16 Brick 11 / Brick 9 / Wood 6 14.50
8 I30 Sheep 12 / Brick 10 / Wood 6 14.34
9 I24 Wheat 6 / Ore 5 14.14
10 I34 Sheep 5 / Ore 5 / Ore 4 14.14

Best City Starts

  1. I25 = Wheat 6 / Sheep 5 / Ore 5
    City score: 11.73
  2. I34 = Sheep 5 / Ore 5 / Ore 4
    City score: 8.50
  3. I44 = Wheat 11 / Wood 8 / Ore 4
    City score: 8.39
  4. I35 = Wheat 11 / Sheep 5 / Ore 4
    City score: 8.31
  5. I24 = Wheat 6 / Ore 5
    City score: 8.25

Best Road Starts

  1. I15 = Brick 9 / Wood 6 / Wheat 3
    Road score: 10.70
  2. I31 = Sheep 10 / Brick 10 / Wood 6
    Road score: 10.44
  3. I16 = Brick 11 / Brick 9 / Wood 6
    Road score: 10.29
  4. I25 = Wheat 6 / Sheep 5 / Ore 5
    Road score: 9.59
  5. I26 = Brick 11 / Sheep 10 / Wood 6
    Road score: 9.42

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 53.60
I16 + I25
I16 = Brick 11 / Brick 9 / Wood 6
I25 = Wheat 6 / Sheep 5 / Ore 5
Combined resources: brick, wood, wheat, sheep, ore

Pair 2

Score: 53.33
I25 + I15
I25 = Wheat 6 / Sheep 5 / Ore 5
I15 = Brick 9 / Wood 6 / Wheat 3
Combined resources: brick, wheat, wood, sheep, ore

Pair 3

Score: 52.64
I25 + I31
I25 = Wheat 6 / Sheep 5 / Ore 5
I31 = Sheep 10 / Brick 10 / Wood 6
Combined resources: wheat, sheep, ore, wood, brick

Pair 4

Score: 51.25
I25 + I26
I25 = Wheat 6 / Sheep 5 / Ore 5
I26 = Brick 11 / Sheep 10 / Wood 6
Combined resources: wheat, sheep, ore, brick, wood

Pair 5

Score: 50.47
I25 + I30
I25 = Wheat 6 / Sheep 5 / Ore 5
I30 = Sheep 12 / Brick 10 / Wood 6
Combined resources: wheat, sheep, ore, wood, brick

Pair 6

Score: 50.42
I34 + I15
I34 = Sheep 5 / Ore 5 / Ore 4
I15 = Brick 9 / Wood 6 / Wheat 3
Combined resources: brick, wheat, wood, sheep, ore

Seat Advice

Player 1

  • I34
    Sheep 5 / Ore 5 / Ore 4
  • I25
    Wheat 6 / Sheep 5 / Ore 5
  • I39
    Sheep 10 / Brick 10 / Sheep 8

Player 2

  • I31
    Sheep 10 / Brick 10 / Wood 6
  • I39
    Sheep 10 / Brick 10 / Sheep 8
  • I26
    Brick 11 / Sheep 10 / Wood 6

Player 3

  • I43
    Brick 10 / Sheep 8 / Wood 3
  • I02
    Wheat 9 / Wood 4 / Wheat 3
  • I04
    Wheat 9 / Brick 9

Best Player 4 Recovery Pairs

I16 + I25
I16 = Brick 11 / Brick 9 / Wood 6
I25 = Wheat 6 / Sheep 5 / Ore 5
I25 + I15
I25 = Wheat 6 / Sheep 5 / Ore 5
I15 = Brick 9 / Wood 6 / Wheat 3
I25 + I31
I25 = Wheat 6 / Sheep 5 / Ore 5
I31 = Sheep 10 / Brick 10 / Wood 6
I25 + I26
I25 = Wheat 6 / Sheep 5 / Ore 5
I26 = Brick 11 / Sheep 10 / Wood 6

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.

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