Daily Verdict
The strongest overall opening is I20 (Wheat 10 / Sheep 6 / Brick 4), while I25 is the best city-focused start, I16 is strongest for road pressure, and I04 is the best harbor start. The strongest theoretical pair is I13 (Wood 11 / Ore 6 / Sheep 5) + I15 (Wheat 10 / Wood 8 / Brick 4).
- Scarce resources: brick, wheat, ore.
- Abundant resources: sheep.
- Early seats should usually secure the most contested raw-strength position.
- Seat 4 gains more value on maps with strong complementary pairs.
Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I20 | Wheat 10 / Sheep 6 / Brick 4 | 19.06 |
| 2 | I16 | Wood 8 / Wood 5 / Brick 4 | 18.87 |
| 3 | I03 | Wheat 10 / Wheat 9 / Wood 8 | 18.78 |
| 4 | I15 | Wheat 10 / Wood 8 / Brick 4 | 18.72 |
| 5 | I13 | Wood 11 / Ore 6 / Sheep 5 | 18.15 |
| 6 | I30 | Sheep 6 / Brick 4 / Sheep 4 | 17.87 |
| 7 | I19 | Wood 11 / Wheat 10 / Sheep 6 | 17.85 |
| 8 | I04 | Wheat 9 / Wood 8 | 17.45 |
| 9 | I34 | Ore 10 / Sheep 8 / Wheat 3 | 17.31 |
| 10 | I25 | Ore 10 / Ore 6 / Wheat 3 | 16.88 |
Best City Starts
-
I25 = Ore 10 / Ore 6 / Wheat 3City score: 21.50
-
I03 = Wheat 10 / Wheat 9 / Wood 8City score: 19.55
-
I02 = Ore 11 / Wheat 10 / Wheat 9City score: 19.35
-
I24 = Ore 10 / Ore 6City score: 17.20
-
I13 = Wood 11 / Ore 6 / Sheep 5City score: 17.15
Best Road Starts
-
I16 = Wood 8 / Wood 5 / Brick 4Road score: 26.20
-
I15 = Wheat 10 / Wood 8 / Brick 4Road score: 20.50
-
I26 = Wood 5 / Brick 4 / Brick 3Road score: 19.75
-
I17 = Wood 8 / Wood 5Road score: 19.55
-
I03 = Wheat 10 / Wheat 9 / Wood 8Road score: 17.45
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 48.85Pair 3
Score: 47.86Pair 4
Score: 47.73Pair 5
Score: 47.53Pair 6
Score: 47.42Seat Advice
Player 1
-
I15Wheat 10 / Wood 8 / Brick 4
-
I16Wood 8 / Wood 5 / Brick 4
-
I20Wheat 10 / Sheep 6 / Brick 4
Player 2
-
I20Wheat 10 / Sheep 6 / Brick 4
-
I16Wood 8 / Wood 5 / Brick 4
-
I15Wheat 10 / Wood 8 / Brick 4
Player 3
-
I20Wheat 10 / Sheep 6 / Brick 4
-
I16Wood 8 / Wood 5 / Brick 4
-
I15Wheat 10 / Wood 8 / Brick 4
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.