Daily Board Analysis

Daily Catan Board Insight for January 21, 2026 | Catan Tools

Today's map is port-driven, polarized, brick-scarce.

port-driven polarized brick-scarce
Setup ID
771
Saved At
2026-01-24 17:53:00
Port Slots
9
Top Pairs
20

Board & Intersection Map

The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.

Intersection map
All Ixx settlement spots are shown directly on the board.
Top 10 overall
Best pair spots
Best pair link
Sheep 2 2 T1 Sheep 6 6 T2 Brick 5 5 T3 Wheat 8 8 T4 Ore 4 4 T5 Wheat 9 9 T6 Wood 6 6 T7 Wood 9 9 T8 Brick 3 3 T9 Wheat 11 11 T10 Brick 4 4 T11 Sheep 10 10 T12 Wood 5 5 T13 Sheep 12 12 T14 Ore 3 3 T15 Wood 10 10 T16 Wheat 11 11 T17 Desert T18 Ore 8 8 T19 I01 = Sheep 6 / Sheep 2 I01 I02 = Sheep 6 / Ore 4 / Sheep 2 I02 I03 = Wheat 8 / Ore 4 / Sheep 2 I03 7 I04 = Wheat 8 / Sheep 2 I04 I05 = Sheep 2 I05 I06 = Sheep 2 I06 I07 = Sheep 6 / Brick 5 I07 I08 = Wheat 9 / Sheep 6 / Brick 5 I08 3 I09 = Wheat 9 / Sheep 6 / Ore 4 I09 2 I10 = Sheep 6 I10 I11 = Brick 5 I11 I12 = Wood 6 / Brick 5 I12 I13 = Wheat 9 / Wood 6 / Brick 5 I13 1 I14 = Brick 5 I14 I15 = Wheat 8 / Ore 4 / Brick 3 I15 9 I16 = Wood 9 / Wheat 8 / Brick 3 I16 6 I17 = Wood 9 / Wheat 8 I17 I18 = Wheat 8 I18 I19 = Wheat 11 / Wheat 9 / Ore 4 I19 I20 = Wheat 11 / Ore 4 / Brick 3 I20 I21 = Wheat 9 / Wood 6 / Brick 4 I21 4 I22 = Wheat 11 / Wheat 9 / Brick 4 I22 I23 = Wood 6 I23 I24 = Sheep 10 / Wood 6 I24 8 I25 = Sheep 10 / Wood 6 / Brick 4 I25 5 I26 = Wood 9 / Wood 5 / Brick 3 I26 I27 = Wood 9 / Wood 5 I27 I28 = Wood 9 I28 I29 = Wood 9 I29 I30 = Sheep 12 / Wheat 11 / Brick 3 I30 I31 = Sheep 12 / Wood 5 / Brick 3 I31 I32 = Wheat 11 / Brick 4 / Ore 3 I32 I33 = Sheep 12 / Wheat 11 / Ore 3 I33 I34 = Sheep 10 / Wood 10 / Brick 4 I34 10 I35 = Wood 10 / Brick 4 / Ore 3 I35 I36 = Sheep 10 I36 I37 = Sheep 10 I37 I38 = Sheep 10 / Wood 10 I38 I39 = Sheep 12 / Wheat 11 / Wood 5 I39 I40 = Wheat 11 / Wood 5 I40 I41 = Wood 5 I41 I42 = Sheep 12 / Ore 3 I42 I43 = Sheep 12 / Wheat 11 I43 I44 = Wood 10 / Ore 8 / Ore 3 I44 I45 = Ore 8 / Ore 3 I45 I46 = Wood 10 I46 I47 = Wood 10 / Ore 8 I47 I48 = Wheat 11 I48 I49 = Wheat 11 I49 I50 = Wheat 11 I50 I51 = Ore 8 I51 I52 = I52 I53 = Ore 8 I53 I54 = Ore 8 I54 3:1 Wheat Ore 3:1 Sheep 3:1 3:1 Brick Wood

Daily Verdict

Today's map is port-driven, polarized, brick-scarce.

The strongest overall opening is I13 (Wheat 9 / Wood 6 / Brick 5), while I09 is the best city-focused start, I13 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I09 (Wheat 9 / Sheep 6 / Ore 4) + I13 (Wheat 9 / Wood 6 / Brick 5).

  • Scarce resources: brick, sheep, ore.
  • Abundant resources: wood, wheat.
  • Player 1 should usually secure the most contested raw-strength position.
  • Player 4 gains more value on maps with strong complementary pairs.

Best Starting Intersections

Human-readable spot descriptions included
# Intersection Description Overall
1 I13 Wheat 9 / Wood 6 / Brick 5 22.05
2 I09 Wheat 9 / Sheep 6 / Ore 4 21.48
3 I08 Wheat 9 / Sheep 6 / Brick 5 21.40
4 I21 Wheat 9 / Wood 6 / Brick 4 20.61
5 I25 Sheep 10 / Wood 6 / Brick 4 19.74
6 I16 Wood 9 / Wheat 8 / Brick 3 18.87
7 I03 Wheat 8 / Ore 4 / Sheep 2 17.70
8 I24 Sheep 10 / Wood 6 17.54
9 I15 Wheat 8 / Ore 4 / Brick 3 17.33
10 I34 Sheep 10 / Wood 10 / Brick 4 17.10

Best City Starts

  1. I09 = Wheat 9 / Sheep 6 / Ore 4
    City score: 20.80
  2. I19 = Wheat 11 / Wheat 9 / Ore 4
    City score: 19.35
  3. I15 = Wheat 8 / Ore 4 / Brick 3
    City score: 19.00
  4. I03 = Wheat 8 / Ore 4 / Sheep 2
    City score: 18.35
  5. I08 = Wheat 9 / Sheep 6 / Brick 5
    City score: 17.95

Best Road Starts

  1. I13 = Wheat 9 / Wood 6 / Brick 5
    Road score: 23.55
  2. I26 = Wood 9 / Wood 5 / Brick 3
    Road score: 21.90
  3. I21 = Wheat 9 / Wood 6 / Brick 4
    Road score: 21.40
  4. I25 = Sheep 10 / Wood 6 / Brick 4
    Road score: 21.25
  5. I12 = Wood 6 / Brick 5
    Road score: 19.75

Top Opening Pairs

These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.

Top pair

Score: 56.18
I09 + I13
I09 = Wheat 9 / Sheep 6 / Ore 4
I13 = Wheat 9 / Wood 6 / Brick 5
Combined resources: sheep, ore, wheat, brick, wood

Pair 2

Score: 53.59
I09 + I21
I09 = Wheat 9 / Sheep 6 / Ore 4
I21 = Wheat 9 / Wood 6 / Brick 4
Combined resources: sheep, ore, wheat, wood, brick

Pair 3

Score: 52.72
I09 + I25
I09 = Wheat 9 / Sheep 6 / Ore 4
I25 = Sheep 10 / Wood 6 / Brick 4
Combined resources: sheep, ore, wheat, wood, brick

Pair 4

Score: 52.29
I03 + I13
I03 = Wheat 8 / Ore 4 / Sheep 2
I13 = Wheat 9 / Wood 6 / Brick 5
Combined resources: sheep, wheat, ore, brick, wood

Pair 5

Score: 51.80
I09 + I16
I09 = Wheat 9 / Sheep 6 / Ore 4
I16 = Wood 9 / Wheat 8 / Brick 3
Combined resources: sheep, ore, wheat, wood, brick

Pair 6

Score: 51.41
I02 + I13
I02 = Sheep 6 / Ore 4 / Sheep 2
I13 = Wheat 9 / Wood 6 / Brick 5
Combined resources: sheep, ore, brick, wheat, wood

Seat Advice

Player 1

  • I13
    Wheat 9 / Wood 6 / Brick 5
  • I09
    Wheat 9 / Sheep 6 / Ore 4
  • I08
    Wheat 9 / Sheep 6 / Brick 5

Player 2

  • I13
    Wheat 9 / Wood 6 / Brick 5
  • I09
    Wheat 9 / Sheep 6 / Ore 4
  • I08
    Wheat 9 / Sheep 6 / Brick 5

Player 3

  • I13
    Wheat 9 / Wood 6 / Brick 5
  • I09
    Wheat 9 / Sheep 6 / Ore 4
  • I08
    Wheat 9 / Sheep 6 / Brick 5

Best Player 4 Recovery Pairs

I09 + I13
I09 = Wheat 9 / Sheep 6 / Ore 4
I13 = Wheat 9 / Wood 6 / Brick 5
I09 + I21
I09 = Wheat 9 / Sheep 6 / Ore 4
I21 = Wheat 9 / Wood 6 / Brick 4
I09 + I25
I09 = Wheat 9 / Sheep 6 / Ore 4
I25 = Sheep 10 / Wood 6 / Brick 4
I03 + I13
I03 = Wheat 8 / Ore 4 / Sheep 2
I13 = Wheat 9 / Wood 6 / Brick 5

How to Read This Map

What is an I-spot?

Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.

How are pairs ranked?

Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.

About the analysis

This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.