Board & Intersection Map
The board below shows all settlement intersections, top starts, and the strongest opening pair directly on the map.
Daily Verdict
Today's map is city-heavy, port-driven, polarized, brick-scarce.
The strongest overall opening is I26 (Brick 10 / Sheep 8 / Wood 4), while I09 is the best city-focused start, I26 is strongest for road pressure, and I38 is the best harbor start. The strongest theoretical pair is I15 (Wheat 10 / Ore 6 / Wood 4) + I26 (Brick 10 / Sheep 8 / Wood 4).
- Scarce resources: brick, wood.
- Abundant resources: sheep, wheat.
- Player 1 should usually secure the most contested raw-strength position.
- Player 4 gains more value on maps with strong complementary pairs.
Best Starting Intersections
Human-readable spot descriptions included| # | Intersection | Description | Overall |
|---|---|---|---|
| 1 | I26 | Brick 10 / Sheep 8 / Wood 4 | 19.96 |
| 2 | I15 | Wheat 10 / Ore 6 / Wood 4 | 19.62 |
| 3 | I38 | Wheat 8 / Wood 5 | 19.50 |
| 4 | I16 | Wheat 10 / Sheep 8 / Wood 4 | 18.46 |
| 5 | I02 | Wheat 9 / Ore 6 / Wood 3 | 18.08 |
| 6 | I03 | Wheat 10 / Ore 6 / Wood 3 | 17.80 |
| 7 | I34 | Wheat 8 / Wood 5 / Sheep 2 | 17.77 |
| 8 | I25 | Wheat 8 / Ore 5 / Sheep 2 | 17.73 |
| 9 | I24 | Wheat 8 / Ore 5 | 17.58 |
| 10 | I44 | Brick 11 / Wood 5 / Ore 4 | 17.27 |
Best City Starts
-
I09 = Wheat 11 / Wheat 9 / Ore 6City score: 23.65
-
I02 = Wheat 9 / Ore 6 / Wood 3City score: 21.15
-
I25 = Wheat 8 / Ore 5 / Sheep 2City score: 20.50
-
I15 = Wheat 10 / Ore 6 / Wood 4City score: 19.90
-
I24 = Wheat 8 / Ore 5City score: 19.35
Best Road Starts
-
I26 = Brick 10 / Sheep 8 / Wood 4Road score: 19.25
-
I44 = Brick 11 / Wood 5 / Ore 4Road score: 16.20
-
I16 = Wheat 10 / Sheep 8 / Wood 4Road score: 15.50
-
I31 = Wood 12 / Brick 10 / Wood 4Road score: 15.45
-
I39 = Wood 12 / Brick 10 / Sheep 6Road score: 14.95
Top Opening Pairs
These are the strongest theoretical two-settlement openings based on production, resource coverage and port synergy.
Pair 2
Score: 51.59Pair 3
Score: 51.27Pair 4
Score: 51.04Pair 5
Score: 50.44Pair 6
Score: 50.06Seat Advice
Player 1
-
I15Wheat 10 / Ore 6 / Wood 4
-
I26Brick 10 / Sheep 8 / Wood 4
-
I38Wheat 8 / Wood 5
Player 2
-
I26Brick 10 / Sheep 8 / Wood 4
-
I15Wheat 10 / Ore 6 / Wood 4
-
I38Wheat 8 / Wood 5
Player 3
-
I26Brick 10 / Sheep 8 / Wood 4
-
I15Wheat 10 / Ore 6 / Wood 4
-
I38Wheat 8 / Wood 5
Best Player 4 Recovery Pairs
How to Read This Map
What is an I-spot?
Each Ixx marker is one possible settlement intersection on the board. The labels on the map let you connect the analysis directly to visible board positions.
How are pairs ranked?
Pair scores combine production, diversity, resource coverage, number overlap and port synergy. The goal is to identify strong theoretical two-settlement openings.
About the analysis
This page is based on the generated board configuration, not on played match outcomes. It evaluates the map structurally: numbers, resource balance, port access, intersection strength and opening flexibility.